Ancient Equips


Brilliant Reappearance - Wasteland Warboots [1]
Footgears
Effect
Move SPD +12%
STR +6, DEX +6
Max HP +2500
ATK +4%
When Refinement +12, ATK +4%
When Refinement +15, ATK +4%
Random Attributes
Phy. Pen. (3%)
Brilliant Reappearance - Wasteland Warboots [1]
Footgears
Effect
Move SPD +12%
INT +6, DEX +6
Max HP +2500
M. ATK +4%
When Refinement +12, M. ATK +4%
When Refinement +15, M. ATK +4%
Random Attributes
M. Pen. (3%)
Brilliant Reappearance - Wasteland Warboots [1]
Footgears
Effect
Move SPD +12%
AGI +12
Max HP +2500
Crit. DMG +5%
When Refinement +12, Crit.DMG +5%
When Refinement +15, Crit.DMG +5%
Random Attributes
Phy. Pen. (3%)
Brilliant Reappearance - Wasteland Warboots [1]
Footgears
Effect
Move SPD +12%
VIT +10
Max HP +3000
Max HP +3%
When Refinement +12, Max HP +2%
When Refinement +15, Max HP +3%
Random Attributes
Max HP (3%)
Adventure Elite Boots [1]
Footgears
Effect
Move SPD +6%
INT +2, DEX +2
Max HP +750
M.ATK +30
When Refinement +8, M.ATK +2%
Random Attributes
M.ATK +s (1.5%)
Adventure Elite Boots [1]
Footgears
Effect
Move SPD +6%
AGI +4
Max HP +750
Crit.DMG +2%
When Refinement +8, Crit.DMG +3%
Random Attributes
Crit.Dmg +s (2%)
Adventure Master Boots [1]
Footgears
Effect
Move SPD +8%
INT +3, DEX +3
Max HP +1500
M.ATK +45
When Refinement +8, M.ATK +2%
When Refinement +12, M.ATK +2%
Random Attributes
M. Pen. (1.5%)
Brilliant Reappearance - Wasteland Bracelet [1]
Accessory
Effect
LUK +16
Crit. DMG +4%. When refinement +12, Crit. DMG +4%
When Refinement +15, Crit. DMG +4%
Random Attributes
Crit.Dmg +s (5%)
Brilliant Reappearance - Wasteland Ring [1]
Accessory
Effect
STR +8, DEX +8
Ignore DEF +3%
When Refinement +12, Ignore DEF +3%
When Refinement +15, Ignore DEF +3%
Random Attributes
Phy. DMG (2%)
Brilliant Reappearance - Wasteland Bracelet [1]
Accessory
Effect
INT +8, DEX +8
Ignore M.DEF +5%
When Refinement +12, Ignore M.DEF +5%
When Refinement +15, Ignore M.DEF +5%
Random Attributes
M.ATK +s (6%)
Brilliant Reappearance - Wasteland Ring [1]
Accessory
Effect
VIT +12
Max HP +2%
When Refinement +12, Max HP +3%
When Refinement +15, Max HP +3%
Random Attributes
Max HP (3%)
Adventure Elite Necklace [1]
Accessory
Effect
VIT +3
Max HP +1500
When Refinement +8, Max HP +2%
Random Attributes
MaxHp (100000%)
Adventure Master Bracelet [1]
Accessory
Effect
LUK +10
Crit.DMG +2%
When Refinement +8, Crit.DMG +2%
When Refinement +12, Crit.DMG +3%
Random Attributes
Crit.Dmg +s (3%)
Adventure Master Necklace [1]
Accessory
Effect
INT +5, DEX +5
M.ATK +60
When Refinement +8, M.ATK +3%
When Refinement +12, M.ATK +3%
Random Attributes
M.ATK +s (4%)
Adventure Master Bracelet [1]
Accessory
Effect
INT +5, DEX +5
Ignore M.DEF +3%
When Refinement +8, Ignore M.DEF +3%
When Refinement +12, Ignore M.DEF +3%
Random Attributes
M.ATK +s (4%)
Adventure Master Necklace [1]
Accessory
Effect
VIT +8
Max HP +1500
When Refinement +8, Max HP +2%
When Refinement +12, Max HP +2%
Random Attributes
Max HP (2%)
Adventure Elite Cloak
Garments
Effect
Ancient Leather Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Scarletplume Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
Ravenfeather Hunter's Garb
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Nightwalker Robe
Armor
Effect
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Prospector Set
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Mysterious Skeleton
Armor
Effect
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Joyful Doll Dress
Armor
Effect
Int +[Quench]20[Quench]
Max HP + [Quench]3500[Quench]
M. Def + [Quench]15[Quench]%
For every Refinement +1, Phy. DEF +[Quench]1[Quench]%
Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%
When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
Mageweave Leather Shirt
Armor
Effect
Int + [Quench]10[Quench], Agi + [Quench]10[Quench]
Max HP + [Quench]3500[Quench]
M. DEF + [Quench]15[Quench]%
Every Refinement +1,DEF + [Quench]1[Quench]%
Gear Attack SPD +[Quench]10[Quench]%, Ignore M. DEF +[Quench]10[Quench]%, Max HP +[Quench]5[Quench]%
When Refinement +10, M. ATK +[Quench]8[Quench]%
When Refinement +15, M. ATK +[Quench]8[Quench]%
Prentice Jacket
Armor
Effect
Int +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
Phy. Def + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Max SP +[Quench]500[Quench], Phy. ATK +[Quench]5[Quench]%, DMG Against Large Monsters +[Quench]15[Quench]%
When Refinement +10, Max SP +[Quench]8[Quench]%
When Refinement +15, Max SP +[Quench]8[Quench]%
Fisherman's Attire
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]4[Quench]%, Stun & Freeze Res +[Quench]30[Quench]%
When Refinement +10, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]5[Quench]%
When Refinement +15, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]5[Quench]%
Ancestral Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]4[Quench]%, Immobilize & Fear Resistance +[Quench]30[Quench]%
When Refinement +10, Neutral, Holy, Dark, Ghost, and Poison DMG -[Quench]5[Quench]%
When Refinement +15, Neutral, Holy, Dark, Ghost, and Poison DMG -[Quench]5[Quench]%
Adventure Elite Armor
Armor
Effect
Adventure Hero Armor
Armor
Effect
INT+3, STR +3, DEX +3
Max HP +1400
DEF and M.DEF +6%
ATK and M.ATK +6%
When Refinement +5, ATK and M.ATK +4%