
Element Balance
Lvl: 10
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 400
Cast Time: 5
For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *100% for 15 seconds
Lvl: 9
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 370
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *90% for 15 seconds
Lvl: 8
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 340
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *80% for 15 seconds
Lvl: 7
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 310
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *70% for 15 seconds
Lvl: 6
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 280
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *60% for 15 seconds
Lvl: 5
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 250
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *50% for 15 seconds
Lvl: 4
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 220
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *40% for 15 seconds
Lvl: 3
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 190
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *30% for 15 seconds
Lvl: 2
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 160
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *20% for 15 seconds
Lvl: 1
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 130
Cast Time: 5
• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *10% for 15 seconds
Self
{
"id": 125120,
"BuffDesc": "Element Balance: Increase Wind, Earth, Water and Fire",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Element Balance",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 1,
"b": 0,
"c": 0,
"d": 0,
"type": 5970
},
"WindAtk": {
"a": 0,
"b": 0,
"c": 1,
"d": 0,
"type": 5970
},
"EarthAtk": {
"a": 0,
"b": 0,
"c": 0,
"d": 1,
"type": 5970
},
"GhostAtk": {
"a": 0,
"b": 0,
"c": 0,
"d": 0,
"type": 5970
},
"WaterAtk": {
"a": 0,
"b": 1,
"c": 0,
"d": 0,
"type": 5970
},
"calc_once": 1
},
"BuffStateID": 125120
}
Formula
{
"CD": 40,
"id": 3104010,
"Buff": {
"self": [
125120
]
},
"Cost": 1,
"Desc": [
{
"id": 3104000,
"params": [
100
]
}
],
"Icon": "skill_3104001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##1219193",
"NameZh": "##159390",
"CastAct": "reading",
"DelayCD": 1,
"Fire_EP": 3,
"SE_cast": "Skill/Magic_cast",
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
125120
]
},
"AttackAct": [
"use_skill2"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0,
"FCT": 5,
"type": 2
},
"SE_attack": "Skill/FirePrison_attack",
"SkillCost": {
"sp": 400
},
"SkillType": "Buff",
"Target_EP": 0,
"Launch_Range": 0,
"AutoCondition": [
{
"time": 30,
"type": 1,
"no_target": 1
},
{
"type": 8,
"no_target": 1
}
],
"ExtraMaxLevel": 1
}