
Demon King's Reflection
Lvl: 10
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 150
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1600% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 9
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 140
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1500% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 8
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 130
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1400% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 7
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 120
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1300% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 6
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 110
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1200% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 5
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 100
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1100% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 4
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 90
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*1000% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 3
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 80
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*900% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 2
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 70
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*800% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Lvl: 1
Buff
CD: 15 sec
Skill Delay: 1 sec
SP: 60
Range: 7
Cast Time: 4
Fixed Cast Time: 0.5
• Summons Demon's Reflections of enemies in the target area to attack them. The reflections inherit Morroc's stats, and attack once every 2s, dealing M.ATK*700% as Dark M.DMG, inflicting one stack of [Demon King's Wrath], and removing one buff from the target. They attack 5 times.
Enemy 8930
function CommonFun.calcBuff_8930(srcUser, targetUser, a, b, c, d, lv)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MaxHp = targetUser:GetProperty("MaxHp")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local GemValue = srcUser:GetGemValue(216151_REFLECTIONS_OF_DEMON_KING_S_REFLECTION_INHERIT_PERCENTAGE_OF_THE_TARGET_S_M_ATK_M_PIERCE_AND_M_DMG_IN_ADDITION_DOESN_T_WORK_ON_MONSTERS) / 100000
if targetUser:GetNpcID() ~= 0 then
GemValue = 0
end
local MRefine = srcUser:GetProperty("MRefine")
local MDamSpike1 = targetUser:GetProperty("MDamSpike_MPEN") * GemValue
MAtk = MAtk + targetUser:GetProperty("MAtk") * GemValue
MDamIncrease = MDamIncrease + targetUser:GetProperty("MDamIncrease") * GemValue
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
local mapid, maptype = srcUser:GetMapInfo()
if maptype == PVP_MAPS then
local B = raceRed - raceInc
B = B < -1 and -1 or 1 < B and 1 or B
B = math.floor(B * 1000) / 1000
B = B + 0.3 * (1 - math.sin(B * 3.14 / 2))
raceparam = 1 - B
end
if raceparam <= 0.1 then
raceparam = 0.1
end
local srcAtkElement = 7
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
if (srcUser:HasBuffID(69650_8608_:MAX_STACK_0) or srcUser:HasBuffID(71090_10658_:MAX_STACK_0)) and 1 < ElementRate then
ElementRate = ElementRate * 1.1
end
if targetUser:HasBuffID(49130_DIVINE_HYMN_CARVER_:MAX_STACK_0) then
ElementRate = math.min(ElementRate, 1)
end
if srcUser:HasBuffID(49210_7892_:MAX_STACK_0) then
ElementRate = ElementRate + 0.15
end
if srcUser:HasBuffID(77480_48193_VICTORY_SWALLOW_1_:MAX_STACK_0) then
ElementRate = ElementRate + 0.1
end
if srcUser:HasBuffID(139351_1225_:MAX_STACK_0) then
local MoroccField = srcUser:GetProperty("DarkJudgePer")
ElementRate = ElementRate + MoroccField
end
if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
return 0
end
local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
local elementThrough = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][4])
local elementResistance = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][5])
if 0 <= elementRed then
elementRed = elementRed * math.max(1 - elementThrough, 0)
end
if 0 <= elementAtk then
elementAtk = elementAtk * math.max(1 - elementResistance, 0)
end
local elementparam = ElementRate
local elementparam2 = 1 + elementAtk - elementRed
local mapid, maptype = srcUser:GetMapInfo()
if maptype == PVP_MAPS then
local B = elementRed - elementAtk
B = B < -1 and -1 or 1 < B and 1 or B
B = math.floor(B * 1000) / 1000
B = B + 0.3 * (1 - math.sin(B * 3.14 / 2))
elementparam2 = 1 - B
end
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
local ele = elementparam * elementparam2
if targetDefElement == nil or ElementRate == nil or elementRed == nil or elementAtk == nil then
ele = 1
end
local skilllv_1 = srcUser:GetLernedSkillLevel(2953_MERCHANT:DEMON_KING_S_REFLECTION)
local NpcParam = CommonFun.NpcParam(srcUser, targetUser, params, damageParam, logger)
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * ele * raceparam * NpcParam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = -((MAtkFinal * MDefReduc * (1 - MDamReduc2 + MDamSpike1) + MRefine) * (skilllv_1 * 1 + 6) * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2))
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Enemy
{
"id": 139300,
"BuffName": "Demon King's Taunt",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 8920
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"LayerBuff": [
[
139304
]
],
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": 0,
"end_extra_buff": [
139308,
139303,
139490
]
}
}
Enemy
{
"id": 139320,
"BuffDesc": "Targeted by the reflection",
"BuffIcon": "skillbuff_2953001",
"BuffName": "Demon's Reflection",
"BuffRate": {
"Odds": 100
},
"IconType": 2,
"BuffEffect": {
"id": [
139321,
139309,
139322
],
"type": "AddBuff"
}
}
Enemy
{
"id": 139430,
"BuffName": "Torturing Ritual",
"BuffRate": {
"Odds": {
"type": 8980
}
},
"BuffEffect": {
"id": [
139431,
139432,
139433,
139434
],
"Odds": 100,
"type": "AddBuff",
"random": 1
}
}
Enemy
{
"id": 139471,
"BuffName": "1225",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 9000
}
},
"BuffEffect": {
"type": "AddBuff",
"layer": [
{
"id": 139301,
"layer": 2
}
]
}
}
Enemy
{
"id": 139321,
"BuffName": "Demon's Reflection",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"type": 8930
},
"type": "HSPChange"
},
"BuffStateID": 139320
}
Enemy
{
"id": 139322,
"BuffName": "Demon's Reflection",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"num": 1,
"type": "Disperse",
"value": "GainBuff"
}
}
Enemy
{
"id": 139436,
"BuffName": "Torturing Ritual",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "HasBuff",
"buffid": [
139301
],
"delWhenInvalid": 1
},
"BuffEffect": {
"id": [
139430
],
"type": "AddBuff"
}
}
Enemy
{
"id": 139431,
"BuffDesc": "Silence: disable all skills except auto attacks",
"BuffIcon": "skillbuff_231001",
"BuffName": "Silence Effect [Silence]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 100
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"NoSkill": 1,
"StateEffect": "10_Silence"
},
"BuffStateID": 96040
}
Enemy
{
"id": 139432,
"BuffDesc": "Curse: Decrease Atk, Move Speed, Luck",
"BuffIcon": "skillbuff_1614001",
"BuffName": "Curse Effect [Curse]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 180
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"AtkPer": -0.25,
"MoveSpdPer": -0.5,
"StateEffect": "11_Curse"
}
}
Enemy
{
"id": 139433,
"BuffDesc": "Darkness: Decrease Hit & Flee",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Darkness Effect [Darkness]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark"
}
}
Enemy
{
"id": 139434,
"BuffDesc": "Fear: free of control",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Fearing Effect [Fear]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 170
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Flee": -20,
"type": "StatusChange",
"FearRun": 1,
"NoSkill": 1,
"NoAttack": 1,
"StateEffect": "8_Fear"
}
}
Enemy
{
"id": 139435,
"BuffName": "Torturing Ritual",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "HasBuff",
"buffid": [
139300
],
"delWhenInvalid": 1
},
"BuffEffect": {
"id": [
139430
],
"type": "AddBuff"
}
}
Enemy
{
"id": 139301,
"BuffName": "1225",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 8920
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"LayerBuff": [
[
139305
]
],
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": 0,
"end_extra_buff": [
139308,
139303,
139470,
139490
]
}
}
Enemy
{
"id": 139309,
"BuffName": "1225",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
139300,
139301,
139435,
139436,
139471
],
"Odds": 100,
"type": "AddBuff"
}
}
Formula
{
"CD": 15,
"id": 2953010,
"Buff": {
"enemy": [
139320
]
},
"Cost": 1,
"Desc": [
{
"id": 2953000,
"params": [
1600
]
}
],
"Icon": "skill_2953001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"DescId": "##42531620",
"NameZh": "##42531526",
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
139320
]
},
"AttackAct": [
"use_skill4"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0.5,
"FCT": 4,
"type": 2
},
"SE_attack": "Skill/sfx_skill_mengluoke_army_attack_01",
"SkillCost": {
"sp": 150
},
"SkillType": "Buff",
"Target_EP": 3,
"DamageType": 4,
"Logic_Param": {
"loop": false,
"count": 1,
"range": 3,
"effect": "sfx_morocc_emdy_ground_prf,LowRange_B2",
"interval": 1,
"no_select": 1,
"team_range": 3,
"isCountTrap": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 7,
"FashionAttackAct": "use_skill3_staff"
}