Enchant Poison
Lvl: 10 Buff Skill Delay: 1 sec SP: 35

Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.

Lvl: 9 Buff Skill Delay: 1 sec SP: 35
• Applies poison to the weapon that lasts 270 sec. Auto Attacks has a 11% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 8 Buff Skill Delay: 1 sec SP: 35
• Applies poison to the weapon that lasts 240 sec. Auto Attacks has a 10% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 7 Buff Skill Delay: 1 sec SP: 35
• Applies poison to the weapon that lasts 210 sec. Auto Attacks has a 9% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 6 Buff Skill Delay: 1 sec SP: 35
• Applies poison to the weapon that lasts 180 sec. Auto Attacks has a 8% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 5 Buff Skill Delay: 1 sec SP: 25
• Applies poison to the weapon that lasts 150 sec. Auto Attacks has a 7% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 4 Buff Skill Delay: 1 sec SP: 25
• Applies poison to the weapon that lasts 120 sec. Auto Attacks has a 6% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 3 Buff Skill Delay: 1 sec SP: 25
• Applies poison to the weapon that lasts 90 sec. Auto Attacks has a 5% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 2 Buff Skill Delay: 1 sec SP: 25
• Applies poison to the weapon that lasts 60 sec. Auto Attacks has a 4% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Lvl: 1 Buff Skill Delay: 1 sec SP: 25
• Applies poison to the weapon that lasts 30 sec. Auto Attacks has a 3% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.

Aesir

• Enchant Poison I Bonus Atk provided by [Enhanced Enchant Poison] +25%
• Enchant Poison II Bonus Atk provided by [Enhanced Enchant Poison] +50%

Self 8990

function CommonFun.calcBuff_8990(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local PoisonAtk = srcUser:GetProperty("PoisonAtk")
  local PoisoningAtk = srcUser:GetProperty("PoisoningAtk")
  local StateAtk = srcUser:GetProperty("StateAtk")
  local skilllv_1 = srcUser:GetLernedSkillLevel(3925_DIVINE_AVENGER:SOUL_EROSION_POISONOUS_SOUL)
  local duhun = 1
  if 1 <= skilllv_1 and targetUser:GetNpcID() ~= 0 then
    duhun = (PoisonAtk + PoisoningAtk + StateAtk) / 5 * (0.1 * skilllv_1 + 0.3) + 1
  end
  local A = a * duhun * MaxHp
  local B = a * duhun
  A = CommonFun.calcBuff_6(srcUser, targetUser, B, b, c, d, lv)
  return A
end

Self

{
  "id": 95310,
  "BuffDesc": "Attacking attribute turns into poison",
  "BuffIcon": "skillbuff_178001",
  "BuffName": "Enchant Poison (attribute turns into poison)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "BattleAttr",
    "AtkAttr": 10,
    "AttrEffect": [
      16
    ],
    "atk_def_priority": 1
  }
}

Self

{
  "id": 95311,
  "BuffName": "Enchant Poison [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 0
  },
  "Condition": {
    "type": "Attack",
    "normal_skill": 1,
    "must_have_damage": 1
  },
  "BuffEffect": {
    "id": [
      95315
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 95312,
  "BuffDesc": "Poisoning: decrease Def, stop restoring MP, loses HP",
  "BuffIcon": "skillbuff_178001",
  "BuffName": "Enchant Poison [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "StatusChange",
    "DefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "1_Poison"
  },
  "BuffStateID": 120030
}

Self

{
  "id": 95313,
  "BuffName": "Enchant Poison [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.02,
      "b": -3,
      "type": 8990
    },
    "type": "HpReduce",
    "delHpPer": {
      "a": 0.2,
      "type": 153
    },
    "StateEffect": "1_Poison",
    "limit_layer": 3
  }
}

Self

{
  "id": 95314,
  "BuffName": "Enhanced Enchant Poison",
  "BuffRate": {
    "Odds": {
      "a": 191,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 0
  },
  "BuffEffect": {
    "Atk": {
      "a": 4,
      "type": 330
    },
    "type": "AttrChange"
  }
}

Self

{
  "id": 95315,
  "BuffName": "Enchant Poison [Poison]",
  "BuffRate": {
    "Odds": {
      "a": 1,
      "b": 2,
      "type": 150
    }
  },
  "BuffEffect": {
    "id": [
      95312,
      95313
    ],
    "type": "AddBuff"
  }
}

Formula

{
  "id": 178010,
  "Buff": {
    "self": [
      95310,
      95311,
      95314
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 178000,
      "params": [
        300,
        12,
        15,
        2,
        3,
        3
      ]
    }
  ],
  "Icon": "skill_178001",
  "Camps": "Friend",
  "Level": 10,
  "Logic": "SkillNone",
  "DescId": "##170464",
  "NameZh": "##169584",
  "DelayCD": 1,
  "Fire_EP": 2,
  "Pvp_buff": {
    "self": [
      95310,
      95311,
      95314
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "SE_attack": "Skill/EnchantDeadlyPoison",
  "SkillCost": {
    "1": {
      "num": 1,
      "itemID": 12522
    },
    "sp": 35
  },
  "SkillType": "Buff",
  "Target_EP": 3,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "time": 300,
      "type": 1,
      "no_target": 1
    },
    {
      "type": 8,
      "no_target": 1
    }
  ]
}