
Skills

Deals physical damage equal to Atk*730% to enemies within a 9-meter radius, then enters an undetectable and irremovable 【Hiding】 state for 3 seconds; during this time, The Nameless's Move Spd is increased to the maximum and cannot be reduced, and they are immune to ranged physical damage and magic damage.

When The Nameless's illusion is defeated, it inflicts 10%% of the attacker's maximum HP as HP Loss and reduces their Final Damage Bonus by 50%% for 10 seconds. This effect cannot be dispelled; The attacks of The Nameless and its illusions are not affected by size adjustments, increasing The Nameless's 25% damage to L Size.

Silent Cast, enhances weapons and the body, increasing self 30%Auto Attack and Skill Damage for 60 seconds; simultaneously marks the lowest HP enemy within 25 meters and the enemy closest to The Nameless; when attacking a marked enemy, damage ignores evasion and block; upon defeating a marked target, 【Deadly gaze】 gains a stackable 100% additional effect for the remaining duration, but if the target is a non-MVP or Mini monster, the effect becomes 10%; the additional effect is cleared when The Nameless leaves the scene, dies, or reuses 【Deadly gaze】.

Channeling skill that deals 7 slashes to the target and random enemies within a 5-meter radius, each causing physical damage equal to normal attack *400% and can critically strike. The Nameless will synchronize the release of slashes for each illusion, adding 7 additional slash counts; enemies hit by slashes will be fixed in place and unable to move. During the skill channeling, The Nameless and illusions are in an invincible state, and this skill does not produce illusions; Cooldown Time is fixed and cannot be reduced.

Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 50%. During this time, any damage received by the target (including HP Loss) will be converted into 【Ember】 at 100% efficiency, which lasts for 15 seconds. If the value of 【Ember】 exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using 【Destiny Death】, The Nameless can click 【Destiny Death】 again to detonate 【Ember】 within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, 【Destiny Death】 changes its effect to increase the damage the monster takes from The Nameless by 50% for 30 seconds. After being used on a monster, or when 【Ember】 is detonated or disappears, 【Destiny Death】 enters a 15-second Cooldown Time.

The Nameless's unknown mysterious Str causes the damage it takes to fluctuate between 100%% and 1%. Every 10 points of Luk can reduce the upper limit of fluctuation by 1%, and every 6 points of Luk can also increase The Nameless's 1% Pen.; enemies are unable to accurately observe The Nameless’s life and that of its illusions.

The Nameless charges forward rapidly for 9 meters. If there is a marked enemy within a 3*9-meter range in the targeted direction, The Nameless will instantly teleport behind the enemy to launch an attack, dealing physical damage equal to Atk*1470%. This skill can be used consecutively up to 3 times. When The Nameless kills an enemy, the cooldown is refreshed, and all usage counts are restored.

The Nameless abandoned the skill of poisoning to focus on training in swordsmanship and assassination. When Equipment short sword-type Weapons perform a normal attack, there is a 100% chance to attack an additional time; normal attacks have a 30% chance to remove one buff effect from the opponent. When calculating the probability of abnormal status addition, the probability of The Nameless adding a poisoned status is 0.

Mark a designated area. If near death or used again, you can return to this spot and restore all health and mana. The Mark can be destroyed after 5 attacks; the Mark lasts for 90 seconds, and the effect cannot be used again within 12 seconds after triggering 【Shadow and Fire Brand】.

The Nameless performs 7 strikes around itself, each dealing physical damage equal to *97% of a normal attack. These strikes can critically hit, can be released while moving or attacking, and do not occupy attack intervals.

If The Nameless does not take damage within 5 seconds, it will enter the 【Hiding】 state. While in the 【Hiding】 state or within 5 seconds after 【Hiding】 ends, attack speed increases by 50% and Crit.Dmg increases by 100%.

Lv1. When The Nameless attacks an enemy, it summons an illusion that continuously performs basic attacks on the target for 4 seconds. Only one illusion can exist at the same time, and it will disappear when the target enemy is defeated. The illusion inherits 90% of The Nameless's Atk and 25% of its Max HP. In the wild and dungeons, the illusion can take a maximum of 20% Max HP damage per second. The illusion will use 【Assassination formation】, 【Sonic Thousand Strikes】, and 【Desperate Shadow Kill】 simultaneously with The Nameless.
Lv4. The Nameless and the illusion gain additional Final Dmg Reduc., with a value of the number of illusions * 45%.
Lv7. Gain the adventure skill 【Shadow and Fire Double】: Summon a Perfect Illusion of The Nameless to assist in combat. The Perfect Illusion inherits 150% of The Nameless's Atk and will seek out targets to attack independently, taking a maximum of 20% Max HP damage per second. While the Perfect Illusion is active, The Nameless remains in a state of 【Hiding】 that cannot be detected or dispelled, and cannot be targeted by hostile players. When the Perfect Illusion is defeated, 【Shadow and Fire Double】 enters a 10-second cooldown.
Runes











