
Anvil Toss
Lvl: 10
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 100
Range: 12
Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x3200% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 9
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 95
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x3050% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 8
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 90
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2900% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 7
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 85
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2750% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 6
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 80
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2600% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 5
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 75
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2450% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 4
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 70
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2300% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 3
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 65
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2150% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 2
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 60
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x2000% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Lvl: 1
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 55
Range: 12
• Hollgrehenn throws his anvil in the target direction. The sizzling anvil deals Phy. DMG equal to Phy. ATK x(1 + Refinement Level of off-hand/10) x1850% to enemies up ahead. It also has a 30% chance to reduce the Refinement Level of the enemy's weapon to +3 for 10 secs. The chance is increased by 1% for every 10 Luk higher than the enemy. It reduces the Final Damage of the target by 30% for 10 secs when dealing damage to monsters.
Formula
function CommonFun.calcDamage_65501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skilllv_zeny = srcUser:GetLernedSkillLevel(2661_ARCHBISHOP:BLACKSMITH_S_WEALTH)
local zeny_ratio = 1
local zeny_num = srcUser:GetZenyNum()
if 0 < skilllv_zeny and targetUser:GetNpcID() == 0 then
zeny_ratio = math.min(zeny_num / 100000000, skilllv_zeny * 0.05) + 1
elseif 0 < skilllv_zeny and targetUser:GetNpcID() ~= 0 then
zeny_ratio = math.min(zeny_num / 100000000, skilllv_zeny * 0.3) + 1
end
local GemValue = srcUser:GetGemValue(205101_FOR_EACH_WEAPON_REFINEMENT_LEVEL_DESTRUCTIVE_HAMMER_S_DAMAGE_PERCENTAGE)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local RefineLv1 = srcUser:GetEquipedRefineLv(1)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local skilllv_ph = srcUser:GetLernedSkillLevel(2652_ARCHBISHOP:DESTRUCTIVE_HAMMER)
local skilllv_zz = srcUser:GetLernedSkillLevel(2654_ARCHBISHOP:FOCUSED_MODE)
if skillID == 2652_ARCHBISHOP:DESTRUCTIVE_HAMMER then
damChangePer = damChangePer * (1 + RefineLv * GemValue / 100000)
end
if skillID == 2654_ARCHBISHOP:FOCUSED_MODE then
damChangePer = (skilllv_ph + 10) * (0.8 + 0.04 * skilllv_zz) * (1 + RefineLv * GemValue / 100000)
end
if skillID == 2653_ARCHBISHOP:ANVIL_TOSS then
damChangePer = damChangePer * (1 + RefineLv1 / 10)
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * zeny_ratio
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 137260,
"BuffName": "12676",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 137261,
"type": 7521
}
},
"BuffEffect": {
"type": "BeTaunt",
"NoSkill": 1
},
"BuffStateID": 80031
}
Enemy
{
"id": 137270,
"BuffName": "Anvil Toss",
"BuffRate": {
"Odds": {
"a": 30,
"type": 8120
}
},
"BuffEffect": {
"id": [
137271,
137260
],
"type": "AddBuff"
}
}
Enemy
{
"id": 137271,
"BuffDesc": "Weapon’s Refinement Level cannot exceed 3",
"BuffIcon": "skillbuff_2653001",
"BuffName": "Hot Flying Anvil (+3)",
"BuffRate": {
"Odds": {
"type": 6090
}
},
"IconType": 1,
"BuffEffect": {
"type": "UpgradeRefineLv",
"toLevel": 3,
"equipPos": [
7
],
"from_extra_buff": [
137221
],
"is_low_no_change": 1
}
}
Enemy
{
"id": 137272,
"BuffName": "12678",
"BuffRate": {
"Odds": {
"a": 100,
"type": 2421
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"BuffEffect": {
"type": "AttrChange",
"ResultDamInc": -0.3
}
}
Enemy
{
"id": 137290,
"BuffName": "High-temperature Reaction",
"BuffRate": {
"Odds": {
"a": 2663,
"b": 10,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
137291
],
"type": "AddBuff"
}
}
Enemy
{
"id": 137291,
"BuffName": "High-temperature Reaction [Stun]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Formula
{
"CD": 7,
"id": 2653010,
"Buff": {
"enemy": [
137270,
137272,
137290
]
},
"Cost": 1,
"Desc": [
{
"id": 2653000,
"params": [
3200
]
}
],
"Icon": "skill_2653001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillDirectionRect",
"Damage": [
{
"type": 65501,
"damChangePer": 32
}
],
"DescId": "##2807607",
"NameZh": "##1289549",
"SE_hit": "common/axe_hit",
"DamTime": {
"type": 1,
"value": 5
},
"DelayCD": 1,
"Fire_EP": 5,
"Pvp_buff": {
"enemy": [
137270,
137272,
137290
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 2,
"SE_attack": "Skill/Skill_Hero_Hukelian_Spinhammer_Attack_01",
"SkillCost": {
"sp": 100
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"width": 3,
"distance": 12,
"range_num": 10,
"point_effect": "Eff_Doram_Boar_buff",
"forward_offset": 0
},
"Launch_Range": 12
}