
Fire Field
Lvl: 10
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 95
Range: 6
Cast Time: 7.5
Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 9
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 90
Range: 6
Cast Time: 7
• Creates a Fire Field on a chosen area that increases 9% Fire Element Dmg and 108 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 8
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 85
Range: 6
Cast Time: 6.5
• Creates a Fire Field on a chosen area that increases 8% Fire Element Dmg and 96 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 7
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 80
Range: 6
Cast Time: 6
• Creates a Fire Field on a chosen area that increases 7% Fire Element Dmg and 84 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 6
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 75
Range: 6
Cast Time: 5.5
• Creates a Fire Field on a chosen area that increases 6% Fire Element Dmg and 72 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 5
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 70
Range: 6
Cast Time: 5
• Creates a Fire Field on a chosen area that increases 5% Fire Element Dmg and 60 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 4
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 65
Range: 6
Cast Time: 5
• Creates a Fire Field on a chosen area that increases 4% Fire Element Dmg and 48 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 3
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 60
Range: 6
Cast Time: 5
• Creates a Fire Field on a chosen area that increases 3% Fire Element Dmg and 36 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 2
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 55
Range: 6
Cast Time: 5
• Creates a Fire Field on a chosen area that increases 2% Fire Element Dmg and 24 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 1
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
SP: 50
Range: 6
Cast Time: 5
• Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Aesir
• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Fire Field - Flames Have a 30% chance of burning enemies that enter into Fire Field’s radius
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Team
{
"id": 118120,
"BuffName": "Fire Field",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Atk": {
"a": 12,
"b": 0,
"type": 1
},
"type": "AttrChange",
"FireAtk": {
"a": 0.01,
"b": 0,
"type": 1
},
"extra_attr": {
"FireAtk": {
"a": 0,
"b": 0,
"c": 82011,
"type": 5020
}
},
"BeFireDamPer": {
"a": 0,
"b": 0,
"c": 82003,
"d": 0.03,
"type": 3250
}
}
}
Team
{
"id": 22000994,
"BuffName": "Fire domain",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 22000990,
"type": 5040
}
}
}
Team
{
"id": 90004515,
"BuffName": "Sage's Handbook [1] [T5] Effect",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": 0
}
}
Team
{
"id": 90004925,
"BuffName": "23",
"BuffRate": {
"Odds": {
"a": 90004924,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffEffect": {
"type": "AttrChange",
"SkillRes": 0.05
}
}
Enemy
{
"id": 118371,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 140
}
},
"BuffEffect": {
"id": [
118372,
118373
],
"type": "AddBuff"
}
}
Enemy
{
"id": 118372,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25
},
"BuffStateID": 95410
}
Enemy
{
"id": 118373,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"delHpPer": 0.2,
"StateEffect": "3_Burn"
}
}
Enemy
{
"id": 118440,
"BuffName": "Fire Field (Burn)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 82007,
"d": 30,
"type": 3250
}
},
"BuffEffect": {
"id": [
118371
],
"type": "AddBuff"
}
}
Self Skill
{
"id": 118120,
"BuffName": "Fire Field",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Atk": {
"a": 12,
"b": 0,
"type": 1
},
"type": "AttrChange",
"FireAtk": {
"a": 0.01,
"b": 0,
"type": 1
},
"extra_attr": {
"FireAtk": {
"a": 0,
"b": 0,
"c": 82011,
"type": 5020
}
},
"BeFireDamPer": {
"a": 0,
"b": 0,
"c": 82003,
"d": 0.03,
"type": 3250
}
}
}
Self Skill
{
"id": 22000994,
"BuffName": "Fire domain",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 22000990,
"type": 5040
}
}
}
Self Skill
{
"id": 90004515,
"BuffName": "Sage's Handbook [1] [T5] Effect",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": 0
}
}
Self Skill
{
"id": 90004925,
"BuffName": "23",
"BuffRate": {
"Odds": {
"a": 90004924,
"b": 0,
"c": 100,
"type": 8160
}
},
"BuffEffect": {
"type": "AttrChange",
"SkillRes": 0.05
}
}
Formula
{
"CD": 10,
"id": 1301010,
"Buff": {
"team": [
118120,
90004515,
90004925,
22000994
],
"enemy": [
118440
],
"self_skill": [
118120,
90004515,
90004925,
22000994
]
},
"Cost": 1,
"Desc": [
{
"id": 1301000,
"params": [
10,
120
]
}
],
"Icon": "skill_1301001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillPointRange",
"DescId": "##170706",
"NameZh": "##158748",
"CastAct": "reading",
"DelayCD": 2,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"team": [
118120,
90004515,
90004925,
22000994
],
"enemy": [
118440
],
"self_skill": [
118120,
90004515,
90004925,
22000994
]
},
"AttackAct": [
"use_skill"
],
"Attack_EP": 0,
"Lead_Type": {
"CCT": 0,
"FCT": 7.5,
"type": 2
},
"PeakLevel": 5,
"SE_attack": "Skill/skill_magic_firearea_attack",
"SkillCost": {
"sp": 95
},
"SkillType": "ElementTrap",
"Target_EP": 3,
"Logic_Param": {
"count": 30,
"range": 4,
"interval": 1,
"max_count": 1,
"no_select": 1,
"isCountTrap": 1,
"trap_effect": "Volcano_buff,LowRange_B"
},
"Launch_Range": 6,
"AutoCondition": [
{
"time": 30,
"type": 1,
"no_target": 1,
"Replace_ForceTarget": 1
}
]
}