
Detonator
Lvl: 8
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
Ignite all traps that have been laid, the damage caused by ignited traps will increase by 80%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 1 meters. Player also can tap the tarp to ignite it.
Lvl: 7
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 70%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.8 meters. Player also can tap the tarp to ignite it.
Lvl: 6
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 60%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.6 meters. Player also can tap the tarp to ignite it.
Lvl: 5
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 50%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.4 meters. Player also can tap the tarp to ignite it.
Lvl: 4
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 40%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.2 meters. Player also can tap the tarp to ignite it.
Lvl: 3
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Detonates all placed traps, increasing their damage dealt by 30%. Could also tap to detonate traps.
Lvl: 2
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Detonates all placed traps, increasing their damage dealt by 20%. Could also tap to detonate traps.
Lvl: 1
TriggerTrap
Skill Delay: 2 sec
SP: 20
Range: 20
• Detonates all placed traps, increasing their damage dealt by 10%. Could also tap to detonate traps.
Aesir
• Detonator I Damage traps placed when [Detonator] is on won't be triggered by Monster. To trigger those traps, the caster must tap on them or wait till Detonator ends.
• Detonator II When [Detonator] is trapped, traps deal +10% damage
• Detonator III When [Detonator] is trapped, traps deal +5% damage
Self
{
"id": 90130,
"BuffName": "Detonator",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AttrEffect": [
15
]
}
}
Self
{
"id": 90135,
"BuffName": "Detonator",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AffactSkill",
"range": 1,
"skillID": [
139,
201,
202
]
}
}
Formula
{
"id": 125008,
"Buff": {
"self": [
90130,
90135
]
},
"Cost": 1,
"Desc": [
{
"id": 125001,
"params": [
80,
1
]
}
],
"Icon": "skill_125001",
"Camps": "Friend",
"Level": 8,
"Logic": "SkillSelfRange",
"DescId": "##171057",
"NameZh": "##169476",
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
90130,
90135
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 1,
"PeakLevel": 5,
"SE_attack": "Skill/skill_weapon_detonate_attack",
"SkillCost": {
"sp": 20
},
"SkillType": "TriggerTrap",
"Target_EP": 3,
"Logic_Param": {
"range": 20,
"rune1": 42030,
"rune1_buff": 44000090
},
"Launch_Range": 20,
"AutoCondition": [
{
"type": 2
}
],
"AutoCondition_Groove": 1
}