Southern Lute[1]
Weapon Musical Instrument

The unique Lute from Quanzhou, City of the East. The locals consider it an item of intangible cultural heritage.

Quality
Purple
Effect

INT +10

DEX +10

Max Hp +2000

Max SP +300

Max HP +10%

SP Regen +10%

After using [Arrow Vulcan], Atk increases 5% for 10 sec

When using Performing Skills,HP Regen +10%,SP Regen +10

When using Performance Skills, for each Refinement +1,Def & M.Def +1%

When Refine +5, Atk +5%

When Refine +10, Max HP +5%

When Refine +15, All Attributes +8

Unlock

INT +10 DEX +10 Max Hp +2000 Max SP +300 Max HP +10% SP Regen +10% After using [Arrow Vulcan], Atk increases 5% for 10 sec;When using Performing Skills,HP Regen +10%,SP Regen +10 When using Performance Skills, for each Refinement +1,Def & M.Def +1%;When Refine +5, Atk +5%; When Refine +10, Max HP +5%; When Refine +15, All Attributes +8

Jobs
Bard Clown Minstrel Solar Trouvere
Synth From
Tiers

    Atk +30

    Phy. ATK +30, INT +1

    Atk +30, DEX +1

    Phy. ATK +30; When Refinement +15, Max HP +5%

    When you use Play skills, restores 1% HP and MP per second; combined with Illusion Puppet, when you use [Demise of Sun and Moon], releases [Doomsday] and the effect can move with the player as the centre. The Move SPD of [Doomsday] is forced to 30%

Formula

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  "Dsc": "INT +10 ;DEX +10 ;Max Hp +2000 ;Max SP +300 ;Max HP +10% ;SP Regen +10% ;After using [Arrow Vulcan], Atk increases 5% for 10 sec",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 10,
    "Int": 10,
    "type": "AttrChange",
    "MaxHp": 2000,
    "MaxSp": 300,
    "MaxHpPer": 0.1,
    "SpRestoreSpd": 0.1
  }
}

Formula

{
  "id": 42272,
  "Dsc": "When using Performing Skills,HP Regen +10%,SP Regen +10 ;When using Performance Skills, for each Refinement +1,Def & M.Def +1%",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Concert",
    "style": 3
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3322
    },
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3322
    },
    "SpRestoreSpd": 10,
    "RestoreSpdPer": 0.1
  }
}

Formula

{
  "id": 42273,
  "Dsc": "When Refine +5, Atk +5%; When Refine +10, Max HP +5%; When Refine +15, All Attributes +8",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Agi": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Dex": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Int": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Luk": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Str": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Vit": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "type": "AttrChange",
    "AtkPer": {
      "a": 0.05,
      "b": 0,
      "c": 0,
      "d": 0,
      "type": 3301
    },
    "MaxHpPer": {
      "a": 0,
      "b": 0.05,
      "c": 0,
      "d": 0,
      "type": 3301
    }
  }
}

Formula

{
  "id": 90004535,
  "BuffName": "12983",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0.01,
      "b": 0,
      "type": 6
    },
    "Sp": {
      "a": 0,
      "b": 0.01,
      "c": 0,
      "type": 15
    },
    "type": "HSPChange"
  }
}

Formula

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  "VID": 26011039,
  "Desc": "##132879",
  "Icon": "item_63140",
  "Type": "Musical_instrument",
  "Model": "Oriental_Lute",
  "Effect": {
    "Atk": 580
  },
  "MaxNum": 99,
  "NameZh": "##108818",
  "Quality": 4,
  "display": [
    0
  ],
  "CanEquip": [
    102,
    103,
    104,
    105
  ],
  "CardSlot": 1,
  "ModelDir": "Assets/Art/Model/Role/Weapon/Musical_instrument/Oriental_Lute",
  "Condition": 8,
  "EffectAdd": {
    "Atk": 1
  },
  "EquipType": 1,
  "SellPrice": 4800,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "LoadShowPose": [
    0,
    0.64,
    0
  ],
  "LoadShowSize": 1.5,
  "RefineEffect": {
    "Refine": 12
  },
  "SubstituteID": 631402,
  "UniqueEffect": {
    "buff": [
      42270,
      42272,
      42273
    ]
  },
  "AdventureSort": 6300,
  "AdventureValue": 1,
  "LoadShowRotate": 250
}