
Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 50%. During this time, any damage received by the target (including HP Loss) will be converted into 【Ember】 at 100% efficiency, which lasts for 15 seconds. If the value of 【Ember】 exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using 【Destiny Death】, The Nameless can click 【Destiny Death】 again to detonate 【Ember】 within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, 【Destiny Death】 changes its effect to increase the damage the monster takes from The Nameless by 50% for 30 seconds. After being used on a monster, or when 【Ember】 is detonated or disappears, 【Destiny Death】 enters a 15-second Cooldown Time.
Formula
{
"id": 4731005,
"Cost": 1,
"Desc": [
{
"id": 4731000,
"params": [
50,
50
]
}
],
"Icon": "skill_4731001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillLockedTarget",
"DescId": "##42640161",
"NameZh": "##42637257",
"DelayCD": 1,
"Fire_EP": 3,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SE_attack": "Skill/sfx_skill_innom_death_attack_01",
"SkillCost": {
"sp": 90
},
"SkillType": "DoomedDeath",
"Target_EP": 3,
"DamageType": 4,
"Logic_Param": {
"toNpcSkillFinishCD": 12,
"doomedDeathBufferIDToNpc": 140003,
"doomedDeathBufferIDToUser": 140000,
"doomedDeathSwitchSkillBufferID": 140002
},
"Launch_Range": 6,
"FashionAttackAct": "use_skill_Katar"
}