Wild Leather Armor
Armor

A suit of armor forged after the ancient Comodo Warrior attire, old-fashioned and wild.

Quality
Green
Effect

Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]

Max HP +[Quench]3500[Quench]

DEF +[Quench]15[Quench]%

For every Refinement +1, M. DEF +[Quench]1[Quench]%

Gear Attack SPD +[Quench]30[Quench]%

When Refinement +10, Phy. ATK +[Quench]8[Quench]%

When Refinement +15, Phy. ATK +[Quench]8[Quench]%

Unlock

Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench] Max HP +[Quench]3500[Quench] DEF +[Quench]15[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%

Jobs
All Jobs

Formula

{
  "id": 44810,
  "Dsc": "Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench];Max HP +[Quench]3500[Quench];DEF +[Quench]15[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
  "BuffName": "Wild Leather Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Agi": 10,
    "Dex": 10,
    "Str": 10,
    "type": "AttrChange",
    "MaxHp": 3500,
    "DefPer": 0.15,
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 44811,
  "Dsc": "Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%",
  "BuffName": "Wild Leather Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "a": 0,
      "b": 0.08,
      "c": 0.08,
      "d": 0,
      "type": 3300
    },
    "EquipASPD": 0.3
  }
}

Formula

{
  "id": 42142,
  "VID": 50010130,
  "Desc": "##1134764",
  "Icon": "item_42142",
  "Type": "Armour",
  "IsNew": 1,
  "Effect": {
    "Def": 205
  },
  "MaxNum": 99,
  "NameZh": "##1111202",
  "Feature": 1,
  "Quality": 2,
  "display": [
    0
  ],
  "CanEquip": [
    0
  ],
  "CardSlot": 0,
  "EffectAdd": {
    "Def": 1.2
  },
  "EquipType": 2,
  "SellPrice": 100,
  "RefineMaxlv": 15,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "SubstituteID": 421422,
  "UniqueEffect": {
    "buff": [
      44810,
      44811
    ]
  },
  "AdventureSort": 10000,
  "AdventureValue": -1,
  "NewEquipRefine": 1,
  "NewEquipRepair": [
    [
      6830,
      1
    ]
  ]
}