CurrentCreator
PreviousNoviceMerchantAlchemist
NextGeneticBegetter
Lvl: 3
Passive

When the enemy's armor is broken by alchemist's skills, There is a 30% chance to break target's helmet

Lvl: 3
Passive

While Alchemy -Chemical Protection Weapon is active, the ally's armor is protected from damage for 300 seconds

Lvl: 3
Buff
Skill Delay: 1 sec
Range: 6

Release alchemy - Chemical Protection Weapon to an ally, protecting their weapon from damage within 300 seconds


[Chemical Protection Helm] - Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds

[Chemical Protection Helm] - Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds

[Chemical Protection Helm] - Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds

[Chemical Protection Shield] - Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds

[Chemical Protection Shield] - Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds

[Chemical Protection Shield] - Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds
Lvl: 3
Passive

When the enemy's armor is broken by alchemist's skills, There is a 30% chance to break target's off-hand weapon

Lvl: 15
Passive

The caster's trigger probability of Weapon Break, Armor Break will be affected by Dexterity and Luck, the maximum value is 70%, Only 1/4 of [Acid Demonstration]'s damage will be affected

Lvl: 10
Passive

Alchemist's Intelligence permanently increases by 10 points, SP Regen increases by 10 points

Lvl: 10
Buff
Skill Delay: 1 sec
SP: 12
Range: 8

Throw Condensed White Potion to an ally, and restores target's 100% potion effects; This skill's effect is influenced by target's VIT and caster's INT. Effect of restorative potions is improved by 50%

Lvl: 10
HellPlant
Phsyical
CD: 4 sec
Skill Delay: 1.5 sec
SP: 56
Range: 5

Summon Hell Plants to attack a single enemy unit, inflicting neutral Physical Damage of 520%of ATK each time with a 30%chance of causing the target to bleed and cursing the target. Hell Plant is able to attack invisible units. Plants last for 30 seconds. Up to 2 may exist at the same time.


[Hell Plant - Empower] - Damage of [Hell Plant] +5%

[Hell Plant -Mastery] - Cast Delay of [Hell Plant]Cast Delay -

[Hell Plant -Occult] - Coexistence of [Hell Plant] +1
Lvl: 10
Passive

Increase Hell Plant’s Skill Multiplier by 100% Permanently increase Homunculus’ HP; Lif: M,ATk +10%, Dmg Reduc. +20%; Amistr: Max HP +10%, ASPD +50%; Vanilmirth: M.Atk +10%, Dmg Reduc. +20%; Eleanor: Atk +10%, Dmg Reduc. +20%

Lvl: 20
Attack
Phsyical
Skill Delay: 2 sec
SP: 50
Range: 6
Cast Time: 2
Fixed Cast Time: 0.5

Deals ((Atk+M.Atk) x 1380% + target's VIT) Dmg to an enemy Has a 20% chance to break enemy’s weapon and armor This skill ignores Flee, [Auto Guard] and [Sword Parry]. [Acid Terror] skill level affects VIT factor


[Lif's Blessing] - In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%

[Improved Acid Demonstration - Empower] - Damage of [Improved Acid Demonstration] +8%

[Improved Acid Demonstration -Proficiency] - SP cost of [Improved Acid Demonstration] -10%

[Improved Acid Demonstration -Mastery] - Cast Delay of [Improved Acid Demonstration] -

[Improved Acid Demonstration - Strong] - [Improved Acid Demonstration] adds 10 points when calculating VIT
Lvl: 1
Buff
Skill Delay: 1 sec
SP: 8
Range: 8

Throw condensed blue potion to an ally, and restores target's 100% potion effects; the skill's effect is influenced by target's VIT and caster's INT

Lvl: 5
Passive

Make Bottle Grenade bring Fire M.Dmg equal to 200% M.Atk, and SP cost of Acid Demonstration increases by 10 points

Lvl: 10
Passive

When in [Life Psychic] status, increase Lif’s M.ATk by 500, Amistr’s Max HP by 10%, Vanilmirth’s M.Atk by 10% and Eleanor’s Atk by 10%. Each point of master’s VIT will increase Amistr and Eleanor’s Atk by 7 and can increase Vanilmirths M.Atk by 5

Lvl: 1
Attack
Phsyical
Range: 2

Deals (Self Atk*100%) damage to an enemy target

Runes


[Sphere Mine] and [Sphere Parasitism] Dmg +(1 ~ 30).

When using restoration potion, effective time +(10 ~ 50).

[MP Potion Cast] effect +(10 ~ 50).

[Cart Cannon] Dmg +(1 ~ 30).

[War Horn] +(1 ~ 30) extra Fear Resistance.

[Greenery Light Wall] +(1 ~ 30) extra Silence Resistance.

Homunculus ATK +(1 ~ 30)/

[Demonic Fire] Dmg +(1 ~ 30).

Fire Stat ATK +(1 ~ 10) after using [Demonic Fire].

[Mandragora Howling] Range +(0.1 ~ 1) meters.

[Mandragora Howling] CD Time (-0.1 ~ -1) secs.

The Hell Plant's each attack will reduce the target's HP by (100 ~ 300) and SP by (10 ~ 30) and regenerate the same amount of HP and SP for its master

[Hell Plant] Dmg +(1 ~ 30).

[Hell Plant]’s ATK range +(0.1 ~ 1) meters.

[Hell Plant] Summon to the maximum capacity when used

[Fire Expansion] splash damage +(1 ~ 30).

[Unstable Potion] limit +(1 ~ 20).

When [Unstable Potion] random value is less than 100%, damage is 100%.

[Hell Plant] Dmg +(1 ~ 30).

[Hell Plant] abnormal status chance +(10 ~ 30).

[Hell Plant] attacks can trigger [Thorns Trap].

Convert all [Agi] to Max HP and Max SP. Each point can be converted to (20 ~ 120) Max HP and (0.5 ~ 5) Max SP.

Self ATK (-1.5 ~ -10.5), M.Atk (-1.5 ~ -10.5).

Homunculus ATK +(50 ~ 100)/

Grants an Additional Homunculus. Furthermore, all Homunculus will not die

[Improved Acid Demonstration] and [Fire Expansion] Fixed Cast Time (-0.1 ~ -0.5) secs.

When calculating the Dmg of [Improved Acid Demonstration] and [Fire Expansion], target VIT +(10 ~ 70) points.

[Improved Acid Demonstration], [Fire Expansion], and [Crazy Throwing] no longer cost Bottle Grenade and Acid Bottle

The chance of [Crazy Weed] clearing personal buffs +(1 ~ 20).

[Crazy Weed] Dmg +(1 ~ 30).