![](https://romhandbook.com/assets/items/item_42142-9e30a9f0a5ee0e3f230a57fb689f92898abf454057cb8ade805f706da558e2c8.png)
Armor
A suit of armor forged after the ancient Comodo Warrior attire, old-fashioned and wild.
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Gear Attack SPD +[Quench]30[Quench]%
When Refinement +10, Phy. ATK +[Quench]8[Quench]%
When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench] Max HP +[Quench]3500[Quench] DEF +[Quench]15[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Formula
{
"id": 44810,
"Dsc": "Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench];Max HP +[Quench]3500[Quench];DEF +[Quench]15[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Wild Leather Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": 10,
"Dex": 10,
"Str": 10,
"type": "AttrChange",
"MaxHp": 3500,
"DefPer": 0.15,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 44811,
"Dsc": "Gear Attack SPD +[Quench]30[Quench]%; When Refinement +10, Phy. ATK +[Quench]8[Quench]%; When Refinement +15, Phy. ATK +[Quench]8[Quench]%",
"BuffName": "Wild Leather Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0,
"b": 0.08,
"c": 0.08,
"d": 0,
"type": 3300
},
"EquipASPD": 0.3
}
}
Formula
{
"id": 42142,
"VID": 50010130,
"Desc": "##1134764",
"Icon": "item_42142",
"Type": "Armour",
"IsNew": 1,
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##1111202",
"Feature": 1,
"Quality": 2,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 100,
"RefineMaxlv": 15,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421422,
"UniqueEffect": {
"buff": [
44810,
44811
]
},
"AdventureSort": 10000,
"AdventureValue": -1,
"NewEquipRefine": 1,
"NewEquipRepair": [
[
6830,
1
]
]
}