
Dragon King's Rage
Lvl: 10
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 200
Range: 6
Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 400% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 9
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 190
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 370% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 8
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 180
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 340% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 7
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 170
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 310% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 6
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 160
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 280% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 5
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 150
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 250% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 4
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 140
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 220% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 3
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 130
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 190% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 2
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 120
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 160% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 1
Attack
Physical
CD: 15 sec
Skill Delay: 1.5 sec
SP: 110
Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 130% to all enemy units within a 4m range. All Sp will be consumed after use.
Formula
function CommonFun.calcDamage_16106(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local Weapon = srcUser:GetEquipedID(7_WEAPON)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Sp = srcUser:GetProperty("Sp")
local Hp = srcUser:GetProperty("Hp")
local Vit = srcUser:GetProperty("Vit")
local mapid, maptype = srcUser:GetMapInfo()
local pvpRatio = 1
if maptype == PVP_MAPS then
pvpRatio = 0.25
end
local Wrench = 1
local Ring7 = srcUser:GetEquipedID(7_WEAPON)
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if Ring7 == 41556 or Ring7 == 141556 then
Wrench = Wrench + RefineLv7 * 0.02
end
if srcUser:HasBuffID(22880_ENGINEER_S_WRENCH_POST_INFUSION_1_:MAX_STACK_0) then
Wrench = Wrench + RefineLv7 * 0.02
end
local Fifth = 0
if srcUser:HasBuffID(90004864_13006_:MAX_STACK_0) then
Fifth = 10
end
if srcUser:HasBuffID(55790_9903_:MAX_STACK_0) then
Wrench = 0.1 + Wrench
end
if srcUser:HasBuffID(57860_23339_MECHANICAL_CRAFTSMAN_CARD_:MAX_STACK_0) then
Wrench = 0.1 + Wrench
end
local Num = srcUser:GetRunePoint(64040_AESIR_SUICIDAL_DESTRUCTION_DAMAGE_5)
local RuneDamage = 1 + Num * 0.05
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1822_HUNTER:DRAGON_KING_S_RAGE then
local skilllv_zb = srcUser:GetLernedSkillLevel(1817_HUNTER:SELF_DESTRUCTION)
local skilllv_jq = srcUser:GetLernedSkillLevel(1822_HUNTER:DRAGON_KING_S_RAGE)
damChangePer = 0.1 * skilllv_zb * (1 + skilllv_jq * 0.3)
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (Sp / 100 + math.min(Hp / 5000 * pvpRatio, 200) + Vit / 10 + Fifth) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * Wrench * RuneDamage
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 184052,
"BuffName": "Self Destruction",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Sp": -99999,
"type": "HSPChange"
}
}
Formula
{
"CD": 15,
"id": 1822010,
"Buff": {
"self": [
184052
]
},
"Cost": 1,
"Desc": [
{
"id": 1822000,
"params": [
400
]
}
],
"Icon": "skill_1822001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 16106,
"damChangePer": 0,
"elementparam": 5
}
],
"DescId": "##1255114",
"NameZh": "##308135",
"SE_hit": "Skill/Cannon_hit",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1.5,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 1580
}
],
"Pvp_buff": {
"self": [
184052
]
},
"RollType": 1,
"AttackAct": [
"reading2"
],
"Attack_EP": 2,
"SE_attack": "Skill/wataru_zhuanzhi4",
"SkillCost": {
"sp": 200
},
"SkillType": "Attack",
"Target_EP": 0,
"DamageType": 1,
"E_Attack_On": 1,
"Logic_Param": {
"num": 12,
"range": 4,
"pre_attack": {
"type": 4,
"action": "sprint",
"effect": "Eff_Ryujinmaru_dan_atk,none",
"no_track": 1,
"initSpeed": 30,
"speedLimit": 60,
"acceleration": 20
},
"CanBeInterrupted": 1
},
"Launch_Range": 6,
"PreCondition": [
{
"id": 184005,
"type": 6
}
],
"ExtraMaxLevel": 0
}