Southern Lute[2]
Weapon Musical Instrument

The unique Lute from Quanzhou, City of the East. The locals consider it an item of intangible cultural heritage.

Quality
Purple
Effect

INT +10

DEX +10

Max Hp +2000

Max SP +300

Max HP +10%

SP Regen +10%

After using [Arrow Vulcan], Atk increases 5% for 10 sec

When using Performing Skills,HP Regen +10%,SP Regen +10

When using Performance Skills, for each Refinement +1,Def & M.Def +1%

When Refine +5, Atk +5%

When Refine +10, Max HP +5%

When Refine +15, All Attributes +8

Unlock

INT +10 DEX +10 Max Hp +2000 Max SP +300 Max HP +10% SP Regen +10% After using [Arrow Vulcan], Atk increases 5% for 10 sec;When using Performing Skills,HP Regen +10%,SP Regen +10 When using Performance Skills, for each Refinement +1,Def & M.Def +1%;When Refine +5, Atk +5%; When Refine +10, Max HP +5%; When Refine +15, All Attributes +8

Jobs
Bard Clown Minstrel Solar Trouvere
Synth From
Tiers

    Phy. ATK +30; When Refinement +15, Max HP +5%

    Atk +30

    Phy. ATK +30, INT +1

    Atk +30, DEX +1

    When using performance-type skills, restore 1% of health and mana per second; when used with the phantom puppet, the 【End of Sun and Moon】 effect releases the 【Doomsday】 effect, which can move with the player as the center. The moving speed of the 【Doomsday】 effect is forcibly set to 50%.

Craft Materials

Formula

{
  "id": 42270,
  "Dsc": "INT +10 ;DEX +10 ;Max Hp +2000 ;Max SP +300 ;Max HP +10% ;SP Regen +10% ;After using [Arrow Vulcan], Atk increases 5% for 10 sec",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 10,
    "Int": 10,
    "type": "AttrChange",
    "MaxHp": 2000,
    "MaxSp": 300,
    "MaxHpPer": 0.1,
    "SpRestoreSpd": 0.1
  }
}

Formula

{
  "id": 42272,
  "Dsc": "When using Performing Skills,HP Regen +10%,SP Regen +10 ;When using Performance Skills, for each Refinement +1,Def & M.Def +1%",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Concert",
    "style": 3
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3322
    },
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3322
    },
    "SpRestoreSpd": 10,
    "RestoreSpdPer": 0.1
  }
}

Formula

{
  "id": 42273,
  "Dsc": "When Refine +5, Atk +5%; When Refine +10, Max HP +5%; When Refine +15, All Attributes +8",
  "BuffName": "Southern Lute",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Agi": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Dex": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Int": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Luk": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Str": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "Vit": {
      "a": 0,
      "b": 0,
      "c": 8,
      "d": 0,
      "type": 3301
    },
    "type": "AttrChange",
    "AtkPer": {
      "a": 0.05,
      "b": 0,
      "c": 0,
      "d": 0,
      "type": 3301
    },
    "MaxHpPer": {
      "a": 0,
      "b": 0.05,
      "c": 0,
      "d": 0,
      "type": 3301
    }
  }
}

Formula

{
  "id": 90004535,
  "BuffName": "12983",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0.01,
      "b": 0,
      "type": 6
    },
    "Sp": {
      "a": 0,
      "b": 0.01,
      "c": 0,
      "type": 15
    },
    "type": "HSPChange"
  }
}

Formula

{
  "id": 163140,
  "VID": 26012039,
  "Desc": "##132879",
  "Icon": "item_63140",
  "Type": "Musical_instrument",
  "Model": "Oriental_Lute",
  "Effect": {
    "Atk": 580
  },
  "MaxNum": 99,
  "NameZh": "##112036",
  "Quality": 4,
  "display": [
    0
  ],
  "CanEquip": [
    102,
    103,
    104,
    105
  ],
  "CardSlot": 2,
  "ModelDir": "Assets/Art/Model/Role/Weapon/Musical_instrument/Oriental_Lute",
  "EffectAdd": {
    "Atk": 1
  },
  "EquipType": 1,
  "SellPrice": 9600,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "Refine": 12
  },
  "UniqueEffect": {
    "buff": [
      42270,
      42272,
      42273
    ]
  }
}