
Adoramus
Lvl: 15
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 50% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 14
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 40% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 13
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 30% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 12
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 20% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 11
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 10% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 10
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Deals M.Atk * 2340% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 9
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 134
Range: 6
Cast Time: 5
• Deals M.Atk * 2200% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 8
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 126
Range: 6
Cast Time: 5
• Deals M.Atk * 2060% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 7
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 118
Range: 6
Cast Time: 5
• Deals M.Atk * 1920% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 6
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 110
Range: 6
Cast Time: 5
• Deals M.Atk * 1780% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 5
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 102
Range: 6
Cast Time: 5
• Deals M.Atk * 1640% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 4
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 94
Range: 6
Cast Time: 5
• Deals M.Atk * 1500% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 3
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 86
Range: 6
Cast Time: 5
• Deals M.Atk * 1360% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 2
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 78
Range: 6
Cast Time: 5
• Deals M.Atk * 1220% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Lvl: 1
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 70
Range: 6
Cast Time: 5
• Deals M.Atk * 1080% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Aesir
• Adoramus - Enhance [Adoramus] damage + 6%
• Adoramus - Mastery [Adoramus] reduces enemy’s LUK and DEX by an extra
Formula
function CommonFun.calcDamage_5402(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
if srcAtkElement == 6 and targetDefElement == 7 then
local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
ElementRate = ElementRate + GemValue / 100000
end
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Trial1 = 0
local Trial2 = 1
local Ring1 = srcUser:GetEquipedID(7_WEAPON)
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
local Ring2 = srcUser:GetEquipedID(2)
local RefineLv2 = srcUser:GetEquipedRefineLv(2)
local Ring3 = srcUser:GetEquipedID(4)
local RefineLv4 = srcUser:GetEquipedRefineLv(4)
if (Ring1 == 41526_MACE_OF_JUDGMENT_1 or Ring1 == 141526_MACE_OF_JUDGMENT_2) and 5 < RefineLv7 then
Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
end
if (Ring2 == 42076_ROBE_OF_JUDGMENT or Ring2 == 142076_ROBE_OF_JUDGMENT_1) and 10 <= RefineLv2 then
Trial1 = Trial1 + 1
end
if (Ring1 == 41565_HAMMER_OF_JUDGEMENT_1 or Ring1 == 141565_HAMMER_OF_JUDGEMENT_2) and 5 < RefineLv7 then
Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
end
if srcUser:HasBuffID(90002053_ROBE_OF_JUDGMENT_R4_:MAX_STACK_0) and 5 <= RefineLv2 then
Trial1 = Trial1 + 0.5
end
local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRing.id == 42101 or equipRing.id == 142101 then
if 5 <= equipRing.refinelv and 10 > equipRing.refinelv then
Trial1 = Trial1 + 0.5
elseif 10 <= equipRing.refinelv and equipRing.refinelv < 15 then
Trial1 = Trial1 + 1 + 0.5
elseif equipRing.refinelv >= 15 then
Trial1 = Trial1 + 1 + 0.5 + 1.5
end
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRingSD.id == 42101 or equipRingSD.id == 142101 then
if 5 <= equipRingSD.refinelv and 10 > equipRingSD.refinelv then
Trial1 = Trial1 + 0.5 * equipRingSD.quench_per / 100
elseif 10 <= equipRingSD.refinelv and equipRingSD.refinelv < 15 then
Trial1 = Trial1 + 1.5 * equipRingSD.quench_per / 100
elseif equipRingSD.refinelv >= 15 then
Trial1 = Trial1 + 3.0 * equipRingSD.quench_per / 100
end
end
if Ring3 == 43552 or Ring3 == 143552 then
if 10 <= RefineLv4 and RefineLv4 < 15 then
Trial1 = Trial1 + 0.5
elseif 15 <= RefineLv4 then
Trial1 = Trial1 + 1 + 0.5
end
end
local equipRingshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
if equipRingshoes.id == 43578 or equipRingshoes.id == 143578 then
if 10 <= equipRingshoes.refinelv and equipRingshoes.refinelv < 15 then
Trial1 = Trial1 + 0.5
elseif equipRingshoes.refinelv >= 15 then
Trial1 = Trial1 + 1 + 0.5
end
end
local equipRingSDshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
if equipRingSDshoes.id == 43578 or equipRingSDshoes.id == 143578 then
if 10 <= equipRingSDshoes.refinelv and equipRingSDshoes.refinelv < 15 then
Trial1 = Trial1 + 0.5 * equipRingSDshoes.quench_per / 100
elseif equipRingSDshoes.refinelv >= 15 then
Trial1 = Trial1 + 1.5 * equipRingSDshoes.quench_per / 100
end
end
if srcUser:HasBuffID(91000410_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91000690_HAMMER_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91001140_MACE_OF_JUDGMENT_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
Trial2 = 1.1
end
if srcUser:HasBuffID(91001150_HAMMER_OF_RECKONING_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
Trial2 = 1.15
end
if srcUser:HasBuffID(91001640_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001641_HAMMER_OF_RECKONING_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001642_MACE_OF_JUDGMENT_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
Trial2 = 1.1
end
if srcUser:HasBuffID(91001643_HAMMER_OF_RECKONING_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
Trial2 = 1.15
end
local Num = srcUser:GetRunePoint(54050_AESIR_ADORAMUS_DAMAGE_6)
local RuneDamage = 1 + Num * 0.06
local GemValue1 = srcUser:GetGemValue(51003_ADORAMUS_DAMAGE_PERCENTAGE_ADORAMUS_HAS_A_S_CHANCE_TO_TRIGGER_MAGNUS_EXORCISMUS)
local GemValue2 = srcUser:GetGemValue(51061_ADORAMUS_DMG_PERCENTAGE)
local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (damChangePer + Trial1) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * ElementRate * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Trial2 * RuneDamage * GemDam
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 41241,
"BuffDesc": "M.Atk +10%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Mace of Judgment",
"BuffRate": {
"Odds": {
"type": 3492
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MAtkPer": 0.1
}
}
Enemy
{
"id": 117280,
"BuffName": "Adoramus (Dark)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark",
"AtkDistancePer": {
"a": 0,
"b": 0,
"c": 51062,
"type": 5020
}
},
"BuffStateID": 117280
}
Enemy
{
"id": 117282,
"BuffDesc": "AGI down",
"BuffIcon": "skillbuff_1227001",
"BuffName": "Adoramus Peak Level (AGI Down)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Agi": -30,
"Dex": {
"a": 0,
"b": 0,
"c": 54060,
"d": -10,
"type": 3250
},
"Luk": {
"a": 0,
"b": 0,
"c": 54060,
"d": -10,
"type": 3250
},
"type": "AttrChange"
}
}
Enemy
{
"id": 90004445,
"BuffDesc": "Human Race DMG Reduc. decreases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Hammer of Judgement [1] [T5] Effect",
"BuffRate": {
"Odds": {
"a": 90004444,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DemiHumanResPer": -0.15
}
}
Formula
{
"CD": 2.5,
"id": 1227015,
"Buff": {
"self": [
41241
],
"enemy": [
117280,
117282,
90004445
]
},
"Cost": 1,
"Desc": [
{
"id": 1227001,
"params": [
2340,
50
]
}
],
"Icon": "skill_1227001",
"Camps": "Enemy",
"Level": 15,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 5402,
"damChangePer": 23.4,
"elementparam": 6
}
],
"DescId": "##170292",
"NameZh": "##112393",
"SE_hit": "Skill/skill_magic_crossfall_hit",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 2.5,
"Fire_EP": 2,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"self": [
41241
],
"enemy": [
117280,
117282,
90004445
]
},
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 5,
"type": 2
},
"SE_attack": "Skill/skill_magic_holysong_attack_01",
"SkillCost": {
"1": {
"num": 1,
"itemID": 12521
},
"sp": 142
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 2,
"Logic_Param": {
"range": 2,
"spotter": 0.5,
"range_num": 6
},
"Launch_Range": 6
}