Steel Body
Lvl: 1 Buff Skill Delay: 1 sec SP: 200 Cast Time: 2.5 Fixed Cast Time: 2.5

Enters Steel Body status for 30 sec, taking 85% less damage but losing 45% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work

Lvl: 4 Buff Skill Delay: 1 sec SP: 200 Cast Time: 2.5 Fixed Cast Time: 2.5
• Enters Steel Body status for 120 sec, taking 85% less damage but losing 30% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 3 Buff Skill Delay: 1 sec SP: 200 Cast Time: 2.5 Fixed Cast Time: 2.5
• Enters Steel Body status for 90 sec, taking 85% less damage but losing 35% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 2 Buff Skill Delay: 1 sec SP: 200 Cast Time: 2.5 Fixed Cast Time: 2.5
• Enters Steel Body status for 60 sec, taking 85% less damage but losing 40% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 1 Buff Skill Delay: 1 sec SP: 200 Cast Time: 2.5 Fixed Cast Time: 2.5
• Enters Steel Body status for 30 sec, taking 85% less damage but losing 45% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work

Aesir

• Steel Body -Quick Cast Fixed Cast Time of [Steel Body]-2 sec
• Steel Body - Phantom [Steel Body] duration changed to 10 sec
• Steel Body-Alert Slow Punishment of [Steel Body]-3%
• Steel Body -Proficiency SP Cost of [Steel Body]-5%

Self

{
  "id": 10060,
  "BuffName": "Received DMG -50%",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "ResultDamRes": 0.5
  }
}

Self

{
  "id": 90000,
  "BuffName": "Improve Concentration (Increase Agility, Dexterity)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Agi": {
      "a": 1,
      "b": 0,
      "type": 1
    },
    "Dex": {
      "a": 1,
      "b": 0,
      "type": 1
    },
    "type": "AttrChange"
  }
}

Self

{
  "id": 90001,
  "BuffName": "Improve Concentration (increase Luck, Flee, Hit)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Agi": 10,
    "Cri": {
      "a": 1,
      "type": 61
    },
    "Dex": 10,
    "Luk": {
      "a": 1,
      "type": 61
    },
    "type": "AttrChange",
    "CriDamPer": {
      "a": 0.01,
      "type": 61
    }
  }
}

Self

{
  "id": 90002,
  "BuffName": "Improve Concentration (Stand still)",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "MoveLimit",
    "duration": 1,
    "limit_distance": 0
  },
  "BuffEffect": {
    "type": "AttrChange",
    "NormalAtkDam": {
      "a": 115,
      "b": 0.03,
      "c": -0.3,
      "type": 8
    }
  }
}

Self

{
  "id": 100660,
  "BuffDesc": "Reduce damage; decrease Attack Spd, moving speed; disable skills",
  "BuffIcon": "skillbuff_307001",
  "BuffName": "Steel Body",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "Cri": {
      "a": 0,
      "b": 0,
      "c": 122071,
      "type": 5010
    },
    "type": "AttrChange",
    "EquipASPD": {
      "type": 1950
    },
    "JinGangRate": {
      "a": 0,
      "b": 0,
      "c": 122001,
      "type": 5020
    },
    "NormalAtkDam": {
      "a": 0,
      "b": 0,
      "c": 122072,
      "type": 5020
    }
  },
  "BuffStateID": 100660
}

Self

{
  "id": 100661,
  "BuffName": "Steel Body",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": -100,
      "c": 21220010,
      "type": 5040
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "Condition": {
    "type": "Equip",
    "no_items": [
      62505,
      162505
    ]
  },
  "BuffEffect": {
    "type": "LimitAttr",
    "MaxAttr": {
      "MoveSpd": 0.75
    }
  }
}

Self

{
  "id": 100662,
  "BuffName": "Steel Body",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": -100,
      "c": 21220010,
      "type": 5040
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "Condition": {
    "type": "Equip",
    "no_items": [
      62505,
      162505
    ]
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": -0.25
  }
}

Self

{
  "id": 100663,
  "BuffName": "Steel Body Limited Skill",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "BuffEffect": {
    "id": [
      3305,
      3306,
      3307,
      326,
      401,
      1209,
      20002,
      50038,
      20004,
      90000,
      90001,
      90002,
      10153,
      10154,
      50049,
      1036,
      1037,
      1041,
      50059,
      10060,
      469,
      470
    ],
    "type": "LimitSkill",
    "IgnoreTarget": 1
  }
}

Formula

{
  "id": 307001,
  "Buff": {
    "self": [
      100660,
      100661,
      100662,
      100663
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 307000,
      "params": [
        30,
        45
      ]
    }
  ],
  "Icon": "skill_307001",
  "Camps": "Friend",
  "Level": 1,
  "Logic": "SkillNone",
  "DescId": "##171040",
  "NameZh": "##158725",
  "NextID": 307002,
  "DelayCD": 1,
  "Fire_EP": 2,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "self": [
      100660,
      100661,
      100662,
      100663
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Contidion": {
    "skillid": 314005
  },
  "Lead_Type": {
    "CCT": 2.5,
    "FCT": 2.5,
    "type": 2
  },
  "SE_attack": "Skill/MentalStrength",
  "SkillCost": {
    "sp": 200
  },
  "SkillType": "Buff",
  "Target_EP": 3,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "time": 30,
      "type": 1,
      "no_target": 1
    }
  ]
}