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Skills
Runes
Auxiliary Skills
Lvl: 10
Solo
Skill Delay: 1.5 sec
Solo Skill, during the performance time, increases Max HP by (Own VIT *20+3000) & Max HP% by 10% to all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped
Lvl: 10
Solo
Skill Delay: 1.5 sec
Solo Skill, during the performance time, increases AGI by 30 & ASPD by 15% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 6 SP each sec, must have an Music-type weapon equipped
[Assassin’s Dusk - Crit.Dmg] - [Assassin's Twilight] provides an extra 4% Crit. Dmg
Lvl: 1
Ensemble
CD: 40 sec
Skill Delay: 2 sec
Ensemble Skill, reduces the Def of all enemies within 5m by 100%% for 60 sec. Each sec uses 12 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
[Eternal Chaos - Magicer] - [Eternal Chaos] reduces M.Def of enemies by 5% (Bard Dancer’s Ensemble Skill, Aeisr Monument effects can stack)
Lvl: 10
Attack
Phsyical
Skill Delay: 1 sec
Range: 5
Cast Time: 1.5
Use your Music-type weapon to fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *600% on an enemy unit. This skill can be used while performing a Musical Skill, must have an Music-type weapon equipped
[Instrument Attack - Empower] - [Musical Instrument Attack] Dmg +8%
[Instrument Attack - Proficiency] - [Musical Instrument Attack] Sp cost -20% during performance
Lvl: 1
Ensemble
CD: 10 sec
Skill Delay: 2 sec
Ensemble Skill, have an 80%% chance of inflicting Sleep status on all enemies within 5m,performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 1
StopConcert
Bards and Dancers can use this skill to stop the current song or dance that they are using. (The solo,ensemble and choir skills of Bards and Dancers can only take effect on their teammates, in GVG they can take effect on a maximum of 15 allies)
Lvl: 15
Ensemble
CD: 10 sec
Skill Delay: 2 sec
Ensemble Skill, increases the Base Exp of all teammates within 5m by 100% & Job Exp earned is increased by 100%, Performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
[Mr. Gold - Upgrade] - Increase Job Exp earned from [Mr. Gold is rich] by an extra 3% (Bard Dancer’s Ensemble Skill, Aeisr Monument effects can stack)
Lvl: 5
Buff
CD: 4 sec
Skill Delay: 1 sec
Has a 100% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec
[Unbarring Octave - Empower] - Targets that are affected by [Unbarring Octave] effect will receive an extra 5% Dmg for 5 sec
Lvl: 20
Passive
Increase Music-type weapon control ability, when using Instruments, increase Atk by 60,Dmg Inc. by 10% & Auto Attack Atk by 400. When performing musical skills, increase Speed by 10%
Lvl: 20
Ensemble
CD: 60 sec
Skill Delay: 2 sec
Ensemble Skill, increases the Atk of all teammates within 5m by 20% & Def by 40%. Performance lasts 60 sec. Each sec uses 30 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
[War Drum - Mastery] - SP cost -10% when using & performing [War Drum]
[War Drum - Multi-effect] - [War Drum] increase Damage Reduction by an extra 10% (Bard Dancer’s Ensemble Skill, Aeisr Monument effects can stack)
Lvl: 10
Solo
Skill Delay: 1.5 sec
Solo Skill, during the performance time, increases Flee by (Own AGI/6+40) & Speed by 20% of all teammates within 4m, performance lasts 30 sec. Uses 6 SP each sec, must have an Music-type weapon equipped
[Whistle - Empower] - Reduce HIT of enemy units within range by 8% when using [Perfect Tablature]
Lvl: 1
Attack
Phsyical
Range: 1.5
Deals (Self Atk*100%) damage to an enemy target
[Normal Attack Up] - Auto attack deals +1% damage
Runes
[Vibration Echo] Dmg +(1% ~ 20%).
[Vibration Area] extra (10% ~ 30%) Activation Dmg.
[Raiders' Song]’s ATK +(1 ~ 50) extra points.
[Raiders' Song] deals extra Dmg Inc. +(0.1% ~ 5%).
[Blakey’s Poem]’s SP restores (1 ~ 30) points.
[Blakey’s Poem] deals extra skill delay (-1% ~ -10%).
Ally resurrected in [Song of Return] obtains extra Invincibilty for (0.1 ~ 3) secs.
[Song of Return] CD Time (-0.1 ~ -1.5) secs.
[Leylad’s Resolve] increases Max HP final effect by (1% ~ 10%).
[Leylad’s Resolve] makes everyone’s VIT +(1 ~ 10).
[Arcane Arrow Vulcan] Dmg +(1% ~ 20%).
[Arcane Arrow Vulcan] costs (-1% ~ -20%) SP.
[Shield Resonance]’s recover effect +(1% ~ 30%).
[Apple of Eden] additionally increases Max HP by (10% ~ 30%).
[Apple of Eden] increases %% of Max HP by an additional (1% ~ 10%).
[Apple of Eden] doesn't need to be played continuously and doesn't continuously consume SP.
[Raging Storm] CD Time (-0.01 ~ -1.5) secs.
[Raging Storm] skill delay (-0.01 ~ -2) secs.
[Raging Storm] Dmg +(1% ~ 30%).
Move Spd +(1% ~ 20%) during [Raging Storm].
[Raging Storm] can be used under Solo status.
[Tarot Card of Fate] CD Time (-0.1 ~ -3) secs.
It has a (30% ~ 100%) chance of adding 2 different Card effects at the same time in [Tarot Card of Fate].
[Vibration Echo] Dmg +(1% ~ 30%).
[Vibration Echo] has a (10% ~ 30%) chance of stunning the enemy for 1 sec.
Uses Lv.5 [Vibration Echo] against nearby enemies within 4 meters every other 7 seconds while performing.
[Ancient Song] provides extra ATK +(1% ~ 15%), M.Atk +(1% ~ 15%).
[Ancient Song] makes extra Dmg Inc. +5%.
[Ancient Song] CD Time (-10% ~ -30%).
[Leylad’s Resolve] CD Time (-10% ~ -30%).
[Wolf Dance] CD Time (-10% ~ -30%).