
Enchant Poison
Lvl: 10
Buff
Skill Delay: 1 sec
SP: 35
Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 9
Buff
Skill Delay: 1 sec
SP: 35
• Applies poison to the weapon that lasts 270 sec. Auto Attacks has a 11% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 8
Buff
Skill Delay: 1 sec
SP: 35
• Applies poison to the weapon that lasts 240 sec. Auto Attacks has a 10% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 7
Buff
Skill Delay: 1 sec
SP: 35
• Applies poison to the weapon that lasts 210 sec. Auto Attacks has a 9% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 6
Buff
Skill Delay: 1 sec
SP: 35
• Applies poison to the weapon that lasts 180 sec. Auto Attacks has a 8% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 5
Buff
Skill Delay: 1 sec
SP: 25
• Applies poison to the weapon that lasts 150 sec. Auto Attacks has a 7% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 4
Buff
Skill Delay: 1 sec
SP: 25
• Applies poison to the weapon that lasts 120 sec. Auto Attacks has a 6% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 3
Buff
Skill Delay: 1 sec
SP: 25
• Applies poison to the weapon that lasts 90 sec. Auto Attacks has a 5% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 2
Buff
Skill Delay: 1 sec
SP: 25
• Applies poison to the weapon that lasts 60 sec. Auto Attacks has a 4% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 1
Buff
Skill Delay: 1 sec
SP: 25
• Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Aesir
• Enchant Poison I Bonus Atk provided by [Enhanced Enchant Poison] +25%
• Enchant Poison II Bonus Atk provided by [Enhanced Enchant Poison] +50%
Self 8990
function CommonFun.calcBuff_8990(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local PoisonAtk = srcUser:GetProperty("PoisonAtk")
local PoisoningAtk = srcUser:GetProperty("PoisoningAtk")
local StateAtk = srcUser:GetProperty("StateAtk")
local skilllv_1 = srcUser:GetLernedSkillLevel(3925_DIVINE_AVENGER:SOUL_EROSION_POISONOUS_SOUL)
local duhun = 1
if 1 <= skilllv_1 and targetUser:GetNpcID() ~= 0 then
duhun = (PoisonAtk + PoisoningAtk + StateAtk) / 5 * (0.1 * skilllv_1 + 0.3) + 1
end
local A = a * duhun * MaxHp
local B = a * duhun
A = CommonFun.calcBuff_6(srcUser, targetUser, B, b, c, d, lv)
return A
end
Self
{
"id": 95310,
"BuffDesc": "Attacking attribute turns into poison",
"BuffIcon": "skillbuff_178001",
"BuffName": "Enchant Poison (attribute turns into poison)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"type": "BattleAttr",
"AtkAttr": 10,
"AttrEffect": [
16
],
"atk_def_priority": 1
}
}
Self
{
"id": 95311,
"BuffName": "Enchant Poison [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
},
"Condition": {
"type": "Attack",
"normal_skill": 1,
"must_have_damage": 1
},
"BuffEffect": {
"id": [
95315
],
"type": "AddBuff"
}
}
Self
{
"id": 95312,
"BuffDesc": "Poisoning: decrease Def, stop restoring MP, loses HP",
"BuffIcon": "skillbuff_178001",
"BuffName": "Enchant Poison [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"DefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "1_Poison"
},
"BuffStateID": 120030
}
Self
{
"id": 95313,
"BuffName": "Enchant Poison [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.02,
"b": -3,
"type": 8990
},
"type": "HpReduce",
"delHpPer": {
"a": 0.2,
"type": 153
},
"StateEffect": "1_Poison",
"limit_layer": 3
}
}
Self
{
"id": 95314,
"BuffName": "Enhanced Enchant Poison",
"BuffRate": {
"Odds": {
"a": 191,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
},
"BuffEffect": {
"Atk": {
"a": 4,
"type": 330
},
"type": "AttrChange"
}
}
Self
{
"id": 95315,
"BuffName": "Enchant Poison [Poison]",
"BuffRate": {
"Odds": {
"a": 1,
"b": 2,
"type": 150
}
},
"BuffEffect": {
"id": [
95312,
95313
],
"type": "AddBuff"
}
}
Formula
{
"id": 178010,
"Buff": {
"self": [
95310,
95311,
95314
]
},
"Cost": 1,
"Desc": [
{
"id": 178000,
"params": [
300,
12,
15,
2,
3,
3
]
}
],
"Icon": "skill_178001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##170464",
"NameZh": "##169584",
"DelayCD": 1,
"Fire_EP": 2,
"Pvp_buff": {
"self": [
95310,
95311,
95314
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"SE_attack": "Skill/EnchantDeadlyPoison",
"SkillCost": {
"1": {
"num": 1,
"itemID": 12522
},
"sp": 35
},
"SkillType": "Buff",
"Target_EP": 3,
"Launch_Range": 0,
"AutoCondition": [
{
"time": 300,
"type": 1,
"no_target": 1
},
{
"type": 8,
"no_target": 1
}
]
}