CurrentNovice Guardian
PreviousNoviceAdvanced Novice.Super Novice
Lvl: 5
Attack
Magic
CD: 12 sec
Skill Delay: 2 sec
Range: 1
Deals Neutral M.DMG equivalent to M.Atk x800% to all enemies within 5 meters, and beat everyone back 3 meters
Lvl: 4
Passive
[Air Fluctuation] Skill CD -4 seconds
Lvl: 10
Attack
Phsyical
CD: 3.5 sec
Skill Delay: 1.5 sec
Range: 5
Cast Time: 4
Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x100%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 7
Passive
[Cart Tornado] reduces the Move Spd of enemies in the range by 70%. Lasts 3 seconds.
Lvl: 10
Attack
Phsyical
Skill Delay: 1 sec
Range: 3.5
After a short period of accumulation, cause Dark DMG ([Bash] x150%) to a specified target and all enemies 3 meters around them
Lvl: 7
Passive
[Dark Flame Slash] DMG +28%
Lvl: 3
Passive
[Dark Flame Slash] Charging Reduction reduced by 0.3 seconds
Lvl: 10
Passive
Increases Novice Guardian’s VIT by 20. Each point of VIT increases Max HP by an extra 40
Lvl: 7
Passive
[Genetic Modification] increases Max HP by 49%
Lvl: 5
Passive
Each time you receive DMG from attacks, you will convert 10% of the DMG to your temporary Max HP, which can be stacked for 10 times at most, lasting for 10 seconds
Lvl: 5
Passive
[Glowing Bliss] duration increased by 10 seconds
Lvl: 10
Buff
CD: 24 sec
Skill Delay: 1.5 sec
Increases caster's Move Spd by 50%%, Flee and Crit.Res by 50, and MDmg Reduc. by 50%% for 18s. When the skill expires, decreases AGI by 25, Attack Spd by 15% and Move Spd by 50% for 6s
Lvl: 5
Passive
Novice Guardian can find concealed enemies with HP lower than 30% within 9 meters, and deal extra 30% of DMG to the concealed enemies.
Lvl: 5
Passive
[Life Perception] increases extra DMG dealt to Hidden enemies’ by 20%
Lvl: 10
Buff
CD: 35 sec
Skill Delay: 2.5 sec
Range: 5
Cast Time: 2
Fixed Cast Time: 1
Novice Guardian protects the surrounding teammates and you, and increases their Max HP (Max HP *3% + VIT *60), lasts 30 sec. Doesn’t work on crusader teammates. Can be stacked with Divine Avenger’ [Life Vow].
Lvl: 5
Passive
When receiving physical attacks, there's a 50% chance of shooting a star to the target and deals DMG (ATK x600%). In addition, reduces their Hit by 50. Lasts 5 seconds.
Lvl: 10
Attack
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
Range: 7
Cast Time: 7.5
Summon Lighting Meteor in the designated area. Cause 150% of [Thunderbolt] as Wind M.DMG to all enemies in range.
Lvl: 7
Passive
When hit the enemy with [Lightning Meteor], there’s a 70% chance of triggering [Thunderbolt]
Lvl: 5
Buff
CD: 5 sec
Skill Delay: 1.5 sec
Range: 6
Cast Time: 3
Summons a howling Mandragora that reduces the INT of enemies within 4-meter radius by 100, their Max SP by 50% and the CT fixed of all their skills is increased by 1 sec for 10 sec
Lvl: 3
Passive
Upon resurrection, when the protection period ends, grants physical and magic immunity for 5s
Lvl: 5
Buff
CD: 25 sec
Skill Delay: 2 sec
Gain Stars’ Protection, remove all your Abnormal Status, and immune to all the Abnormal Status. Reduce all element DMG by 25%. Lasts 8 seconds.
Lvl: 10
Buff
CD: 12 sec
Skill Delay: 1.5 sec
Cast Time: 4
Fixed Cast Time: 0.5
Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 20%
Lvl: 5
Passive
[Vine Armor] increases Skill Dmg Reduc. by 10%
Lvl: 1
Attack
Phsyical
Range: 2
Deals (Self Atk*100%) damage to an enemy target

Runes


[Soul Blast] SP cost (-1% ~ -20%).

[Soul Blast] Dmg +(1% ~ 20%).

When equipping Sword weapons, ignore DEF +(0.1% ~ 5%), Dmg Inc. +(0.1% ~ 5%).

Each Spirit Bomb makes ATK +(1 ~ 20), M.Atk +(1 ~ 20), Max HP +(1 ~ 200).

[Cart Attack] Hit rate +(1% ~ 40%).

[Cart Attack] Dmg +(1% ~ 20%).

[Storm Gust] Fixed Cast Time (-0.1 ~ -2.4) secs.

[Storm Gust] skill delay (-0.1 ~ -1.5) secs.

[Storm Gust] Dmg +(1% ~ 20%).

When landing [Bash] on a target, makes the enemy’s Move Spd (-1% ~ -50%). Lasts 3 secs.

When killing the target with [Bash], your Move Spd +(1% ~ 50%). Lasts 3 secs.

After using [Taunt], Dmg Reduc. +(1% ~ 10%).

After using [Taunt], enemy’s ATK +(-20 ~ -400).

[Improve Concentration]’s effect duration +(0.1 ~ 3) secs.

[Improve Concentration] M.Dmg Inc. +(1% ~ 40%).

[Eden Team Blessing] CD Time (-3 ~ -20) secs.

[Eden Team Blessing] deals extra Dmg Reduc. +(1% ~ 20%).

[Eden Team Blessing] can be used on an extra teammate.

[Over Thrust] increases your Dmg Inc. by (1% ~ 20%).

[Over Thrust] grants an additional (1% ~ 10%) Atk.

Super Novice physical skills [Bash] and [Cart Attack] ignore Def when in [Over Thrust] status.

[Cart Attack] cast distance +(1 ~ 2) meters.

[Cart Attack] Dmg +(1% ~ 30%).

[Bash] deals an extra (10% ~ 100%) M.Atk.

[Bash] Dmg +(1% ~ 30%).

[Bongun Card] Deposit effect doubled.

Every other (35 ~ 30) secs, dying triggers [Resurrection], recovering all HP and Magic.

[Resurrection] grants you Lv.5 [Steel Body] with no negative effects, for (5 ~ 20) seconds.

[Thunderbolt] Crit. rate +(1% ~ 20%).

[Thunderbolt] Crit.Dmg +(1% ~ 30%).

[Thunderbolt] Dmg +(1% ~ 20%).

[Storm Gust] Dmg +(1% ~ 20%).

Blizzard has a (1% ~ 20%) chance of triggering Improved Concentration

Blizzard has a chance of repeating Thunderbolt Spell once within its range

[Stars Watch]'s Elemental Reduction +(1% ~ 20%)

[Stars Watch]'s lasting time +(1 ~ 8) seconds

[Stars Watch] is effective for teammates within 5 meters

Cart Tornado DMG +(1% ~ 30%)

Increase Wind Element Damage for yourself and your teammates within [Cart Tornado]'s range by (1% ~ 20%)

Cart Tornado will form a tornado on you