
Eska
Lvl: 10
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 352
Range: 6
Cast Time: 5.5
Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*2200% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 9
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 336
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*2080% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 8
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 320
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1960% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 7
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 304
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1840% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 6
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 288
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1720% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 5
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 272
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1600% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 4
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 256
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1480% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 3
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 240
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1360% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 2
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 224
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1240% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Lvl: 1
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
SP: 208
Range: 6
Cast Time: 5.5
• Casts magic upon a specific area within a radius of 4m, dealing to the enemy units in the area with M. ATK*1120% neutral M. DMG per second for 3s. The carried [Warm Wind] can change the damage type. You can use [Esma] within 5s upon using
Formula
function CommonFun.calcDamage_18301(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local RangeDam = srcUser:GetProperty("RangeDam")
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam = 1
local skilllv_tx = srcUser:GetLernedSkillLevel(2325_ACOLYTE:WEIGHT_OF_SOUL)
if 0 < skilllv_tx then
bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
end
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2 * bodyparam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local skilllv_xl = srcUser:GetLernedSkillLevel(2303_STELLAR_HUNTER:MIND_PIERCE)
local Num1 = srcUser:GetRunePoint(183014_AESIR_MIND_PIERCE_ADDITIONALLY_CALCULATES_10_POINTS_OF_LUCK_EFFECT)
local Num2 = srcUser:GetRunePoint(183015_AESIR_MIND_PIERCE_S_TRUE_DMG_5)
local RealDam = (Luk + Num1 * 10) * skilllv_xl * 20 * (1 + Num2 * 0.05)
local SoulDam = 1
local skilllv_soul = srcUser:GetLernedSkillLevel(2330_ACOLYTE:SOUL_HUNTER)
if targetUser:GetBuffEffectByType("PositiveSoul") or targetUser:GetBuffEffectByType("NegativeSoul") then
SoulDam = 1 + skilllv_soul * 0.06
end
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2301_STELLAR_HUNTER:SOUL_IMPACT then
local count = params.hitedCount
local Num = srcUser:GetRunePoint(183009_AESIR_SOUL_IMPACT_S_DMG_10)
local GemValue = srcUser:GetGemValue(183161_SOUL_IMPACT_DMG_PERCENTAGE)
damChangePer = damChangePer * (1 + count * 0.5) * (1 + Num * 0.1) * (1 + GemValue / 100000)
end
if skillID == 2344_ACOLYTE:ESKA then
local skilllv_he = srcUser:GetLernedSkillLevel(2365_ACOLYTE:ESKA_ENHANCE)
damChangePer = damChangePer * (1 + skilllv_he * 0.05)
end
if skillID == 2320_ACOLYTE:SPIRITUAL_CURSE then
local Num = srcUser:GetRunePoint(183034_AESIR_SPIRITUAL_CURSE_DMG_6)
local GemValue = srcUser:GetGemValue(183101_SPIRITUAL_CURSE_DMG_PERCENTAGE)
damChangePer = damChangePer * (1 + Num * 0.06) * (1 + GemValue / 100000)
end
local A = (((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer + RealDam) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam) * SoulDam
if A <= 1 then
return 1
end
return A
end
Selfonce
{
"id": 135032,
"BuffName": "Unlock Esma",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
}
}
Formula
{
"CD": 1.5,
"id": 2344010,
"Buff": {
"selfonce": [
135032
]
},
"Cost": 1,
"Desc": [
{
"id": 2344000,
"params": [
2200
]
}
],
"Icon": "skill_2344001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 18301,
"damChangePer": 22,
"elementparam": 5
}
],
"DescId": "##1191126",
"NameZh": "##1190913",
"CastAct": "skill_ready2",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"SE_cast": "Skill/Magic_cast",
"ItemCost": [
{
"id": 12903,
"count": 1580
}
],
"Pvp_buff": {
"selfonce": [
135032
]
},
"RollType": 2,
"AttackAct": [
"use_skill5"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 5.5,
"type": 2
},
"SE_attack": "Skill/PreyTrack_attack",
"SkillCost": {
"sp": 352
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 2,
"Logic_Param": {
"loop": false,
"count": 3,
"range": 4,
"effect": "sfx_Psychic_ash_floor_prf,LowRange_B2",
"interval": 1,
"no_select": 1,
"isCountTrap": 1
},
"Launch_Range": 6,
"ExtraMaxLevel": 0
}