
Dragon Combo
Lvl: 10
Attack
Physical
Skill Delay: 1 sec
SP: 24
Range: 1.5
Attacks an enemy with a fast spin kick, dealing (Atk1210%) Dmg.
Lvl: 9
Attack
Physical
Skill Delay: 1 sec
SP: 23
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk1120%) Dmg.
Lvl: 8
Attack
Physical
Skill Delay: 1 sec
SP: 22
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk1030%) Dmg.
Lvl: 7
Attack
Physical
Skill Delay: 1 sec
SP: 21
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk940%) Dmg.
Lvl: 6
Attack
Physical
Skill Delay: 1 sec
SP: 20
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk850%) Dmg.
Lvl: 5
Attack
Physical
Skill Delay: 1 sec
SP: 19
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk760%) Dmg.
Lvl: 4
Attack
Physical
Skill Delay: 1 sec
SP: 18
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk670%) Dmg.
Lvl: 3
Attack
Physical
Skill Delay: 1 sec
SP: 17
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk580%) Dmg.
Lvl: 2
Attack
Physical
Skill Delay: 1 sec
SP: 16
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk490%) Dmg.
Lvl: 1
Attack
Physical
Skill Delay: 1 sec
SP: 15
Range: 1.5
• Attacks an enemy with a fast spin kick, dealing (Atk400%) Dmg.
Formula
function CommonFun.calcDamage_12401(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1201_THIEF:FALLEN_EMPIRE and (srcUser:HasBuffID(117010_DRAGON_COMBO_:MAX_STACK_0) or srcUser:HasBuffID(117011_DRAGON_COMBO_SKY_SMASH_EFFECT_:MAX_STACK_0) and srcUser:HasBuffID(90004374_SKY_SMASH_1_T5_:MAX_STACK_0)) then
A = A * 1.5
end
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 117010,
"BuffName": "Dragon Combo",
"BuffRate": {
"Odds": 100
}
}
Self
{
"id": 117011,
"BuffDesc": "[Fallen Empire] DMG Increased",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Dragon Combo (Sky Smash Effect)",
"BuffRate": {
"Odds": {
"a": 90004374,
"b": 0,
"c": 100,
"type": 8160
}
},
"IconType": 1
}
Formula
{
"id": 1200010,
"Buff": {
"self": [
117010,
117011
]
},
"Cost": 1,
"Desc": [
{
"id": 1200000,
"params": [
1210
]
}
],
"Icon": "skill_1200001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 12401,
"damChangePer": 12.1
}
],
"DescId": "##170811",
"NameZh": "##158330",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
117010,
117011
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 0,
"SE_attack": "Skill/DoubleHolyLight_attack",
"SkillCost": {
"sp": 24
},
"SkillType": "Attack",
"Target_EP": 0,
"DamageType": 1,
"Launch_Range": 1.5
}