
Dragon Breath
Lvl: 10
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 42
Range: 6
Cast Time: 2
Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1160% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 100% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 9
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 40
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1110% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 90% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 8
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 38
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1060% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 80% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 7
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 36
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1010% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 70% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 6
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 34
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 960% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 60% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 5
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 32
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 910% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 50% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 4
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 30
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 860% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 40% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 3
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 28
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 810% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 30% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 2
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 26
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 760% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 20% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Lvl: 1
Attack
Physical
CD: 1 sec
Skill Delay: 1 sec
SP: 24
Range: 6
Cast Time: 2
• Order the dragon to breathe fire, dealing (Atk + M.Atk) * 710% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 10% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Aesir
• Dragon Breath - Enhance [Dragon Breath] & [Dragon’s Water Breath] Dmg +6%
Formula
function CommonFun.calcDamage_1401(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local Vit = srcUser:GetProperty("Vit")
local VitRatio = 1 + Vit / 1000
local HpFire = 1
if srcUser:HasBuffID(80220_HP_ALIGHT_:MAX_STACK_0) or srcUser:HasBuffID(80223_HP_ALIGHT_PEAK_:MAX_STACK_0) then
HpFire = 1.2
end
local skilllv_1 = srcUser:GetLernedSkillLevel(1260_ASSASSIN:DRAGON_TRAINING)
local Ride = 1
if srcUser:HasEquipFeature(1) then
Ride = 1 + skilllv_1 * 0.05
end
local Dragon = 1
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.01
end
local Dragon1 = 0
if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) and 15 <= RefineLv7 then
Dragon1 = 1
end
if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.01
end
if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) and 15 <= RefineLv7 then
Dragon1 = 2
end
local Numxp = srcUser:GetRunePoint(14020_AESIR_DRAGON_BREATH_DRAGON_S_WATER_BREATH_DMG_6)
local RuneDamage = 1 + Numxp * 0.06
local card = 1
if srcUser:HasBuffID(52580_FIRE_ELF_CARD_:MAX_STACK_0) then
card = 1.1
end
local GemValue = srcUser:GetGemValue(11001_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local Sign = 1
local Num1 = targetUser:GetBuffLayer(117660_DEEP_CUT_:MAX_STACK_5)
local fromid = targetUser:GetBuffFromID(117660_DEEP_CUT_:MAX_STACK_5)
local guid = srcUser:GetGuid()
local skilllv_1 = srcUser:GetLernedSkillLevel(1267_ASSASSIN:DEEP_CUT)
skilllv_1 = math.min(skilllv_1, 5)
local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
if fromid == guid and srcUser:HasBuffID(20110130_DRAGON_BREATH_TRIGGERS_DEEP_CUT_:MAX_STACK_0) then
Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
end
local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 3008_BLACKSMITH:MAGIC_DRAGON_BREATH or skillID == 3015_BLACKSMITH:MAGIC_DRAGON_BREATH then
local skilllv_hlx = srcUser:GetLernedSkillLevel(1261_ASSASSIN:DRAGON_BREATH)
local skilllv_slx = srcUser:GetLernedSkillLevel(1272_ASSASSIN:DRAGON_S_WATER_BREATH)
local damChangePer_hlx = skilllv_hlx * 0.5 + 6.6
local damChangePer_slx = skilllv_slx * 0.5 + 6.6
local hlx = damageParam.hlx
local slx = damageParam.slx
local Dam_hlx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_hlx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
local Dam_slx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_slx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
if skilllv_hlx < 1 then
Dam_hlx = 0
end
if skilllv_slx < 1 then
Dam_slx = 0
end
local skilllv_ml = srcUser:GetLernedSkillLevel(3008_BLACKSMITH:MAGIC_DRAGON_BREATH)
local GemValue_lx = srcUser:GetGemValue(11161_MAGIC_DRAGON_BREATH_ADDITIONALLY_CAUSES_DARK_PHY_DMG_OF_DRAGON_BREATH_PERCENTAGE)
local Dam_alx = 0
if 0 < GemValue_lx and hlx == 0 and slx == 0 then
Dam_alx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_hlx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
end
A = (Dam_hlx * hlx + Dam_slx * slx) * (skilllv_ml * 0.06 + 0.2) + Dam_alx * GemValue_lx / 100000
end
local StateEffect = targetUser:GetProperty("StateEffect")
local bits = CommonFun.getBits(StateEffect)
local GemState = srcUser:GetGemValue(11002_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DEAL_AN_EXTRA_PERCENTAGE_DMG_TO_TARGETS_UNDER_FREEZING_AND_BURN_STATUS)
local skilllv_ha = srcUser:GetLernedSkillLevel(3005_BLACKSMITH:DARK_KNIGHT)
if bits[CommonFun.StateEffect.Burn] == 1 or bits[CommonFun.StateEffect.Freeze] == 1 then
A = A * (1 + GemState / 100000)
end
if bits[CommonFun.StateEffect.Dark] == 1 then
A = A * (1 + skilllv_ha * 0.04)
end
local enemy = srcUser:IsEnemy(targetUser)
if enemy == false then
return 0, CommonFun.DamageType.None
end
if A <= 1 then
return 1
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Self
{
"id": 41201,
"BuffDesc": "Dmg Reduc. and Magic Reduc. +5%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Lance of Dragon Tamer [1]",
"BuffRate": {
"Odds": {
"type": 3490
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": 0.05,
"MDamReduc": 0.05
}
}
Self
{
"id": 41741,
"BuffDesc": "Dmg Reduc. and Magic Reduc. 10%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Dragon Howl",
"BuffRate": {
"Odds": {
"type": 3491
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": 0.1,
"MDamReduc": 0.1
}
}
Self
{
"id": 124122,
"BuffName": "Skill increases Frenzy",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AddBuff",
"layer": [
{
"id": 124120,
"layer": 5
}
]
}
}
Self
{
"id": 124160,
"BuffDesc": "Magic Fire Guardian: Fire DMG Reduc. increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Fire Reduc.)",
"BuffRate": {
"Odds": {
"a": 3009,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 3023,
"b": 0.02,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 3009,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 124160
}
Team
{
"id": 124160,
"BuffDesc": "Magic Fire Guardian: Fire DMG Reduc. increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Fire Reduc.)",
"BuffRate": {
"Odds": {
"a": 3009,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 3023,
"b": 0.02,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 3009,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 124160
}
Enemy
{
"id": 117600,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 10,
"b": 0,
"type": 140
}
},
"BuffEffect": {
"id": [
117601,
117602
],
"type": "AddBuff"
}
}
Enemy
{
"id": 117601,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25
},
"BuffStateID": 95410
}
Enemy
{
"id": 117602,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"delHpPer": 0.2,
"StateEffect": "3_Burn"
}
}
Enemy
{
"id": 117660,
"BuffDesc": "Takes more damage from Knight Spear skills",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Enemy
{
"id": 117661,
"BuffDesc": "Decrease Def",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut [Peak] (cfun)",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DefPer": {
"a": 1267,
"b": -0.01,
"c": 0.05,
"type": 8
},
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Enemy
{
"id": 117662,
"BuffName": "Dragon Breath Triggers Deep Cut",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 20110130,
"type": 5040
}
},
"BuffEffect": {
"id": [
117660,
117661
],
"type": "AddBuff"
}
}
Formula
{
"CD": 1,
"id": 1261010,
"Buff": {
"self": [
41201,
41741,
124122,
124160
],
"team": [
124160
],
"enemy": [
117600,
117662
]
},
"Cost": 1,
"Desc": [
{
"id": 1261000,
"params": [
1160,
100
]
}
],
"Icon": "skill_1261001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 1401,
"damChangePer": 11.6,
"elementparam": 4
}
],
"DescId": "##170768",
"NameZh": "##169936",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 1,
"Fire_EP": 3,
"SE_cast": "Skill/Magic_cast",
"Pvp_buff": {
"self": [
41201,
41741,
124122,
124160
],
"team": [
124160
],
"enemy": [
117600,
117662
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0,
"FCT": 2,
"type": 2
},
"SE_attack": "Skill/skill_magic_dragonair_attack",
"SkillCost": {
"sp": 42
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 1,
"Logic_Param": {
"loop": false,
"count": 1,
"range": 3,
"effect": "DragonBreath_floor,LowRange_B2",
"interval": 1,
"no_select": 1,
"team_range": 3,
"isCountTrap": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 6,
"PreCondition": [
{
"type": 2,
"equipFeature": 1
}
]
}