Class
Begetter
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Skills

Other Skills

Skills

Blood Sucking Grass
Lvl: 5 SuckPlantSkill CD: 3 sec Skill Delay: 1.5 sec SP: 70 Range: 6 Cast Time: 3

Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x500% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 2 can exist

Blood Sucking Grass - Bloodthirsty
Lvl: 5 Passive

The absorbing effect of [Blood Sucking Grass] increases by 5%

Botanical Research
Lvl: 10 Passive

[Hell Plant], [Crazy Weed], [Blood Sucking Grass] DMG +20%

Chemical Etching
Lvl: 10 Passive

[Acid Terror], [Improved Acid Demonstration], [Fire Expansion] and [Crazy Throwing] can reduce target’s Dmg Reduc. by 15% for 6 seconds.

Chemical Etching - Armor Breaking
Lvl: 7 Passive

[Chemical Etching] reduces Def by 14%

Crazy Throwing
Lvl: 10 LeadSkill Physical CD: 2 sec Skill Delay: 2 sec SP: 300 Range: 10

Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x80%) to the enemies in the area. Lasts 3s, you can change the target area when guiding

Crazy Throwing - Catalyst
Lvl: 6 Passive

The DMG dealt by [Crazy Throwing] will gradually be increased. Each bottle increases 6%

Crazy Throwing - Searing
Lvl: 6 Passive

[Crazy Throwing] has a 60% chance of making the enemy enter [Burn] status for 5 seconds.

Force Focus
Lvl: 20 Passive

Adventurers breakthrough the Cultivation limit and obtain an additional Max HP bonus. Can increase Max HP by 10000.

Gene Destroy
Lvl: 10 Buff CD: 24 sec Skill Delay: 1.5 sec SP: 104 Range: 6 Cast Time: 4.5

Destroy the genes of all enemies within 4 meters, and reduce their Str, Agi, Int, Dex and Luk by 50. Lasts 12 seconds.

Gene Destroy - Abnormal
Lvl: 5 Passive

[Gene Destroy] reduces enemy’s Abnormal Status Resistance by 10%

Gene Destroy - Duration
Lvl: 4 Passive

[Gene Destroy] effective duration increased by 4 seconds

Homunculus Merge
Lvl: 10 EatBeingSkill CD: 60 sec Skill Delay: 2 sec SP: 500

Combine the final summoned Homunculus with self, changing the form of the creator. Combining with different Homunculus will grant different attribute bonuses, and the combined Homunculus will not disappear. The combination lasts 60s, and the cooldown is fixed and cannot be reduced.\ n★ Lif: Max HP increases by 20%
★ Amistr: Atk increases by 15%
★ Vanilmirth: M.Atk increases by 15%
★ Eleanor: Pen. increases by 10%

Homunculus Merge - Evolution
Lvl: 5 Passive

[Homunculus Merge] will increase your Final Dmg Reduc. by 7%, and [Taboo Fuse] will be 4 times more effective

Inflammable and Explosive
Lvl: 5 Passive

When throwing Improved Acid at an enemy in [Burn] state, there is a 16% chance to trigger a [Fire Expansion]

Life Perception
Lvl: 5 Passive

The Begetter can find concealed enemies with HP lower than 30% within 9 meters, and deal extra 30% of DMG to the concealed enemies.

Mixed Potion Cast
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec Range: 6 Cast Time: 3

Throw mixed potion to the designated area, cause all allies within 3 meters getting the effect of [HP Potion Cast] and [MP Potion Cast] once every 2 seconds. Potion area lasts for 20 seconds. Passively increase effects of [HP Potion Cast] by 300% and [MP Potion Cast] by 100%

Mutant Mandragora
Lvl: 5 Buff CD: 14 sec Skill Delay: 1.5 sec SP: 180 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3

Summon a mutant Mandragora in the esignated area. Every 3 seconds, it will cast [Mandragora Howling] to enemies within 4 meters. The Mutant Mandragora lasts for 18 seconds. Up to 2 can exist

Mutant Mandragora - CD
Lvl: 3 Passive

[Mutant Mandragora] Skill CD -6 seconds

Symbiosis
Lvl: 5 Passive

Damage dealt by Hell Plant and Homunculus summoned by the Begetter is converted to the Begetter's HP Recovery in the proportion of 5%. With every Hell Plant summoned, the Begetter takes 15% less damage

Taboo Fuse
Lvl: 5 Passive

When merging Homunculus, there's a 20% chance that Forbidden Merge will appear. The combined attribute bonus of all Homunculus can be obtained in this state

Vine Armor
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 20%

Vine Armor - Spike
Lvl: 5 Passive

[Vine Armor] increases Reflection by 5%

Acid Demonstration
Lvl: 5 Attack Physical Skill Delay: 1 sec SP: 18 Range: 6 Cast Time: 2

Throw flaming bottle to a specified area, causing 300% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.

Aesir

• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Acid Demonstration - Empower Damage of [Acid Demonstration] +10%
Acid Terror
Lvl: 20 Attack Physical Skill Delay: 2 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5

Use acid to deal Dmg (Atk ×1130% +M.Atk ×850%) to a single enemy, with a 25% chance to cause HP loss and a 20% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]

Aesir

• Acid Terror - Empower [Acid Terror] +5%
• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Acid Terror -Mastery Cast Delay of [Acid Terror] -
Axe Hammer Mastery
Lvl: 20 Passive

The Atk of Axes and Maces permanently increases by 60 points, Atk increases by 10%.

Blood Sucking Grass
Lvl: 5 SuckPlantSkill CD: 3 sec Skill Delay: 1.5 sec SP: 70 Range: 6 Cast Time: 3

Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x500% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 2 can exist

Blood Sucking Grass - Bloodthirsty
Lvl: 5 Passive

The absorbing effect of [Blood Sucking Grass] increases by 5%

Botanical Research
Lvl: 10 Passive

[Hell Plant], [Crazy Weed], [Blood Sucking Grass] DMG +20%

Call Homunculus
Lvl: 4 SummonBeing Skill Delay: 1 sec SP: 80 Range: 6 Cast Time: 1

Teaches caster Summon Homunculus Learn summon Lif at LV.1,summon Amistr at Lv.2,summon Vanilmirth at Lv.3 and summon Eleanor at Lv.4

Cart Boost
Lvl: 5 Buff Skill Delay: 1.5 sec SP: 56

Increases Genetic’s Move Spd by 30% and Atk by 100 in 60s. Can only be used with Cart equipped

Aesir

• Cart Boost - Boost + 2% extra Move Spd , + 20 extra Atk while [Cart Boost] is active
Cart Cannon
Lvl: 5 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 33 Range: 6 Cast Time: 2

Use the cannon mounted on the cart to deal Atk* (780%+INT/20) damage to an enemy and all enemies around it. Can only be used with Cart equipped

Aesir

• Cart Cannon - Enhance [Cart Cannon] damage + 10%
Chemical Etching
Lvl: 10 Passive

[Acid Terror], [Improved Acid Demonstration], [Fire Expansion] and [Crazy Throwing] can reduce target’s Dmg Reduc. by 15% for 6 seconds.

Chemical Etching - Armor Breaking
Lvl: 7 Passive

[Chemical Etching] reduces Def by 14%

Chemical Helm Destruction
Lvl: 3 Passive

When the enemy's armor is broken by alchemist's skills, There is a 30% chance to break target's helmet

Chemical Protection Armor
Lvl: 3 Passive

While Alchemy -Chemical Protection Weapon is active, the ally's armor is protected from damage for 300 seconds

Chemical Protection Weapon
Lvl: 3 Buff Skill Delay: 1 sec Range: 6

Release alchemy - Chemical Protection Weapon to an ally, protecting their weapon from damage within 300 seconds

Aesir

• Chemical Protection Helm Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds
• Chemical Protection Helm Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds
• Chemical Protection Helm Receive [Chemical Protection Helm] +1, when [Chemical Protection Weapon] is in use, it protects the target's helmet from damage; the effect lasts 100 seconds
• Chemical Protection Shield Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds
• Chemical Protection Shield Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds
• Chemical Protection Shield Receive [Chemical Protection Shield] +1, when [Chemical Protection Weapon] is in use, it protects the target's off-hand weapon from damage; the effect lasts 100 seconds
Chemical Shield Destruction
Lvl: 3 Passive

When the enemy's armor is broken by alchemist's skills, There is a 30% chance to break target's off-hand weapon

Chemical Weapon Destruction
Lvl: 15 Passive

The caster's trigger probability of Weapon Break, Armor Break will be affected by Dexterity and Luck, the maximum value is 70%, Only 1/4 of [Acid Demonstration]'s damage will be affected

Crazy Throwing
Lvl: 10 LeadSkill Physical CD: 2 sec Skill Delay: 2 sec SP: 300 Range: 10

Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x80%) to the enemies in the area. Lasts 3s, you can change the target area when guiding

Crazy Throwing - Catalyst
Lvl: 6 Passive

The DMG dealt by [Crazy Throwing] will gradually be increased. Each bottle increases 6%

Crazy Throwing - Searing
Lvl: 6 Passive

[Crazy Throwing] has a 60% chance of making the enemy enter [Burn] status for 5 seconds.

Crazy Weed
Lvl: 15 ClearEffect Physical CD: 7.5 sec Skill Delay: 1.5 sec SP: 94 Range: 6 Cast Time: 3

Summon a plant that inflicts Earth Physical Damage equivalent to 1600% Atk to enemies within range and randomly removes 8 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a 20% chance of randomly removing 2 Gain Effect from enemies

Aesir

• Rapid Growth [Crazy Weed] cooldown - 0.8 sec
• Crazy Weed - Enhance [Crazy Weed] damage + 8%
Demonic Fire
Lvl: 10 Attack Magic CD: 2 sec Skill Delay: 1.5 sec SP: 28 Range: 6

Throw Bottle Grenade to turn an area into a sea of fire. Enemies within the area take 560% Atk damage with a 30% chance to Burn. The sea of fire lasts 40s. Up to 3 can be created

Fire Expansion
Lvl: 10 Attack Physical Skill Delay: 2 sec SP: 68 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5

Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 70%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed

Aesir

• Improved Acid Demonstration - Empower Damage of [Improved Acid Demonstration] +8%
• Improved Acid Demonstration -Proficiency SP cost of [Improved Acid Demonstration] -10%
• Improved Acid Demonstration -Mastery Cast Delay of [Improved Acid Demonstration] -
• Fire Expansion - Enhance [Fire Expansion] damage + 6%
Force Focus
Lvl: 20 Passive

Adventurers breakthrough the Cultivation limit and obtain an additional Max HP bonus. Can increase Max HP by 10000.

Gene Destroy
Lvl: 10 Buff CD: 24 sec Skill Delay: 1.5 sec SP: 104 Range: 6 Cast Time: 4.5

Destroy the genes of all enemies within 4 meters, and reduce their Str, Agi, Int, Dex and Luk by 50. Lasts 12 seconds.

Gene Destroy - Abnormal
Lvl: 5 Passive

[Gene Destroy] reduces enemy’s Abnormal Status Resistance by 10%

Gene Destroy - Duration
Lvl: 4 Passive

[Gene Destroy] effective duration increased by 4 seconds

Gene Modification
Lvl: 5 Passive

Alchemist's Luck permanently increases by 5 points, Dexterity increases by 5 points

Gene Research
Lvl: 10 Passive

Alchemist's Intelligence permanently increases by 10 points, SP Regen increases by 10 points

Genetic Modification
Lvl: 15 Passive

Increase Genetic’s VIT by 20 and INT by 10,each VIT point inctreases Max HP by an extra 40,each INT point increases M.Atk by an extra 1

Aesir

• Genetic Mutation [Genetic Modification] each VIT provides + 5 extra Max HP
HP Potion Cast
Lvl: 10 Buff Skill Delay: 1 sec SP: 12 Range: 8

Throw Condensed White Potion to an ally, and restores target's 100% potion effects; This skill's effect is influenced by target's VIT and caster's INT. Effect of restorative potions is improved by 50%

Lvl: 10 Buff Skill Delay: 1 sec SP: 65 Cast Time: 1 Fixed Cast Time: 1

Within 30 sec, transfer 50% of Dmg received by Genetic onto Homunculus and increase Homunculus’Dmg Reduc. and Wind,Fire,Water & Earth Physical Damage Reduc. by 25%. Effect wears off once Homunculus dies.

Hell Plant
Lvl: 10 HellPlant Physical CD: 4 sec Skill Delay: 1.5 sec SP: 56 Range: 5

Summon Hell Plants to attack a single enemy unit, inflicting neutral Physical Damage of 520%of ATK each time with a 30%chance of causing the target to bleed and cursing the target. Hell Plant is able to attack invisible units. Plants last for 30 seconds. Up to 2 may exist at the same time.

Aesir

• Hell Plant - Empower Damage of [Hell Plant] +5%
• Hell Plant -Mastery Cast Delay of [Hell Plant]Cast Delay -
• Hell Plant -Occult Coexistence of [Hell Plant] +1
Homunculus Merge
Lvl: 10 EatBeingSkill CD: 60 sec Skill Delay: 2 sec SP: 500

Combine the final summoned Homunculus with self, changing the form of the creator. Combining with different Homunculus will grant different attribute bonuses, and the combined Homunculus will not disappear. The combination lasts 60s, and the cooldown is fixed and cannot be reduced.\ n★ Lif: Max HP increases by 20%
★ Amistr: Atk increases by 15%
★ Vanilmirth: M.Atk increases by 15%
★ Eleanor: Pen. increases by 10%

Homunculus Merge - Evolution
Lvl: 5 Passive

[Homunculus Merge] will increase your Final Dmg Reduc. by 7%, and [Taboo Fuse] will be 4 times more effective

Homunculus Strength I
Lvl: 5 Passive

Permanently increase Homunculus’ HP; Lif: Max HP +10000, M.Atk +500; Amistr: Atk +500, ASPD +25%; Vanilmirth: M.Atk +500, Def +200; Eleanor: Atk +500, Ignore Def +25%;

Homunculus Strength II
Lvl: 10 Passive

Increase Hell Plant’s Skill Multiplier by 100% Permanently increase Homunculus’ HP; Lif: M,ATk +10%, Dmg Reduc. +20%; Amistr: Max HP +10%, ASPD +50%; Vanilmirth: M.Atk +10%, Dmg Reduc. +20%; Eleanor: Atk +10%, Dmg Reduc. +20%

Improved Acid Demonstration
Lvl: 20 Attack Physical Skill Delay: 2 sec SP: 50 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5

Deals ((Atk+M.Atk) x 1380% + target's VIT) Dmg to an enemy Has a 20% chance to break enemy’s weapon and armor This skill ignores Flee, [Auto Guard] and [Sword Parry]. [Acid Terror] skill level affects VIT factor

Aesir

• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Improved Acid Demonstration - Empower Damage of [Improved Acid Demonstration] +8%
• Improved Acid Demonstration -Proficiency SP cost of [Improved Acid Demonstration] -10%
• Improved Acid Demonstration -Mastery Cast Delay of [Improved Acid Demonstration] -
• Improved Acid Demonstration - Strong [Improved Acid Demonstration] adds 10 points when calculating VIT
Inflammable and Explosive
Lvl: 5 Passive

When throwing Improved Acid at an enemy in [Burn] state, there is a 16% chance to trigger a [Fire Expansion]

Learning Potion
Lvl: 10 Passive

When using restoring potion or casting [HP Potion Cast], [MP Potion Cast], the effect increases by 30%, Success rate of Pharmacy 20%.

Life Merge
Lvl: 10 Buff CD: 3 sec Skill Delay: 1 sec SP: 58 Range: 6

Reduces Genetic’s Max HP by 20%. For the next 150 sec, increases Homunculus’ Atk, M.Atk by 100% and Hell Plant’s damage by 30%

Aesir

• Life Merge - Enhance Homunculus Atk increases by an extra 10%, resistance to status effects + 15%% while [Life Merge] is active
Life Perception
Lvl: 5 Passive

The Begetter can find concealed enemies with HP lower than 30% within 9 meters, and deal extra 30% of DMG to the concealed enemies.

Life Psychic
Lvl: 20 BeingBuff CD: 3 sec Skill Delay: 1 sec SP: 96 Range: 6

Alchemist uses a forbidden spell to give their own abilities to a Homunculus for 500 sec, reducing the masters’s Atk and M.Atk by 30%. Increase Amistr and Eleanor’s Atk by (Master’s Atk x50% + Master’s M.Atk x20%), increase Vanilmirth’s M.Atk by (Master’s Atk *20% + Master’s M.Atk *50%), increase Hell Plant’s Dmg by 40%

MP Potion Cast
Lvl: 1 Buff Skill Delay: 1 sec SP: 8 Range: 8

Throw condensed blue potion to an ally, and restores target's 100% potion effects; the skill's effect is influenced by target's VIT and caster's INT

Mandragora Howling
Lvl: 10 Buff CD: 5 sec Skill Delay: 1.5 sec SP: 72 Range: 8.5 Cast Time: 3

Summons a Screaming Mandragora that reduces the INT of surrounding enemies within 4m by 150,Max SP is reduced by 50% and the Fixed Cast Time of all skills is extended by 1 sec. Effects last 15 sec

Aesir

• Agonizing Roar Cast Delay of targets affected by [Mandragora Howling] + 0.7 sec
Mixed Potion Cast
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec Range: 6 Cast Time: 3

Throw mixed potion to the designated area, cause all allies within 3 meters getting the effect of [HP Potion Cast] and [MP Potion Cast] once every 2 seconds. Potion area lasts for 20 seconds. Passively increase effects of [HP Potion Cast] by 300% and [MP Potion Cast] by 100%

Mutant Mandragora
Lvl: 5 Buff CD: 14 sec Skill Delay: 1.5 sec SP: 180 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3

Summon a mutant Mandragora in the esignated area. Every 3 seconds, it will cast [Mandragora Howling] to enemies within 4 meters. The Mutant Mandragora lasts for 18 seconds. Up to 2 can exist

Mutant Mandragora - CD
Lvl: 3 Passive

[Mutant Mandragora] Skill CD -6 seconds

Pharmacy
Lvl: 10 Function

Alchemist learn how to produce potions and alchemy materials, the success rate increases by 20%. Alchemist improves Luck and Dexterity to increases success rate of [Pharmacy] (30% as the upper limit)

Powerful Acid Demonstration
Lvl: 5 Passive

Make Bottle Grenade bring Fire M.Dmg equal to 200% M.Atk, and SP cost of Acid Demonstration increases by 10 points

Resurrect Homunculus
Lvl: 4 ReviveBeing Skill Delay: 1 sec SP: 140 Range: 6

Revive Homunculus and restore their 100% HP

Searing Storm
Lvl: 5 Passive

Enemies caught in Demonic Fire take 15% more fire damage and take 20% more damage when hit by Improved Acid Demonstration

Aesir

• Demonic Fire - Blaze Damage dealt by Improved Acid Demonstration of [Demonic Fire] + 4%
Sphere Mine
Lvl: 5 Attack Physical Skill Delay: 1.5 sec SP: 12 Range: 6

Summons Sphere Mine to launch Suicidal Destruction attack against an enemy, dealing 400% Atk + 1000 damage

Aesir

• Sphere Mine - Empower Atk multiplier of [Sphere Mine] +30%
Sphere Parasitism
Lvl: 5 Attack Physical Skill Delay: 1.5 sec SP: 18 Range: 6

Applies Sphere on the target and causes it to self destruct, dealing [Sphere Mine]×2.2 damage

Aesir

• Sphere Parasitism - Empower Damage of [Sphere Parasitism] +10%
Storm Gust
Lvl: 1 Attack Physical Range: 2

Deals (Self Atk*100%) damage to an enemy target

Super Life Psychic
Lvl: 10 Passive

When in [Life Psychic] status, increase Lif’s M.ATk by 500, Amistr’s Max HP by 10%, Vanilmirth’s M.Atk by 10% and Eleanor’s Atk by 10%. Each point of master’s VIT will increase Amistr and Eleanor’s Atk by 7 and can increase Vanilmirths M.Atk by 5

Symbiosis
Lvl: 5 Passive

Damage dealt by Hell Plant and Homunculus summoned by the Begetter is converted to the Begetter's HP Recovery in the proportion of 5%. With every Hell Plant summoned, the Begetter takes 15% less damage

Taboo Fuse
Lvl: 5 Passive

When merging Homunculus, there's a 20% chance that Forbidden Merge will appear. The combined attribute bonus of all Homunculus can be obtained in this state

Thorns Trap
Lvl: 5 TrapSkill Skill Delay: 1 sec SP: 24 Range: 5

Places a Thorns Trap on the ground to restrain an enemy. The thorns deal damage equal to 3%% of Max HP per second to the restrained target for 10 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. If the target is hit by a fire attack, the restraint will be removed. Up to 6 traps can be placed.

Unstable Potion
Lvl: 5 Passive

All Dmg of [Improved Acid Demonstration] & [Fire Expansion] fluctuates between the range of 80%%~150%

Vine Armor
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 20%

Vine Armor - Spike
Lvl: 5 Passive

[Vine Armor] increases Reflection by 5%

Runes

Soul Devouring Bubble Rune Atk Atk Any
• [Sphere Mine] and [Sphere Parasitism] Dmg +(1% ~ 30%).
Cursed Potion Rune Def Def Any
• When using restoration potion, effective time +(10% ~ 30%).
• [MP Potion Cast] effect +(10% ~ 30%).
Artillery Outfit Rune Atk Atk Any
• [Cart Cannon] Dmg +(1% ~ 30%).
Life Fetter Rune Def Def Any
• [War Horn] +(1% ~ 30%) extra Fear Resistance.
• [Greenery Light Wall] +(1% ~ 30%) extra Silence Resistance.
• Homunculus ATK +(1% ~ 30%)/
Hell Blaze Rune Atk Buff Any
• [Demonic Fire] Dmg +(1% ~ 30%).
• Fire Stat ATK +(1% ~ 10%) after using [Demonic Fire].
Nightmare Leave Rune Atk Atk Any
• The Hell Plant's each attack will reduce the target's HP by (100 ~ 300) and SP by (10 ~ 30) and regenerate the same amount of HP and SP for its master
Shrill Howling Rune Def Buff Any
• [Mandragora Howling] Range +(0.1 ~ 1) meters.
• [Mandragora Howling] CD Time (-0.1 ~ -1) secs.
Gene Modification - Star Rune Atk Atk Buff
• [Gene Damage] quality points bonus (-1 ~ -30) points
• [Gene Damage] Abnormal Status Resist (-1% ~ -20%)
• [Crazy Throwing] has a 20% chance of triggering [Gene Damage]
Thorny Vine Armor - Star Rune Def Def Buff
• Vine Armor increases Close Combat Phy. DMG Reduction by (1% ~ 20%)
• Vine Armor's Phy. Reflection +(1% ~ 10%)
• Vine Armor will transform into Flame Armor upon receiving a Fire ATK, which can reflect all Fire DMG and burn nearby enemy units
Merging Curse - Star Rune Atk Def Buff
• [Taboo Fusion] probability +(1% ~ 15%)
• In the [Taboo Fusion] state, Max HP additionally +(1% ~ 30%)
• When the Taboo Fusion is triggered, restore full HP and keep the effect of recovering 5% of HP per second
Vine Purgatory Rune Atk Def Buff
• [Hell Plant] Dmg +(1% ~ 30%).
• [Hell Plant]’s ATK range +(0.1 ~ 1) meters.
• [Hell Plant] Summon to the maximum capacity when used
Dark Thorns Rune Atk Def Buff
• [Hell Plant] Dmg +(1% ~ 30%).
• [Hell Plant] abnormal status chance +(10% ~ 30%).
• [Hell Plant] attacks can trigger [Thorns Trap].
Chaos Fusion Rune Atk Atk Buff
• [Fire Expansion] splash damage +(1% ~ 30%).
• [Unstable Potion] limit +(1% ~ 20%).
• When [Unstable Potion] random value is less than 100%, damage is 100%.
Void Summon Rune Atk Def Buff
• Self ATK (-1.5% ~ -10.5%), M.Atk (-1.5% ~ -10.5%).
• Homunculus ATK +(50% ~ 100%)/
• Grants an Additional Homunculus. Furthermore, all Homunculus will not die
Barbarous Thorn Rune Atk Def Buff
• The chance of [Crazy Weed] clearing personal buffs +(1% ~ 20%).
• [Crazy Weed] Dmg +(1% ~ 30%).
Gene Recombination Rune Def Buff Buff
• Convert all [Agi] to Max HP and Max SP. Each point can be converted to (20 ~ 120) Max HP and (0.5 ~ 5) Max SP.
Berserk Flame Rune Atk Atk Buff
• [Improved Acid Demonstration] and [Fire Expansion] Fixed Cast Time (-0.1 ~ -0.5) secs.
• When calculating the Dmg of [Improved Acid Demonstration] and [Fire Expansion], target VIT +(10 ~ 70) points.
• [Improved Acid Demonstration], [Fire Expansion], and [Crazy Throwing] no longer cost Bottle Grenade and Acid Bottle