
Echo of Petals
Lvl: 5
Attack
Physical
CD: 6 sec
Skill Delay: 1 sec
SP: 100
Range: 3
Khalitzburg stabs at the 3*6m area in the front, dealing P.DMG equal to (P.ATK+M.ATK)*1800% to the enemy and dropping 3 [Rose Petals] near self.
Lvl: 4
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
SP: 100
Range: 3
• Khalitzburg stabs at the 3*6m area in the front, dealing P.DMG equal to (P.ATK+M.ATK)*1600% to the enemy and dropping 3 [Rose Petals] near self.
Lvl: 3
Attack
Physical
CD: 8 sec
Skill Delay: 1 sec
SP: 100
Range: 3
• Khalitzburg stabs at the 3*6m area in the front, dealing P.DMG equal to (P.ATK+M.ATK)*1400% to the enemy and dropping 3 [Rose Petals] near self.
Lvl: 2
Attack
Physical
CD: 9 sec
Skill Delay: 1 sec
SP: 100
Range: 3
• Khalitzburg stabs at the 3*6m area in the front, dealing P.DMG equal to (P.ATK+M.ATK)*1200% to the enemy and dropping 3 [Rose Petals] near self.
Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 1 sec
SP: 100
Range: 3
• Khalitzburg stabs at the 3*6m area in the front, dealing P.DMG equal to (P.ATK+M.ATK)*1000% to the enemy and dropping 3 [Rose Petals] near self.
Formula
function CommonFun.calcDamage_72501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Agi = srcUser:GetProperty("Agi")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2831_SAINT:WISH_FLOWER then
damChangePer = damChangePer * (1 + math.min(Agi, 300) / 100)
local GemValue = srcUser:GetGemValue(212111_WISH_FLOWER_DEALS_PERCENTAGE_MORE_DMG_TO_ENEMIES_IN_DOOM_OR_OTHERSHORE_DOOM_STATE)
if targetUser:HasBuffID(138701_DOOM_:MAX_STACK_0) or targetUser:HasBuffID(138730_OTHERSHORE_DOOM_:MAX_STACK_0) then
damChangePer = damChangePer * (1 + GemValue / 100000)
end
end
if skillID == 2842_SAINT:FALLING_PETALS then
local skilllv = srcUser:GetLernedSkillLevel(2827_SAINT:MEMORY_OF_PETALS)
damChangePer = 1.6 * skilllv + 5.6
end
local A = ((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
if srcUser:HasBuffID(138660_FATAL_RAPIER_:MAX_STACK_0) then
local GemValue = srcUser:GetGemValue(212151_FLOWER_OF_DESPERATION_GRANTS_YOUR_SKILLS_A_PERCENTAGE_CHANCE_TO_LAND_CRITICAL_ATTACKS_THAT_DEAL_200_DMG)
if CommonFun.IsInRate(GemValue / 1000, srcUser:GetRandom()) then
return A * 2, CommonFun.DamageType.Crit
end
end
if A <= 1 then
return 1
end
return A
end
Self 5260
function CommonFun.calcBuff_5260(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Value = srcUser:GetGemValue(c)
local MaxHp = srcUser:GetProperty("MaxHp")
local MaxSp = srcUser:GetProperty("MaxSp")
local A = Value / 100000 * MaxHp * a + Value / 100000 * MaxSp * b
return A
end

Blue petals
Self
{
"id": 138711,
"BuffName": "Blue flower rain (falling petals)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": 2838001,
"Odds": 100,
"type": "UseSkill",
"IsCount": 1,
"rand_between_range": [
1.5,
3
]
}
}
Self
{
"id": 138712,
"BuffDesc": "The falling petals will restore life.",
"BuffIcon": "skillbuff_2829001",
"BuffName": "Blue Floral Rain (Rune)",
"BuffRate": {
"Odds": {
"a": 212141,
"type": 5000
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"Condition": {
"type": "UseSkill",
"need_skill": [
2838
],
"buff_skill_can_trigger": 1
},
"BuffEffect": {
"Hp": {
"a": 1,
"b": 0,
"c": 212141,
"type": 5260
},
"type": "HSPChange",
"calc_heal": 1
}
}
Formula
{
"CD": 6,
"id": 2829005,
"Buff": {
"self": [
138711,
138712
]
},
"Cost": 1,
"Desc": [
{
"id": 2829000,
"params": [
1800
]
}
],
"Icon": "skill_2829001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillDirectionRect",
"Damage": [
{
"type": 72501,
"damChangePer": 18
}
],
"DescId": "##40858939",
"NameZh": "##3464116",
"SE_hit": "Skill/sfx_skill_kalisige_hualuoyuxiang_hit_01",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
138711,
138712
]
},
"RollType": 1,
"AttackAct": [
"use_skill3"
],
"Attack_EP": 2,
"SE_attack": "Skill/sfx_skill_kalisige_hualuoyuxiang_attack_01",
"SkillCost": {
"sp": 100
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"width": 3,
"distance": 6,
"range_num": 10,
"point_effect": "Eff_Doram_Boar_buff",
"forward_offset": 0
},
"Launch_Range": 3
}