
Acid Demonstration
Lvl: 5
Attack
Physical
Skill Delay: 1 sec
SP: 18
Range: 6
Cast Time: 2
Throw flaming bottle to a specified area, causing 300% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 4
Attack
Physical
Skill Delay: 1 sec
SP: 15
Range: 6
Cast Time: 2
• Throw flaming bottle to a specified area, causing 270% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 3
Attack
Physical
Skill Delay: 1 sec
SP: 12
Range: 6
Cast Time: 2
• Throw flaming bottle to a specified area, causing 240% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 2
Attack
Physical
Skill Delay: 1 sec
SP: 9
Range: 6
Cast Time: 2
• Throw flaming bottle to a specified area, causing 210% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 1
Attack
Physical
Skill Delay: 1 sec
SP: 6
Range: 6
Cast Time: 2
• Throw flaming bottle to a specified area, causing 180% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Aesir
• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Acid Demonstration - Empower Damage of [Acid Demonstration] +10%
Formula
function CommonFun.calcDamage_13202(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)
local B = 0
local skilllv_1 = srcUser:GetLernedSkillLevel(425_RUNE_KNIGHT:POWERFUL_ACID_DEMONSTRATION)
if 1 <= skilllv_1 then
local srcAtkElement = 4
local targetDefElement = targetUser:GetProperty("DefAttr")
local Int = srcUser:GetProperty("Int")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local MRefine = srcUser:GetProperty("MRefine")
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
B = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (skilllv_1 * 0.3 + 0.5) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
end
if B <= 1 then
B = 0
end
local Num1 = srcUser:GetRunePoint(130260_AESIR_DAMAGE_OF_ACID_DEMONSTRATION_10)
local RuneDamage1 = Num1 * 0.1
local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
local RuneDamage2 = 0
if srcUser:IsBeingPresent(600010) == true then
RuneDamage2 = Num2 * 0.03
end
local aerde = 1
local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
aerde = weaponRefineLv * 0.05 + 1
end
local Int8 = srcUser:GetProperty("Int")
local Str8 = srcUser:GetProperty("Str")
local Vit8 = srcUser:GetProperty("Vit")
if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_R4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
aerde = aerde + 0.1
end
if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
aerde = aerde + 0.1
end
if A + B <= 1 then
return 1
end
return (A + B) * (1 + RuneDamage1 + RuneDamage2) * aerde
end
Enemy
{
"id": 56082,
"BuffDesc": "DMG Reduction down",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Chepet ★ Card",
"BuffRate": {
"Odds": {
"type": 7920
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": -0.05
}
}
Enemy
{
"id": 104100,
"BuffName": "Bottle Grenade destroys weapons",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 2420
}
},
"BuffEffect": {
"type": "BreakEquip",
"calctype": 2440,
"duration": 60
}
}
Enemy
{
"id": 90004476,
"BuffName": "12978",
"BuffRate": {
"Odds": {
"type": 2445
}
},
"BuffEffect": {
"id": [
90004478
],
"Odds": 100,
"type": "AddBuff"
}
}
Enemy
{
"id": 90004478,
"BuffDesc": "DMG Reduc. and Skill DMG Reduc. Reduced",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "12980",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": -0.05,
"SkillRes": -0.1
}
}
Formula
{
"id": 410005,
"Buff": {
"enemy": [
104100,
90004476,
56082
]
},
"Cost": 1,
"Desc": [
{
"id": 410000,
"params": [
300
]
}
],
"Icon": "skill_410001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 13202,
"damChangePer": 3,
"elementparam": 4
}
],
"DescId": "##171179",
"NameZh": "##169122",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
104100,
90004476,
56082
]
},
"RollType": 1,
"AttackAct": [
"throwing"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0,
"FCT": 2,
"type": 2
},
"SkillCost": {
"1": {
"num": 1,
"itemID": 12556
},
"sp": 18
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 1,
"Logic_Param": {
"emit": {
"type": 1,
"speed": 30,
"effect": "Bomb_bottle",
"single_fire": true
},
"count": 30,
"range": 2,
"interval": 1,
"max_count": 1,
"no_select": 1,
"isCountTrap": 1,
"trap_effect": "Bomb,LowRange_B"
},
"Launch_Range": 6,
"AutoCondition": [
{
"time": 30,
"type": 1
}
]
}