
Arrow Vulcan
Lvl: 20
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 56
Range: 5
Cast Time: 3.5
Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1600%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 19
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 54
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1540%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 18
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 52
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1480%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 17
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 50
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1420%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 16
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 48
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1360%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 15
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 46
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1300%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 14
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 44
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1240%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 13
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 42
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1180%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 12
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 40
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1120%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 11
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 38
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1060%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 10
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 36
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *1000%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 9
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 34
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *940%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 8
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 32
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *880%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 7
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 30
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *820%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 6
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 28
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *760%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 5
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 26
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *700%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 4
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 24
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *640%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 3
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 22
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *580%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 2
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 20
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *520%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Lvl: 1
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 18
Range: 5
Cast Time: 3.5
• Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *460%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped
Aesir
• Arrow Vulcan - Empower [Arrow Vulcan] Dmg+6%
• Arrow Vulcan - Arcane Atk +1 for every 10 SP remaining when the damage of [Arrow Vulcan] is being calculated
Formula
function CommonFun.calcDamage_11203(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local AttrEffect = targetUser:GetProperty("AttrEffect")
local bits = CommonFun.getBits(AttrEffect)
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local RuneDamage = 1
local BaseLvDamage = 0
if skillID == 1364_ASSASSIN_CROSS:ARROW_FLURRY or skillID == 1414_ASSASSIN_CROSS:INSTRUMENT_ATTACK then
local Num1 = srcUser:GetRunePoint(102015_AESIR_MUSICAL_INSTRUMENT_ATTACK_DMG_8)
local Num2 = srcUser:GetRunePoint(112007_AESIR_SLINGING_ARROW_DMG_8)
RuneDamage = 1 + (Num1 + Num2) * 0.08
local IBaseLv = srcUser.BaseLv
if srcUser:HasBuffID(42140_RESONATOR_:MAX_STACK_0) then
BaseLvDamage = IBaseLv * 15
end
if srcUser:HasBuffID(42150_THORNED_ROSE_:MAX_STACK_0) then
BaseLvDamage = IBaseLv * 15
end
end
local AtkSp = 0
local GemDam = 1
if skillID == 1373_ASSASSIN_CROSS:ARROW_VULCAN or skillID == 1423_ASSASSIN_CROSS:ARROW_VULCAN then
local Num3 = srcUser:GetRunePoint(102026_AESIR_ARROW_VULCAN_DMG_6)
local Num4 = srcUser:GetRunePoint(102027_AESIR_ATK_1_FOR_EVERY_10_SP_REMAINING_WHEN_THE_DAMAGE_OF_ARROW_VULCAN_IS_BEING_CALCULATED)
local Sp = srcUser:GetProperty("Sp")
RuneDamage = 1 + Num3 * 0.06
AtkSp = math.floor(Sp / 10) * Num4
local skilllv_1 = srcUser:GetLernedSkillLevel(1388_ASSASSIN_CROSS:PERFORMANCE_CLASS)
local skilllv_2 = srcUser:GetLernedSkillLevel(1437_ASSASSIN_CROSS:PERFORMANCE_CLASS)
local GemValue1 = srcUser:GetGemValue(102061_ARCANE_ARROW_VULCAN_DMG_PERCENTAGE)
local GemValue2 = srcUser:GetGemValue(112061_ARCANE_ARROW_VULCAN_DMG_PERCENTAGE)
GemDam = (1 + GemValue1 / 100000 + GemValue2 / 100000) * (1 + 0.1 * (skilllv_1 + skilllv_2))
end
local BaseAtk = Dex * 2 + math.floor(Dex * Dex / 100) + math.floor(Str / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk + AtkSp) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage * GemDam + BaseLvDamage
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 41592,
"BuffName": "Meteor Whip",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "HasBuff",
"buffid": [
90002103
]
},
"BuffEffect": {
"id": [
41593
],
"type": "AddBuff"
}
}
Self
{
"id": 41593,
"BuffDesc": "Atk +5%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Meteor Whip",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AtkPer": 0.05
}
}
Self
{
"id": 42261,
"BuffName": "Wishing Star of Illusion",
"BuffRate": {
"Odds": {
"type": 4450
}
},
"BuffEffect": {
"id": [
42264
],
"type": "AddBuff"
}
}
Self
{
"id": 42264,
"BuffDesc": "Atk +5%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Wishing Star of Illusion",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AtkPer": 0.05
}
}
Formula
{
"CD": 1.5,
"id": 1373020,
"Buff": {
"self": [
41592,
42261
]
},
"Cost": 1,
"Desc": [
{
"id": 1373000,
"params": [
1600
]
}
],
"Icon": "skill_1373001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 11203,
"damChangePer": 16
}
],
"DescId": "##171028",
"NameZh": "##169189",
"SE_hit": "Skill/ArrowVulcan_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 5
},
"DelayCD": 1.5,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"self": [
41592,
42261
]
},
"RollType": 1,
"AttackAct": [
"use_skill3"
],
"Attack_EP": 0,
"Lead_Type": {
"CCT": 0,
"FCT": 3.5,
"type": 2
},
"PeakLevel": 10,
"SE_attack": "Skill/EleVortexnew_attack",
"SkillCost": {
"sp": 56
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 5,
"PreCondition": [
{
"type": 2,
"itemtype": 270
}
],
"StrengthenCost": [
{
"num": 2,
"type": 1
}
]
}