
Diamond Dust
Lvl: 20
Attack
Magic
Skill Delay: 2 sec
SP: 174
Range: 6
Cast Time: 5.8
Fixed Cast Time: 0.6
Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1920% of magic ATK with a 60% chance of freezing all the enemy units for 2.5 seconds
Lvl: 19
Attack
Magic
Skill Delay: 2 sec
SP: 168
Range: 6
Cast Time: 5.6
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1840% of magic ATK with a 58% chance of freezing all the enemy units for 2.5 seconds
Lvl: 18
Attack
Magic
Skill Delay: 2 sec
SP: 162
Range: 6
Cast Time: 5.4
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1760% of magic ATK with a 56% chance of freezing all the enemy units for 2.5 seconds
Lvl: 17
Attack
Magic
Skill Delay: 2 sec
SP: 156
Range: 6
Cast Time: 5.2
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1680% of magic ATK with a 54% chance of freezing all the enemy units for 2.5 seconds
Lvl: 16
Attack
Magic
Skill Delay: 2 sec
SP: 150
Range: 6
Cast Time: 5
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1600% of magic ATK with a 52% chance of freezing all the enemy units for 2.5 seconds
Lvl: 15
Attack
Magic
Skill Delay: 2 sec
SP: 144
Range: 6
Cast Time: 4.8
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1520% of magic ATK with a 50% chance of freezing all the enemy units for 2.5 seconds
Lvl: 14
Attack
Magic
Skill Delay: 2 sec
SP: 138
Range: 6
Cast Time: 4.6
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1440% of magic ATK with a 48% chance of freezing all the enemy units for 2.5 seconds
Lvl: 13
Attack
Magic
Skill Delay: 2 sec
SP: 132
Range: 6
Cast Time: 4.4
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1360% of magic ATK with a 46% chance of freezing all the enemy units for 2.5 seconds
Lvl: 12
Attack
Magic
Skill Delay: 2 sec
SP: 126
Range: 6
Cast Time: 4.2
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1280% of magic ATK with a 44% chance of freezing all the enemy units for 2.5 seconds
Lvl: 11
Attack
Magic
Skill Delay: 2 sec
SP: 120
Range: 6
Cast Time: 4
Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1200% of magic ATK with a 42% chance of freezing all the enemy units for 2.5 seconds
Lvl: 10
Attack
Magic
Skill Delay: 2 sec
SP: 114
Range: 6
Cast Time: 3.8
Fixed Cast Time: 0.62
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1120% of magic ATK with a 40% chance of freezing all the enemy units for 2.5 seconds
Lvl: 9
Attack
Magic
Skill Delay: 2 sec
SP: 108
Range: 6
Cast Time: 3.6
Fixed Cast Time: 0.64
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1040% of magic ATK with a 38% chance of freezing all the enemy units for 2.5 seconds
Lvl: 8
Attack
Magic
Skill Delay: 2 sec
SP: 102
Range: 6
Cast Time: 3.4
Fixed Cast Time: 0.66
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 960% of magic ATK with a 36% chance of freezing all the enemy units for 2.5 seconds
Lvl: 7
Attack
Magic
Skill Delay: 2 sec
SP: 96
Range: 6
Cast Time: 3.2
Fixed Cast Time: 0.68
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 880% of magic ATK with a 34% chance of freezing all the enemy units for 2.5 seconds
Lvl: 6
Attack
Magic
Skill Delay: 2 sec
SP: 90
Range: 6
Cast Time: 3
Fixed Cast Time: 0.7
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 800% of magic ATK with a 32% chance of freezing all the enemy units for 2.5 seconds
Lvl: 5
Attack
Magic
Skill Delay: 2 sec
SP: 84
Range: 6
Cast Time: 2.8
Fixed Cast Time: 0.72
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 720% of magic ATK with a 30% chance of freezing all the enemy units for 2.5 seconds
Lvl: 4
Attack
Magic
Skill Delay: 2 sec
SP: 78
Range: 6
Cast Time: 2.6
Fixed Cast Time: 0.74
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 640% of magic ATK with a 28% chance of freezing all the enemy units for 2.5 seconds
Lvl: 3
Attack
Magic
Skill Delay: 2 sec
SP: 72
Range: 6
Cast Time: 2.4
Fixed Cast Time: 0.76
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 560% of magic ATK with a 26% chance of freezing all the enemy units for 2.5 seconds
Lvl: 2
Attack
Magic
Skill Delay: 2 sec
SP: 66
Range: 6
Cast Time: 2.2
Fixed Cast Time: 0.78
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 480% of magic ATK with a 24% chance of freezing all the enemy units for 2.5 seconds
Lvl: 1
Attack
Magic
Skill Delay: 2 sec
SP: 60
Range: 6
Cast Time: 2
Fixed Cast Time: 0.8
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 400% of magic ATK with a 22% chance of freezing all the enemy units for 2.5 seconds
Aesir
• Diamond Dust - Mastery [Diamond Dust] Cast Delay -0.25 sec
• Diamond Dust - Empower [Diamond Dust] Dmg +8%
Formula
function CommonFun.calcDamage_8202(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local skilllv_ele = srcUser:GetLernedSkillLevel(1333_ASSASSIN:SUMMON_ELEMENTAL)
local ElementNpc = srcUser:getCurElementElfID()
if skillID == 1330_ASSASSIN:EARTH_GRAVE and ElementNpc == 580030 then
A = A * (1 + skilllv_ele * 0.03)
end
if skillID == 1328_ASSASSIN:DIAMOND_DUST then
local Num_xc = srcUser:GetRunePoint(82031_AESIR_DIAMOND_DUST_DMG_8)
local GemValue1 = srcUser:GetGemValue(82022_DIAMOND_STARDUST_DMG_PERCENTAGE)
local GemValue2 = srcUser:GetGemValue(82052_DIAMOND_STARDUST_DMG_PERCENTAGE)
local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
A = A * (1 + Num_xc * 0.08) * GemDam
if ElementNpc == 580020 then
A = A * (1 + skilllv_ele * 0.01)
end
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local Ring1 = srcUser:GetEquipedID(7_WEAPON)
if Ring1 == 63433_SPELL_BOOK_OF_ICE_1 or Ring1 == 163433_MAGIC_BOOK_OF_ICE_2 then
A = A * (RefineLv * 0.02 + 1)
end
if Ring1 == 63444_FROST_BOOK_1 or Ring1 == 163444_FROST_BOOK_2 then
A = A * (RefineLv * 0.02 + 1)
end
end
if skillID == 1305_ASSASSIN:EARTHQUAKE then
local Num_dz = srcUser:GetRunePoint(82002_AESIR_EARTH_SPIKE_DMG_10)
A = A * (1 + Num_dz * 0.1)
end
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 118310,
"BuffName": "Diamond Dust [Freezing]",
"BuffRate": {
"Odds": {
"a": 1,
"b": -1,
"type": 5220
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"Freeze": 1,
"DefAttr": 3,
"AttrEffect": [
3,
4
],
"StateEffect": "5_Freeze",
"NoEffectMove": 3,
"end_extra_buff": [
90004546
],
"atk_def_priority": 1
},
"BuffStateID": 85070
}
Enemy
{
"id": 118311,
"BuffName": "Diamond Stardust [Freeze] (Forced)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 1,
"type": 5220
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"Freeze": 1,
"DefAttr": 3,
"AttrEffect": [
3,
4
],
"StateEffect": "5_Freeze",
"NoEffectMove": 3,
"force_status": 1,
"end_extra_buff": [
90004546
],
"atk_def_priority": 1
},
"BuffStateID": 85070
}
Enemy
{
"id": 90004545,
"BuffDesc": "Magic Reduc. down",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "12985",
"BuffRate": {
"Odds": {
"a": 90004544,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MDamReduc": -0.1
}
}

Ice Breaking
Enemy
{
"id": 90004546,
"BuffName": "12985",
"BuffRate": {
"Odds": {
"a": 90004544,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffEffect": {
"id": 74540001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
}
}
Formula
{
"id": 1328020,
"Buff": {
"enemy": [
118310,
118311,
90004545
]
},
"Cost": 1,
"Desc": [
{
"id": 1328000,
"params": [
1920,
60
]
}
],
"Icon": "skill_1328001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 8202,
"damChangePer": 19.2,
"elementparam": 3
}
],
"DescId": "##170977",
"NameZh": "##169934",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"enemy": [
118310,
118311,
90004545
]
},
"RollType": 2,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.6,
"FCT": 5.8,
"type": 2
},
"SE_attack": "Skill/DragonBreath_hit",
"SkillCost": {
"sp": 174
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 2,
"Logic_Param": {
"loop": false,
"count": 1,
"range": 3,
"effect": "Diamond_buff,LowRange_B2",
"interval": 1,
"no_select": 1,
"range_num": 10,
"isCountTrap": 1
},
"Launch_Range": 6
}