
Crazy Throwing
Lvl: 10
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 300
Range: 10
Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x80%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 9
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 280
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x75%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 8
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 260
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x70%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 7
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 240
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x65%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 6
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 220
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x60%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 5
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 200
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x55%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 4
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 180
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x50%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 3
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 160
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x45%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 2
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 140
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x40%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Lvl: 1
LeadSkill
Physical
CD: 2 sec
Skill Delay: 2 sec
SP: 120
Range: 10
• Guide Skill, continuously throw Improved Bottle Grenade at the target area. Each throw will cause DMG ([Improved Bottle Grenade] x35%) to the enemies in the area. Lasts 3s, you can change the target area when guiding
Formula
function CommonFun.calcDamage_13204(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local Num1 = srcUser:GetRunePoint(130210_AESIR_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_8)
local RuneDamage1 = Num1 * 0.08 + 1
local aerde2 = 0
local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
aerde2 = weaponRefineLv * 0.3
end
local Int8 = srcUser:GetProperty("Int")
local Str8 = srcUser:GetProperty("Str")
local Vit8 = srcUser:GetProperty("Vit")
if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_R4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
aerde2 = aerde2 + 0.75
end
if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
aerde2 = aerde2 + 0.75
end
local aerde3 = 1
if srcUser:HasBuffID(91000300_ELDER_S_HAMMER_CHEMICAL_PROTECTION_GLOVES_:MAX_STACK_0) then
aerde3 = 0.15 + aerde3
end
if srcUser:HasBuffID(91000710_ERODING_TOUCH_CHEMICAL_PROTECTION_GLOVES_:MAX_STACK_0) then
aerde3 = 0.15 + aerde3
end
if srcUser:HasBuffID(91001520_ELDER_S_HAMMER_VENOM_FANG_GLOVES_:MAX_STACK_0) or srcUser:HasBuffID(91001521_ACID_TOUCH_VENOM_FANG_GLOVES_:MAX_STACK_0) then
aerde3 = 0.15 + aerde3
end
if srcUser:HasBuffID(90002203_CHEMICAL_PROTECTION_GLOVES_R4_:MAX_STACK_0) then
aerde3 = 0.05 + aerde3
end
if srcUser:HasBuffID(43390_VENOM_FANG_GLOVES_:MAX_STACK_0) then
aerde3 = 0.05 + aerde3
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if equipRingSD.id ~= 0 and srcUser:HasBuffLayer(43390, EBUFFERLAYER_SHADOW) then
aerde3 = aerde3 + 0.05 * equipRingSD.quench_per / 100
end
local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
local RuneDamage2 = 1
if srcUser:IsBeingPresent(600010) == true then
RuneDamage2 = Num2 * 0.02 + 1
end
local skilllv_1 = srcUser:GetLernedSkillLevel(411_RUNE_KNIGHT:ACID_TERROR)
local VitRatio = 0
local Num3 = srcUser:GetRunePoint(133010_AESIR_IMPROVED_ACID_DEMONSTRATION_ADDS_10_POINTS_WHEN_CALCULATING_VIT)
local GemValue = srcUser:GetGemValue(132012_WHEN_CALCULATING_THE_DMG_OF_IMPROVED_ACID_DEMONSTRATION_AND_FIRE_EXPANSION_TARGET_VIT_PERCENTAGE_POINTS)
if targetUser:GetNpcID() ~= 0 then
local MaxHp2 = targetUser:GetProperty("MaxHp")
Vit2 = math.min(math.floor(math.sqrt(MaxHp2 / 10000)) + 30, 350)
end
Vit2 = Vit2 + Num3 * 10 + GemValue / 1000
if 0 < Vit2 and Vit2 <= 180 then
VitRatio = Vit2 / 45 * (1 + skilllv_1 / 40)
elseif 180 < Vit2 and Vit2 <= 280 then
VitRatio = Vit2 / 40 * (1 + skilllv_1 / 35)
elseif 280 < Vit2 then
VitRatio = Vit2 / 35 * (1 + skilllv_1 / 35)
end
local Fire = 1
local skilllv_2 = srcUser:GetLernedSkillLevel(1121_ARCANE_MASTER:SEARING_STORM)
local Numxp = srcUser:GetRunePoint(134010_AESIR_DAMAGE_DEALT_BY_IMPROVED_ACID_DEMONSTRATION_OF_DEMONIC_FIRE_4)
local RuneFire = Numxp * 0.04
if targetUser:HasBuffID(116204_DEMONIC_FIRE_STRONG_FIRE_DAMAGE_INCREASED_:MAX_STACK_0) then
Fire = skilllv_2 * 0.04 + 1 + RuneFire
end
local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local skilllv_3 = srcUser:GetLernedSkillLevel(422_RUNE_KNIGHT:IMPROVED_ACID_DEMONSTRATION)
if skillID == 1122_ARCANE_MASTER:FIRE_EXPANSION then
local damChangePer = 2.8
if skilllv_3 <= 10 then
damChangePer = 2.8 + 0.8 * skilllv_3
elseif 10 < skilllv_3 then
damChangePer = 10.8 + 0.3 * (skilllv_3 - 10)
end
local Numxp = srcUser:GetRunePoint(134090_AESIR_FIRE_EXPANSION_DAMAGE_6)
local RuneDamageFire = 1 + Numxp * 0.06
A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire * RuneDamageFire
end
if skillID == 3706_ROYAL_GUARD:CRAZY_THROWING then
local damChangePer = 2.8
if skilllv_3 <= 10 then
damChangePer = 2.8 + 0.8 * skilllv_3
elseif 10 < skilllv_3 then
damChangePer = 10.8 + 0.3 * (skilllv_3 - 10)
end
local skilllv_4 = srcUser:GetLernedSkillLevel(3706_ROYAL_GUARD:CRAZY_THROWING)
local LeadRatio = skilllv_4 * 0.05 + 0.3
local skilllv_chj = srcUser:GetLernedSkillLevel(3724_ROYAL_GUARD:CRAZY_THROWING_CATALYST)
local layer = srcUser:GetBuffLayer(129600_CRAZY_THROWING_CATALYST_:MAX_STACK_5)
local chj = 1 + layer * skilllv_chj * 0.01
A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire * LeadRatio * chj
end
local skilllv_yj = srcUser:GetLernedSkillLevel(1135_ARCANE_MASTER:UNSTABLE_POTION)
local GemValue = srcUser:GetGemValue(132132_UNSTABLE_POTION_LIMIT_PERCENTAGE)
local random_yj = srcUser:GetRandom()
local Final_ran = (80 + random_yj * (skilllv_yj * 0.05 + 0.45 + GemValue / 100000)) / 100
if Final_ran <= 1 and srcUser:HasBuffID(21320100_UNSTABLE_POTION_MINIMUM_100_:MAX_STACK_0) then
Final_ran = 1
end
if 0 < skilllv_yj then
A = A * Final_ran
if 1 < Final_ran then
return A, CommonFun.DamageType.Crit
end
end
if A <= 1 then
return 1
end
return A
end
Self 7120
function CommonFun.calcBuff_7120(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = srcUser:GetProperty("MaxHp")
local mapid, maptype = srcUser:GetMapInfo()
local A = MaxHp * 0.1
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Self
{
"id": 55761,
"BuffName": "8726",
"BuffRate": {
"Odds": {
"type": 7650
}
},
"BuffEffect": {
"id": [
55762
],
"Odds": 100,
"type": "AddBuff"
}
}
Self
{
"id": 55762,
"BuffName": "8726",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AbsorbDamage",
"AbsorbAmount": {
"type": 7120
}
},
"BuffStateID": 118380
}
Self
{
"id": 129600,
"BuffDesc": "Crazy Throwing DMG increase gradually",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Crazy Throwing - Catalyst",
"BuffRate": {
"Odds": {
"a": 3724,
"b": 100,
"c": 0,
"type": 8
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"limit_layer": 5
}
}
Enemy
{
"id": 104120,
"BuffName": "Improved Acid Demonstration destroys weapons",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 2420
}
},
"BuffEffect": {
"type": "BreakEquip",
"calctype": 2460,
"duration": 60
}
}
Enemy
{
"id": 104130,
"BuffName": "Improved Acid Demonstration destroys armors",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 2420
}
},
"BuffEffect": {
"type": "BreakEquip",
"calctype": 2470,
"duration": 60
}
}
Enemy
{
"id": 129500,
"BuffDesc": "Reduce All Attributes",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Gene Destroy",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Agi": {
"a": -4,
"b": -10,
"c": 132151,
"type": 5010
},
"Dex": {
"a": -4,
"b": -10,
"c": 132151,
"type": 5010
},
"Int": {
"a": -4,
"b": -10,
"c": 132151,
"type": 5010
},
"Luk": {
"a": -4,
"b": -10,
"c": 132151,
"type": 5010
},
"Str": {
"a": -4,
"b": -10,
"c": 132151,
"type": 5010
},
"type": "AttrChange",
"SlowDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"StunDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"BleedDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"BlindDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"ChaosDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"CurseDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"SleepDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"StoneDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"FreezeDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"PoisonDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"SilenceDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
},
"extra_attr": {
"SlowDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"StunDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"BleedDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"BlindDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"ChaosDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"CurseDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"SleepDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"StoneDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"FreezeDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"PoisonDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"SilenceDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
},
"DarkStateDef": {
"a": 0,
"b": 0,
"c": 132152,
"type": 5020
}
},
"DarkStateDef": {
"a": 3728,
"b": -0.02,
"c": 0,
"type": 8
}
},
"BuffStateID": 129500
}
Enemy
{
"id": 129501,
"BuffName": "Crazy Throwing (Gene Damage)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 21320120,
"type": 5040
}
},
"BuffEffect": {
"id": [
129500
],
"Odds": 20,
"type": "AddBuff"
}
}
Enemy
{
"id": 129510,
"BuffDesc": "DMG Reduction down",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Chemical Etching",
"BuffRate": {
"Odds": {
"a": 3707,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DefPer": {
"a": 3725,
"b": -0.02,
"c": 0,
"type": 8
},
"DamReduc": {
"a": 3707,
"b": -0.015,
"c": 0,
"type": 8
}
}
}

Fire Expansion
Enemy
{
"id": 129530,
"BuffName": "Trigger Fire Expansion",
"BuffRate": {
"Odds": {
"type": 6180
}
},
"BuffEffect": {
"id": 1122001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
}
}
Enemy
{
"id": 129590,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 140
}
},
"BuffEffect": {
"id": [
129591,
129592
],
"Odds": 100,
"type": "AddBuff"
}
}
Enemy
{
"id": 129591,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25
},
"BuffStateID": 95410
}
Enemy
{
"id": 129592,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"delHpPer": 0.2,
"StateEffect": "3_Burn"
}
}
Formula
{
"CD": 2,
"id": 3706010,
"Buff": {
"self": [
129600,
55761
],
"enemy": [
104120,
104130,
129510,
129530,
129590,
129501
]
},
"Cost": 1,
"Desc": [
{
"id": 3706000,
"params": [
80
]
}
],
"Icon": "skill_3706001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 13204,
"damChangePer": 0
}
],
"DescId": "##1219198",
"NameZh": "##170035",
"SE_hit": "Skill/skill_weapon_madjar_hit",
"CastAct": "throwing_loop",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 2,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"SE_fire": "Skill/Begetter_fengkuangtouzhi",
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
129600,
55761
],
"enemy": [
104120,
104130,
129510,
129530,
129590,
129501
]
},
"RollType": 1,
"AttackAct": [
"throwing_loop"
],
"Attack_EP": 3,
"Lead_Type": {
"DCT": 3,
"type": 4
},
"SkillCost": {
"1": {
"num": 2,
"itemID": 12556
},
"2": {
"num": 2,
"itemID": 12557
},
"sp": 300
},
"SkillType": "LeadSkill",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"emit": {
"type": 2,
"effect": "Eff_CrazyThrowing_atk,LowFire_B",
"duration": 0.3,
"nooffset": 1,
"controlfactor": [
-1.5,
2
]
},
"count": 5,
"range": 3,
"interval": 0.6,
"max_count": 1,
"no_select": 1,
"isCountTrap": 1,
"noLimitFire": 1,
"single_fire": true,
"trap_effect": "Eff_CrazyThrowing_floor,LowRange_B",
"canShiftPoint": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 10,
"ExtraMaxLevel": 1
}