Plagriarism


Lvl: 10 Heal Magic Skill Delay: 1 sec SP: 40 Range: 9

Restore (84* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 5 Buff Skill Delay: 3 sec SP: 40 Range: 9

The priest prays for the allies. Increases partymembers' ATK by 40, increase self's Ignore Def and monster size damage by 50 for Auto Attack damage. The effect will last for 120 seconds.

Lvl: 4 Buff SP: 30 Range: 1.5

Enter 30 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 60 and 60 respectively. Player has a 4% chance to destroy targets' weapon, a 2.8% chance to destroy their armor.

Lvl: 6 Buff CD: 5 sec Skill Delay: 1.5 sec SP: 30

Become the vessel of Epiclesis. Within 110s, increases overall abilities by 6, HIT, Atk and M.Atk by 60

Lvl: 2 Buff Skill Delay: 1.5 sec SP: 16 Range: 9

For 120 seconds, increases self Atk by 10%, increases the whole Party's Atk by 5%

Lvl: 2 Buff CD: 27 sec Skill Delay: 1.5 sec SP: 22

Increases caster’s Move Spd by 20%, Flee and Crit.Res by 20, and Magic Reduc. by 20% for 12s. When the skill expires, decreases AGI by 10, Attack Spd by 6% and Move Spd by 20% for 6s

Lvl: 7 Heal Magic Skill Delay: 1 sec SP: 31 Range: 9

Restore (60* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 4 Buff SP: 30 Range: 1.5

Enter 30 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 60 and 60 respectively. Player has a 4% chance to destroy targets' weapon, a 2.8% chance to destroy their armor.

Lvl: 2 Buff CD: 27 sec Skill Delay: 1.5 sec SP: 22

Increases caster’s Move Spd by 20%, Flee and Crit.Res by 20, and Magic Reduc. by 20% for 12s. When the skill expires, decreases AGI by 10, Attack Spd by 6% and Move Spd by 20% for 6s

Lvl: 1 Attack Magic Skill Delay: 1 sec SP: 50 Range: 6 Cast Time: 0.8 Fixed Cast Time: 0.16

Raises the ground of the target area, dealing (M.Atk350%) earth M.Dmg to units in it.

Lvl: 6 Buff Skill Delay: 1 sec SP: 25 Range: 6

Reduces the target’s 30% Move Spd and 18 Agi for 60 sec. Also , Removes effects provided by Increase Agility, One-Hand Quicken and Wind Walk

Lvl: 3 Buff CD: 4 sec Skill Delay: 1 sec SP: 24 Range: 5 Cast Time: 4.5 Fixed Cast Time: 0.2

Plants Meow Grass in a 3-meter range, reducing the Def and M.Def of all enemies in range by 18%. Up to 2 grass areas can exist at the same time. Lasts 30 seconds.

Lvl: 10 Attack Magic Skill Delay: 5 sec SP: 106 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4

Creates blizzard, dealing (M. ATK *500%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec

Lvl: 5 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 15 Range: 5

Shoots a powerful arrow, dealing (Atk400%) Dmg to the target and knocking it back

Lvl: 2 Buff CD: 5 sec Skill Delay: 1.5 sec SP: 33 Range: 6 Cast Time: 3

Summons a howling Mandragora that reduces the INT of enemies within 4-meter radius by 40, their Max SP by 20% and the CT fixed of all their skills is increased by 0.4 sec for 10 sec

Lvl: 5 Buff SP: 30 Range: 1.5

Enter 35 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 75 and 75 respectively. Player has a 5% chance to destroy targets' weapon, a 3.5% chance to destroy their armor.

Lvl: 5 Buff Skill Delay: 1 sec SP: 55 Range: 1

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec

Lvl: 6 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 132 Range: 6 Cast Time: 6 Fixed Cast Time: 0.4

Unleashes telekineses within a certain range, inflicting 260 amounts of Neutral Magic Damage (M.Atk *4%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral

Lvl: 5 Buff CD: 20 sec Skill Delay: 1 sec SP: 15

Instantly increases Atk of Assassin Cross by 15% for 120 sec

Lvl: 1 TrapSkill SP: 12 Range: 5

Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.

Lvl: 3 Attack Magic Skill Delay: 1.4 sec SP: 58 Range: 6 Cast Time: 2.4 Fixed Cast Time: 0.48

Raises the ground of the target area, dealing (M.Atk450%) earth M.Dmg to units in it.

Lvl: 1 Buff CD: 15 sec Skill Delay: 1.5 sec SP: 50 Range: 1

Use swordsmanship to block the attacks of enemy units. When taking damage, it triggers at 23%, and after success, it reduces the damage taken by 100%. This effect lasts for 30 seconds. The probability of triggering this skill in the arena is affected by the opponent's Dex and one's own Agi. When casting the skill, you must be equipped with a sword-type weapon under the Equipment category.

Lvl: 4 Heal Magic Skill Delay: 1 sec SP: 22 Range: 9

Restore (36* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 4 Buff Skill Delay: 1 sec SP: 52 Range: 1

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +4% and Critical +4 for 42 sec

Lvl: 1 Attack Magic Skill Delay: 1.5 sec SP: 12 Range: 6 Cast Time: 1.6 Fixed Cast Time: 0.4

Blocks enemies with a fire circle wall, dealing (M.Atk50%) fire M.Dmg to enemy units who try to get through it. Lasts 15 sec. The wall could block 5 times.

Lvl: 4 Buff CD: 20 sec Skill Delay: 1 sec SP: 14

Instantly increases Atk of Assassin Cross by 12% for 120 sec

Lvl: 4 Buff CD: 10 sec Skill Delay: 1 sec SP: 10 Range: 1

When attacked, self won’t pause or get knocked back but gains 40 M.Def. Endure lasts 19 sec but ends instantly after taking 10 attacks.

Lvl: 2 Attack Magic CD: 2 sec Skill Delay: 1.5 sec SP: 100 Range: 5 Cast Time: 3 Fixed Cast Time: 0.5

Deals Neutral M. DMG equal to 10% of an enemy's current HP and absorbs 35% of the damage dealt to heal the user. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount, and there will be no bonus lifesteal.

Lvl: 1 Buff Skill Delay: 1 sec SP: 10

Searches hidden enemy units with the holy spirit in 10 sec, dealing (M.Atk150%) holy M.Dmg to any enemy units found

Lvl: 6 Attack Physical Skill Delay: 2 sec SP: 22 Range: 1.5

Cuts the target quickly, dealing (Atk440%) Dmg to an enemy. Has a 22% chance to stun it.