
Blood Brand
Lvl: 10
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 30
Range: 8
Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 50% reduced Move SPD and are unable to enter Hiding state for 30s. Only one enemy can be marked at a time.
Lvl: 9
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 28
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 45% reduced Move SPD and are unable to enter Hiding state for 28s. Only one enemy can be marked at a time.
Lvl: 8
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 26
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 40% reduced Move SPD and are unable to enter Hiding state for 26s. Only one enemy can be marked at a time.
Lvl: 7
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 24
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 35% reduced Move SPD and are unable to enter Hiding state for 24s. Only one enemy can be marked at a time.
Lvl: 6
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 22
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 30% reduced Move SPD and are unable to enter Hiding state for 22s. Only one enemy can be marked at a time.
Lvl: 5
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 20
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 25% reduced Move SPD and are unable to enter Hiding state for 20s. Only one enemy can be marked at a time.
Lvl: 4
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 18
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 20% reduced Move SPD and are unable to enter Hiding state for 18s. Only one enemy can be marked at a time.
Lvl: 3
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 16
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 15% reduced Move SPD and are unable to enter Hiding state for 16s. Only one enemy can be marked at a time.
Lvl: 2
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 14
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 10% reduced Move SPD and are unable to enter Hiding state for 14s. Only one enemy can be marked at a time.
Lvl: 1
Buff
CD: 10 sec
Skill Delay: 1 sec
SP: 12
Range: 8
• Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 5% reduced Move SPD and are unable to enter Hiding state for 12s. Only one enemy can be marked at a time.
Enemy 5020
function CommonFun.calcBuff_5020(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Value = srcUser:GetGemValue(c)
local A = lv * a + b + Value / 100000
return A
end
Enemy
{
"id": 133650,
"BuffDesc": "Decrease moving speed",
"BuffIcon": "skillbuff_2220001",
"BuffName": "Bloody Stigma",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"Condition": {
"type": "Distance",
"distance": 99
},
"BuffEffect": {
"type": "TrackTarget",
"DefPer": {
"a": 0,
"b": 0,
"c": 173132,
"type": 5020
},
"MoveSpdPer": {
"a": -0.05,
"b": 0,
"type": 1
},
"AttrEffect2": [
21
]
},
"BuffStateID": 133650
}
Enemy
{
"id": 133651,
"BuffName": "Blood Brand (Apply Bounty)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 57250,
"type": 5040
}
},
"BuffEffect": {
"id": [
133770,
133800,
133773,
133801
],
"type": "AddBuff"
}
}
Enemy
{
"id": 133770,
"BuffDesc": "Wanted mark",
"BuffIcon": "skillbuff_2244001",
"BuffName": "Bounty",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "HuntReward",
"KillBuffs": [
133771,
133772
]
},
"BuffStateID": 133770
}
Enemy
{
"id": 133773,
"BuffDesc": "DMG received increases and DMG dealt drops",
"BuffIcon": "skillbuff_2244001",
"BuffName": "Bounty (Rune)",
"BuffRate": {
"Odds": {
"a": 173081,
"type": 5000
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 173082,
"type": 5020
},
"ResultDamRes": {
"a": 0,
"b": 0,
"c": 173081,
"type": 5020
}
}
}
Enemy
{
"id": 133800,
"BuffName": "Bounty Debuff",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 2266,
"b": -0.03,
"c": 0,
"type": 8
},
"MDamReduc": {
"a": 2266,
"b": -0.03,
"c": 0,
"type": 8
}
}
}
Enemy
{
"id": 133801,
"BuffName": "12964",
"BuffRate": {
"Odds": {
"a": 90004664,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"1": false,
"type": "AttrChange",
"DefPer": -0.15
}
}
Formula
{
"CD": 10,
"id": 2220010,
"Buff": {
"enemy": [
133650,
133651
]
},
"Cost": 1,
"Desc": [
{
"id": 2220000,
"params": [
50,
30
]
}
],
"Icon": "skill_2220001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"DescId": "##1138163",
"NameZh": "##1112965",
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
133650,
133651
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 2,
"SE_attack": "Skill/skil_gunner_19",
"SkillCost": {
"sp": 30
},
"SkillType": "Buff",
"Target_EP": 3,
"E_Attack_On": 1,
"Launch_Range": 8
}