Nigel Bird
Level: 169
Lvl: 8
Buff
Skill Delay: 1 sec
Range: 1
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +8% and Critical +8 for 54 sec
Nightmare
Level: 74
Lvl: 4
TrapSkill
Range: 5
Lay traps in specified areas, the enemy caught in the trap will be snared for 8 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Nine Tail
Level: 72
Lvl: 4
Buff
Skill Delay: 1 sec
Range: 9
In 90 sec, Grants all Party members equipped with Axe and Maces type weapons 12% attack speed. Grants 4% Attack Spd for those equipped with other weapons
Orc Archer
Level: 71
Lvl: 4
Attack
Phsyical
Skill Delay: 2 sec
Range: 5
Shoots 4 waves of arrows to the target area, each wave dealing (Atk120%) Dmg to up to 8 enemy units.
Orc Lady
Level: 109
Lvl: 4
Buff
Skill Delay: 1 sec
Cast Time: 0.5
Fixed Cast Time: 0.5
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 4 bombs. Lasts 300 sec
Orc Skeleton
Level: 78
Lvl: 4
Buff
Skill Delay: 3 sec
Range: 9
The priest prays for the allies. Increases partymembers' ATK by 32, increase self's Ignore Def and monster size damage by 40 for Auto Attack damage. The effect will last for 120 seconds.
Orc Warrior
Level: 70
Lvl: 4
Buff
Skill Delay: 1 sec
Range: 1.5
Merchant raises strength with Loud Exclamation, Within 180 seconds raise your strength by 4 points. This effect can be removed by Clearance or Marsh Pond.
Orc Zombie
Level: 75
Lvl: 4
Attack
Phsyical
Skill Delay: 2.5 sec
Range: 1.5
Spreads plague to an enemy, dealing (Atk90%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Panda Poring
Level: 125
Lvl: 5
Buff
CD: 5 sec
Skill Delay: 1.5 sec
Become the vessel of Epiclesis. Within 100s, increases overall abilities by 5, HIT, Atk and M.Atk by 50
Parasite
Level: 170
Lvl: 3
Attack
Phsyical
CD: 3 sec
Skill Delay: 1.5 sec
Range: 5
Summons a Savage Soul to sprint in the specified direction, dealing Atk x1020% Physical Dmg to enemies in the way and repelling them.
Peco Peco
Level: 50
Lvl: 2
Attack
Phsyical
CD: 3 sec
Skill Delay: 1.5 sec
Range: 5
Shoots a powerful arrow, dealing (Atk250%) Dmg to the target and knocking it back
Penomena
Level: 105
Lvl: 7
Attack
Phsyical
Skill Delay: 2.5 sec
Range: 1.5
Spreads plague to an enemy, dealing (Atk120%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Piere
Level: 42
Lvl: 1
Buff
CD: 10 sec
Skill Delay: 1 sec
Range: 1
When attacked, self won’t pause or get knocked back but gains 10 M.Def. Endure lasts 10 sec but ends instantly after taking 7 attacks.
Punk
Level: 98
Lvl: 7
TrapSkill
Range: 5
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 4 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Quve
Level: 124
Lvl: 5
Buff
Skill Delay: 1 sec
Range: 1
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec
Rampaging Fire Elf
Level: 122
Lvl: 2
Buff
Skill Delay: 1.5 sec
Range: 9
For 120 seconds, increases self Atk by 10%, increases the whole Party's Atk by 5%
Raydric
Level: 92
Lvl: 6
Buff
CD: 10 sec
Skill Delay: 1 sec
Range: 1
When attacked, self won’t pause or get knocked back but gains 60 M.Def. Endure lasts 25 sec but ends instantly after taking 12 attacks.
Raydric Archer
Level: 86
Lvl: 5
Attack
Phsyical
Skill Delay: 2 sec
Range: 5
Shoots 4 waves of arrows to the target area, each wave dealing (Atk135%) Dmg to up to 8 enemy units.
Reaping Raven
Level: 170
Lvl: 10
Buff
CD: 20 sec
Skill Delay: 1 sec
Instantly increases Atk of Assassin Cross by 30% for 120 sec
Red Devil's Eye
Level: 141
Lvl: 7
Buff
Range: 1.5
Enter 45 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 105 and 105 respectively. Player has a 7% chance to destroy targets' weapon, a 4.9% chance to destroy their armor.