Armor
During Morroc's invasion, a legion fought bravely against the Demon King's lackeys until completely annihilated, leaving this armor behind that bears the warriors' unyielding fighting will which thrills every wearer after.
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Gear Attack SPD +[Quench]30[Quench]%
When Refinement +10, Phy. ATK +[Quench]8[Quench]%
When Refinement +15, Phy. ATK +[Quench]8[Quench]%
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench] Max HP +[Quench]3500[Quench] DEF +[Quench]15[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Str+[Quench]1[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Dex+[Quench]1[Quench]
Physical damage +[Quench]2[Quench]%
Formula
{
"id": 44810,
"Dsc": "Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench];Max HP +[Quench]3500[Quench];DEF +[Quench]15[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Wild Leather Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": 10,
"Dex": 10,
"Str": 10,
"type": "AttrChange",
"MaxHp": 3500,
"DefPer": 0.15,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 44811,
"Dsc": "Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0,
"b": 0.08,
"c": 0.08,
"d": 0,
"type": 3300
},
"EquipASPD": 0.3
}
}
Formula
{
"id": 42144,
"VID": 50010132,
"Desc": "##1134766",
"Icon": "item_42144",
"Type": "Armour",
"IsNew": 1,
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##1111204",
"Spirit": 1,
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 100,
"SpiritType": 1,
"EquipEffect": [
{
"id": 42144001,
"Dsc": "##312080",
"EquipID": 42144,
"AttrRate": [
[
0.08,
2500
],
[
0.16,
2000
],
[
0.24,
500
]
],
"AttrType": [
"AtkPer"
]
},
{
"id": 42144002,
"Dsc": "##312072",
"EquipID": 42144,
"AttrRate": [
[
0.05,
500
],
[
0.1,
400
],
[
0.15,
100
]
],
"AttrType": [
"DamReduc",
"MDamReduc"
]
},
{
"id": 42144003,
"Dsc": "##312088",
"EquipID": 42144,
"AttrRate": [
[
0.08,
500
],
[
0.16,
400
],
[
0.24,
100
]
],
"AttrType": [
"DefPer",
"MDefPer"
]
},
{
"id": 42144004,
"EquipID": 42144,
"AttrRate": [
[
0.05,
500
],
[
0.1,
400
],
[
0.15,
100
]
],
"AttrType": [
"MaxHpPer"
]
},
{
"id": 42144005,
"Dsc": "##1123619",
"EquipID": 42144,
"AttrRate": [
[
0.06,
250
],
[
0.13,
200
],
[
0.2,
50
]
],
"AttrType": [
"BigDamPer"
]
},
{
"id": 42144006,
"Dsc": "##1123620",
"EquipID": 42144,
"AttrRate": [
[
0.06,
500
],
[
0.13,
400
],
[
0.2,
100
]
],
"AttrType": [
"MidDamPer"
]
},
{
"id": 42144007,
"Dsc": "##1123621",
"EquipID": 42144,
"AttrRate": [
[
0.06,
250
],
[
0.13,
200
],
[
0.2,
50
]
],
"AttrType": [
"SmallDamPer"
]
},
{
"id": 42144008,
"Dsc": "##1211215",
"EquipID": 42144,
"GroupID": 2,
"AttrRate": [
[
0.03,
100
],
[
0.035,
100
],
[
0.04,
100
],
[
0.045,
100
],
[
0.05,
100
],
[
0.055,
100
],
[
0.06,
100
],
[
0.065,
100
],
[
0.07,
100
],
[
0.075,
100
]
],
"AttrType": [
"NpcResPer"
]
}
],
"RefineMaxlv": 15,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421442,
"UniqueEffect": {
"buff": [
44810,
44811
]
},
"AdventureSort": 10000,
"AdventureValue": -1,
"NewEquipRefine": 1,
"NewEquipRepair": [
[
6830,
1
]
],
"NewEquipDecompose": [
[
6821,
4
]
]
}