
Dragon King Form
Lvl: 10
RideChange
CD: 1 sec
Skill Delay: 1 sec
Ryuoumaru enters overload state, increasing Pen. by 20%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 9
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 18%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 8
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 16%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 7
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 14%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 6
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 12%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 5
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 10%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 4
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 8%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 3
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 6%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 2
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 4%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Lvl: 1
RideChange
CD: 1 sec
Skill Delay: 1 sec
• Ryuoumaru enters overload state, increasing Pen. by 2%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
Inherit Skills
Self 6530
function CommonFun.calcBuff_6530(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxSp = srcUser:GetProperty("MaxSp")
local Gem = srcUser:GetGemValue(b)
local A = MaxSp * (a + Gem / 100000)
return A
end
Self
{
"id": 132391,
"BuffName": "Overload Increase (Reduce Sp)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Sp": {
"a": -0.03,
"b": 61142,
"type": 6530
},
"type": "HSPChange"
}
}
Self
{
"id": 132392,
"BuffName": "Overload Increase (Change Icon)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"ids": [
4312
],
"type": "DynamicSkillConfig",
"value": "skill_overload",
"configType": 2
}
}
Self
{
"id": 184150,
"BuffName": "Overload Increase",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"DamSpike": {
"a": 0.02,
"b": 0,
"type": 1
},
"MaxHpPer": {
"a": 1831,
"b": 0.03,
"c": 0,
"type": 8
},
"extra_attr": {
"DamSpike": {
"a": 0,
"b": 0,
"c": 61141,
"type": 5020
}
},
"AttrEffect2": [
28
]
},
"BuffStateID": 184150
}
Formula
{
"CD": 1,
"id": 1821010,
"Buff": {
"self": [
184150,
132391,
132392
]
},
"Cost": 1,
"Desc": [
{
"id": 1821000,
"params": [
20
]
}
],
"Icon": "skill_1821001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##304929",
"NameZh": "##308129",
"DelayCD": 1,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
184150,
132391,
132392
]
},
"AttackAct": [
"use_skill23"
],
"Attack_EP": 0,
"SE_attack": "Skill/Judex",
"SkillType": "RideChange",
"Target_EP": 3,
"Logic_Param": {
"AttrEffect2": 28,
"CanBeInterrupted": 1
},
"Launch_Range": 0,
"PreCondition": [
{
"id": 184005,
"type": 6
}
],
"AutoCondition": [
{
"type": 8,
"no_target": 1
}
],
"ExtraMaxLevel": 1
}