
Ashen Curse
Lvl: 1
Buff
Range: 6
Targets a marked player, reducing their Atk significantly and inflicting continuous damage. Walking into holy fire removes this effect.
Enemy 4630
function CommonFun.calcBuff_4630(srcUser, targetUser, a, b, c, d, lv)
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MaxHp = targetUser:GetProperty("MaxHp")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local srcAtkElement = c
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
return 0
end
local elementInc = srcUser:GetProperty(CommonFun.NatureProps[targetDefElement][1])
local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
local elementThrough = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][4])
local elementResistance = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][5])
if 0 <= elementRed then
elementRed = elementRed * math.max(1 - elementThrough, 0)
end
if 0 <= elementAtk then
elementAtk = elementAtk * math.max(1 - elementResistance, 0)
end
local elementparam = (1 + elementInc) * ElementRate
local elementparam2 = 1 + elementAtk - elementRed
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
local ele = elementparam * elementparam2
if targetDefElement == nil or ElementRate == nil or elementInc == nil or elementRed == nil or elementAtk == nil then
ele = 1
end
local MAtkFinal = b * CommonFun.ShapeCorrection(srcUser, targetUser) * ele * raceparam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + MaxHp * a
if targetUser:GetNpcID() == 280931_BOVINE_OF_EARTH then
A = MaxHp * 0.1
end
return -A
end
Enemy
{
"id": 162840,
"BuffDesc": "Ashen Curse: Atk reduced by 90% and receiving continuous damage. Can be cleansed by holy flames.",
"BuffIcon": "ashcurse",
"BuffName": "Ashen Curse",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0
},
"IconType": 2,
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": -0.9,
"MDamIncrease": -0.9
},
"BuffStateID": 162840
}
Enemy
{
"id": 162841,
"BuffName": "Ashen Curse",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 0.05,
"b": 8000,
"c": 4,
"type": 4630
},
"type": "HSPChange"
},
"BuffStateID": 162840
}
Formula
{
"id": 72660001,
"Buff": {
"enemy": [
162840,
162841
]
},
"Cost": 0,
"Desc": [
{
"id": 72660001
}
],
"Icon": "skill_10026001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"DescId": "##171918",
"NameZh": "##159843",
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
162840,
162841
]
},
"AttackAct": [
"use_skill2"
],
"Attack_EP": 3,
"SkillType": "Buff",
"Target_EP": 3,
"Launch_Range": 6
}