
Flame Kick
Lvl: 10
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 42
Range: 2.5
Cast Time: 3.5
A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn].
Lvl: 9
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 39
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1680% and making them [Burn].
Lvl: 8
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 36
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1560% and making them [Burn].
Lvl: 7
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 33
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1440% and making them [Burn].
Lvl: 6
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 30
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1320% and making them [Burn].
Lvl: 5
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 27
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1200% and making them [Burn].
Lvl: 4
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 24
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1080% and making them [Burn].
Lvl: 3
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 21
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 960% and making them [Burn].
Lvl: 2
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 18
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 840% and making them [Burn].
Lvl: 1
Attack
Physical
CD: 1.2 sec
Skill Delay: 1 sec
SP: 15
Range: 2.5
Cast Time: 3.5
• A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 720% and making them [Burn].
Formula
function CommonFun.calcDamage_19302(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skilllv_rh = srcUser:GetLernedSkillLevel(2426_PRIEST:UNIVERSE_FUSION)
if srcUser:HasBuffID(136100_UNIVERSE_FUSION_:MAX_STACK_0) and targetUser:GetNpcID() ~= 0 and skillID == 2400_ACOLYTE:STORM_GUST then
A = A * (1 + skilllv_rh * 0.06)
end
if skillID == 2425_PRIEST:WARMTH_OF_STARS then
local Num = srcUser:GetRunePoint(193024_AESIR_WARMTH_OF_STARS_S_DMG_6)
local Value = srcUser:GetGemValue(193041_WARMTH_OF_STARS_DAMAGE_PERCENTAGE)
A = A * (1 + Num * 0.06) * (1 + Value / 100000)
end
local Grid = srcUser:GetTimeDiskGrid()
if skillID == 2438_PRIEST:FLAME_KICK or skillID == 2439_PRIEST:SUN_EXPLOSION_PRIEST:SUN_EXPLOSION or skillID == 2440_PRIEST:CRESCENT_KICK_PRIEST:CRESCENT_KICK or skillID == 2441_PRIEST:FULLMOON_KICK_PRIEST:FULLMOON_KICK then
local Fifth = 0
if srcUser:HasBuffID(90004714_UNIVERSE_HEAVEN_BOOK_1_T5_:MAX_STACK_0) then
Fifth = 0.05
end
if Grid == 1 or Grid == 5 then
A = A * (1.5 + Fifth)
elseif Grid == 2 or Grid == 4 then
A = A * (2 + Fifth * 2)
elseif Grid == 3 then
A = A * (3 + Fifth * 4)
end
end
if skillID == 2439_PRIEST:SUN_EXPLOSION_PRIEST:SUN_EXPLOSION then
local Point = math.min(math.floor(Vit / 3), math.floor(Str / 3), math.floor(Dex / 3)) / 100
local skilllv = srcUser:GetLernedSkillLevel(2453_PRIEST:SUN_EXPLOSION_SUN_SPLENDOR)
local Ratio = 1
if Grid == 3 and 0 < skilllv then
Ratio = 1 + skilllv * 0.05
end
A = A * (1 + Point) * Ratio
end
if skillID == 2441_PRIEST:FULLMOON_KICK_PRIEST:FULLMOON_KICK then
local Point = math.min(math.floor(Vit / 3), math.floor(Str / 3), math.floor(Dex / 3)) / 100
A = A * (1 + Point)
end
if skillID == 2440_PRIEST:CRESCENT_KICK_PRIEST:CRESCENT_KICK then
local Hiding = srcUser:GetProperty("Hiding")
local skilllv = srcUser:GetLernedSkillLevel(2454_PRIEST:CRESCENT_KICK_BREAKING_DAWN)
if Hiding == 1 and 0 < skilllv then
A = A * (skilllv * 0.05 + 1)
end
end
if A <= 1 then
return 1
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Self
{
"id": 136260,
"BuffDesc": "Gain True Sight",
"BuffIcon": "skillbuff_2438001",
"BuffName": "Flame Kick (True Sight Effect)",
"BuffRate": {
"Odds": {
"a": 2450,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "SeeHide",
"range": 6
},
"BuffStateID": 90140
}
Enemy
{
"id": 136150,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 140
}
},
"BuffEffect": {
"id": [
136151,
136152
],
"type": "AddBuff"
}
}
Enemy
{
"id": 136151,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25,
"IsForceStatus": 1
},
"BuffStateID": 95410
}
Enemy
{
"id": 136152,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"StateEffect": "3_Burn",
"IsForceStatus": 1
}
}
Formula
{
"CD": 1.2,
"id": 2438010,
"Buff": {
"self": [
136260
],
"enemy": [
136150
]
},
"Cost": 1,
"Desc": [
{
"id": 2438000,
"params": [
1800
]
}
],
"Icon": "skill_2438001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 19302,
"damChangePer": 18
}
],
"DescId": "##1255142",
"NameZh": "##1251261",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 1580
}
],
"Pvp_buff": {
"self": [
136260
],
"enemy": [
136150
]
},
"RollType": 1,
"AttackAct": [
"use_skill8"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 3.5,
"type": 2
},
"SE_attack": "Skill/skill_attack_firekick",
"SkillCost": {
"sp": 42
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"range": 3,
"spotter": 1,
"range_num": 8
},
"Launch_Range": 2.5,
"PreCondition": [
{
"type": 12,
"buffid": 136141
},
{
"id": 139680,
"type": 6
}
],
"ExtraMaxLevel": 0
}