
Comet Trap
Lvl: 10
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1560%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 9
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1480%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 8
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1400%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 7
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1320%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 6
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1240%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 5
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1160%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 4
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1080%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 3
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1000%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 2
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x920%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Lvl: 1
TrapSkill
Magic
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
• Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x840%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.
Formula
function CommonFun.calcDamage_18(srcUser, targetUser, params, damageParam, logger)
local Str1 = srcUser:GetProperty("Str")
local Num1 = srcUser:GetRunePoint(62080_AESIR_INCREASE_AUTO_ATTACK_BY_20_WHEN_USING_NORMAL_ATTACKS_ATK_QUALITY_FROM_STR_1)
local RuneDamage = Num1 * 0.01 + 1
local Str = Str1 * RuneDamage
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local NormalAtk = srcUser:GetProperty("NormalAtk")
NormalAtk = NormalAtk + 5 * Str
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local WeaponType = srcUser:GetEquipedWeaponType()
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str1 * 2 + math.floor(Str1 * Str1 / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local BaseAtk1 = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk + NormalAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skilllv_1 = srcUser:GetLernedSkillLevel(179_KNIGHT:DOUBLE_ATTACK)
if WeaponType == 250 and CommonFun.IsInRate(skilllv_1 * 5, srcUser:GetRandom()) then
return A * 2, CommonFun.DamageType.ErLianJi
end
if A <= 1 then
return 1
end
return A
end
Formula
{
"CD": 1.5,
"id": 4007010,
"Cost": 1,
"Desc": [
{
"id": 4007000,
"params": [
1560
]
}
],
"Icon": "skill_4007001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"DescId": "##172095",
"NameZh": "##147341",
"SE_hit": "Skill/Hunter_huixingxianjin",
"DelayCD": 1.5,
"Fire_EP": 6,
"SE_cast": "Common/Magic_cast",
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"SE_attack": "Skill/skill_magic_comettrap_attack",
"SkillCost": {
"sp": 80
},
"SkillType": "TrapSkill",
"Target_EP": 3,
"DamageType": 2,
"Logic_Param": {
"hit": 1,
"npcid": 806611,
"range": 1,
"skillid": 4014010,
"duration": 30,
"isNpcTrap": 1,
"max_count": 2,
"no_select": 1,
"isTimeTrap": 1,
"suspend_can_immune": 1
},
"Launch_Range": 5,
"ExtraMaxLevel": 1
}