
Chain Combo
Lvl: 5
Attack
Physical
Skill Delay: 1.1 sec
SP: 26
Range: 1.5
The skill must be casted after [Triple Attack]. It deals 720% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 4
Attack
Physical
Skill Delay: 1.2 sec
SP: 21
Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 640% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 3
Attack
Physical
Skill Delay: 1.3 sec
SP: 17
Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 560% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 2
Attack
Physical
Skill Delay: 1.4 sec
SP: 14
Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 480% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 1
Attack
Physical
Skill Delay: 1.5 sec
SP: 10
Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 400% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Aesir
• Chain Combo - Empower [Chain Combo] Dmg +5%
Formula
function CommonFun.calcDamage_12205(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Vit = srcUser:GetProperty("Vit")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Num1 = srcUser:GetRunePoint(120230_AESIR_CHAIN_COMBO_DMG_5)
local RuneDamage = 1 + Num1 * 0.05
local VitDamage = Vit / 150
if VitDamage <= 0 then
VitDamage = 0
end
local Fifth = 1
if srcUser:HasBuffID(90004584_TACARO_1_T5_:MAX_STACK_0) then
Fifth = Fifth + 0.15
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + VitDamage) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage * Fifth
if A <= 1 then
return 1
end
if srcUser:HasBuffID(24910_FIST_:MAX_STACK_0) then
return A * 1.1
end
return A
end
Self
{
"id": 100610,
"BuffName": "Chain Combo",
"BuffRate": {
"Odds": 100
}
}
Formula
{
"id": 304005,
"Buff": {
"self": [
100610
]
},
"Cost": 1,
"Desc": [
{
"id": 304000,
"params": [
720
]
}
],
"Icon": "skill_304001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 12205,
"damChangePer": 7.2
}
],
"DescId": "##170766",
"NameZh": "##158671",
"SE_hit": "Common/rod_hit",
"DamTime": {
"type": 1,
"value": 5
},
"DelayCD": 1.1,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
100610
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SE_attack": "Skill/RagingQuadrupleBlow",
"SkillCost": {
"sp": 26,
"costtype": 3
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 1.5,
"PreCondition": {
"ProType": 3
}
}