Plagriarism
Become the vessel of Epiclesis. Within 110s, increases overall abilities by 6, HIT, Atk and M.Atk by 60
For 120 seconds, increases self Atk by 10%, increases the whole Party's Atk by 5%
Increases caster’s Move Spd by 20%, Flee and Crit.Res by 20, and Magic Reduc. by 20% for 12s. When the skill expires, decreases AGI by 10, Attack Spd by 6% and Move Spd by 20% for 6s
Restore (60* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2
Enter 30 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 60 and 60 respectively. Player has a 4% chance to destroy targets' weapon, a 2.8% chance to destroy their armor.
Increases caster’s Move Spd by 20%, Flee and Crit.Res by 20, and Magic Reduc. by 20% for 12s. When the skill expires, decreases AGI by 10, Attack Spd by 6% and Move Spd by 20% for 6s
Raises the ground of the target area, dealing (M.Atk350%) earth M.Dmg to units in it.
Reduces the target’s 30% Move Spd and 18 Agi for 60 sec. Also , Removes effects provided by Increase Agility, One-Hand Quicken and Wind Walk
Plants Meow Grass in a 3-meter range, reducing the Def and M.Def of all enemies in range by 18%. Up to 2 grass areas can exist at the same time. Lasts 30 seconds.
Creates blizzard, dealing (M. ATK *500%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Shoots a powerful arrow, dealing (Atk400%) Dmg to the target and knocking it back
Summons a howling Mandragora that reduces the INT of enemies within 4-meter radius by 40, their Max SP by 20% and the CT fixed of all their skills is increased by 0.4 sec for 10 sec
Enter 35 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 75 and 75 respectively. Player has a 5% chance to destroy targets' weapon, a 3.5% chance to destroy their armor.
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec
Unleashes telekineses within a certain range, inflicting 260 amounts of Neutral Magic Damage (M.Atk *4%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Instantly increases Atk of Assassin Cross by 15% for 120 sec
Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Raises the ground of the target area, dealing (M.Atk450%) earth M.Dmg to units in it.
Restore (36* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +4% and Critical +4 for 42 sec
Blocks enemies with a fire circle wall, dealing (M.Atk50%) fire M.Dmg to enemy units who try to get through it. Lasts 15 sec. The wall could block 5 times.
Instantly increases Atk of Assassin Cross by 12% for 120 sec
When attacked, self won’t pause or get knocked back but gains 40 M.Def. Endure lasts 19 sec but ends instantly after taking 10 attacks.
Deals Neutral M. DMG equal to 10% of an enemy's current HP and absorbs 35% of the damage dealt to heal the user. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount, and there will be no bonus lifesteal.
Searches hidden enemy units with the holy spirit in 10 sec, dealing (M.Atk150%) holy M.Dmg to any enemy units found
Cuts the target quickly, dealing (Atk440%) Dmg to an enemy. Has a 22% chance to stun it.
Injects spirit bombs into an enemy, dealing Atk×(2 +1.5*2 +(Def/120)) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg
Attacks the target with the power of the holy cross, dealing Atk×450% holy Dmg +M.Atk×450% holy M.Dmg to an enemy. Has a 15% chance to blind the target for 10 sec. Deals half damage when equipped with non-spear weapon
Increases caster’s Move Spd by 30%, Flee and Crit.Res by 30, and Magic Reduc. by 30% for 12s. When the skill expires, decreases AGI by 15, Attack Spd by 9% and Move Spd by 30% for 6s
Silences an enemy for 10 sec