
Focused Mode
Lvl: 5
LeadSkill
Physical
CD: 2.8 sec
Skill Delay: 1 sec
SP: 60
Range: 3
Hollgrehenn enters a focused mode, swinging the 【Swing Hammer】 every 0.6 seconds, dealing 【Destructive Hammer】*100% physical damage to enemies within 4 meters, while also applying the 【Destructive Hammer】 Debuff, hitting a total of 7 times. The hit correction of focused mode is increased by 50%. If not in the 【Ultimate Tempering】 state, the Move SPD limit is 150%.
Lvl: 4
LeadSkill
Physical
CD: 2.8 sec
Skill Delay: 1 sec
SP: 50
Range: 3
• Hollgrehenn enters a focused mode, swinging the 【Swing Hammer】 every 0.6 seconds, dealing 【Destructive Hammer】*98% physical damage to enemies within 4 meters, while also applying the 【Destructive Hammer】 Debuff, hitting a total of 7 times. The hit correction of focused mode is increased by 40%. If not in the 【Ultimate Tempering】 state, the Move SPD limit is 150%.
Lvl: 3
LeadSkill
Physical
CD: 2.8 sec
Skill Delay: 1 sec
SP: 40
Range: 3
• Hollgrehenn enters a focused mode, swinging the 【Swing Hammer】 every 0.6 seconds, dealing 【Destructive Hammer】*92% physical damage to enemies within 4 meters, while also applying the 【Destructive Hammer】 Debuff, hitting a total of 7 times. The hit correction of focused mode is increased by 30%. If not in the 【Ultimate Tempering】 state, the Move SPD limit is 150%.
Lvl: 2
LeadSkill
Physical
CD: 2.8 sec
Skill Delay: 1 sec
SP: 30
Range: 3
• Hollgrehenn enters a focused mode, swinging the 【Swing Hammer】 every 0.6 seconds, dealing 【Destructive Hammer】*88% physical damage to enemies within 4 meters, while also applying the 【Destructive Hammer】 Debuff, hitting a total of 7 times. The hit correction of focused mode is increased by 20%. If not in the 【Ultimate Tempering】 state, the Move SPD limit is 150%.
Lvl: 1
LeadSkill
Physical
CD: 2.8 sec
Skill Delay: 1 sec
SP: 20
Range: 3
• Hollgrehenn enters a focused mode, swinging the 【Swing Hammer】 every 0.6 seconds, dealing 【Destructive Hammer】*84% physical damage to enemies within 4 meters, while also applying the 【Destructive Hammer】 Debuff, hitting a total of 7 times. The hit correction of focused mode is increased by 10%. If not in the 【Ultimate Tempering】 state, the Move SPD limit is 150%.
Formula
function CommonFun.calcDamage_65501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skilllv_zeny = srcUser:GetLernedSkillLevel(2661_ARCHBISHOP:BLACKSMITH_S_WEALTH)
local zeny_ratio = 1
local zeny_num = srcUser:GetZenyNum()
if 0 < skilllv_zeny and targetUser:GetNpcID() == 0 then
zeny_ratio = math.min(zeny_num / 100000000, skilllv_zeny * 0.05) + 1
elseif 0 < skilllv_zeny and targetUser:GetNpcID() ~= 0 then
zeny_ratio = math.min(zeny_num / 100000000, skilllv_zeny * 0.3) + 1
end
local GemValue = srcUser:GetGemValue(205101_FOR_EACH_WEAPON_REFINEMENT_LEVEL_DESTRUCTIVE_HAMMER_S_DAMAGE_PERCENTAGE)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local RefineLv1 = srcUser:GetEquipedRefineLv(1)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local skilllv_ph = srcUser:GetLernedSkillLevel(2652_ARCHBISHOP:DESTRUCTIVE_HAMMER)
local skilllv_zz = srcUser:GetLernedSkillLevel(2654_ARCHBISHOP:FOCUSED_MODE)
if skillID == 2652_ARCHBISHOP:DESTRUCTIVE_HAMMER then
damChangePer = damChangePer * (1 + RefineLv * GemValue / 100000)
end
if skillID == 2654_ARCHBISHOP:FOCUSED_MODE then
damChangePer = (skilllv_ph + 10) * (0.8 + 0.04 * skilllv_zz) * (1 + RefineLv * GemValue / 100000)
end
if skillID == 2653_ARCHBISHOP:ANVIL_TOSS then
damChangePer = damChangePer * (1 + RefineLv1 / 10)
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * zeny_ratio
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 137203,
"BuffName": "Garments",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
3
]
},
"BuffStateID": 137200
}
Self
{
"id": 137205,
"BuffName": "Accessory",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
5
]
},
"BuffStateID": 137200
}
Self
{
"id": 137200,
"BuffName": "The best blacksmith on the continent",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
137201,
137202,
137203,
137204,
137205,
137206,
137207
],
"type": "AddBuff",
"random": 1
}
}
Self
{
"id": 137201,
"BuffName": "Off-hand",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
1
]
},
"BuffStateID": 137200
}
Self
{
"id": 137210,
"BuffName": "Swing Hammer",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
137200,
137220
],
"type": "AddBuff"
}
}
Self
{
"id": 137204,
"BuffName": "Footgears",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
4
]
},
"BuffStateID": 137200
}
Self
{
"id": 137207,
"BuffName": "Weapons",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
7
]
},
"BuffStateID": 137200
}
Self
{
"id": 137202,
"BuffName": "Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
2
]
},
"BuffStateID": 137200
}
Self
{
"id": 137220,
"BuffName": "12670",
"BuffRate": {
"Odds": {
"a": 2662,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"Refine": {
"a": 2662,
"b": 6,
"c": 0,
"type": 8
}
}
}
Self
{
"id": 137310,
"BuffName": "Focused Mode",
"BuffRate": {
"Odds": {
"a": 205131,
"type": 5000
}
},
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 0,
"b": 0,
"c": 205131,
"type": 5020
},
"StateDef": {
"a": 0,
"b": 0,
"c": 205131,
"type": 5020
}
}
}
Self
{
"id": 137206,
"BuffName": "Accessory",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": 1,
"equipPos": [
6
]
},
"BuffStateID": 137200
}
Enemy
{
"id": 137230,
"BuffName": "Destructive Hammer",
"BuffRate": {
"Odds": {
"a": 20,
"type": 8120
}
},
"BuffEffect": {
"id": [
137232,
137260
],
"type": "AddBuff"
}
}
Enemy
{
"id": 137231,
"BuffName": "12673",
"BuffRate": {
"Odds": {
"a": 100,
"type": 2421
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"BuffEffect": {
"type": "AttrChange",
"RefineDamReduc": -0.2
}
}
Enemy
{
"id": 137232,
"BuffDesc": "All Gear Refinement Level Reduced",
"BuffIcon": "skillbuff_2652001",
"BuffName": "Destructive Hammer (Reduces refinement level)",
"BuffRate": {
"Odds": {
"type": 6090
}
},
"IconType": 1,
"BuffEffect": {
"type": "UpgradeRefineLv",
"upLevel": -1,
"equipPos": [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
],
"from_extra_buff": [
137221
]
},
"BuffStateID": 137232
}
Enemy
{
"id": 137260,
"BuffName": "12676",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 137261,
"type": 7521
}
},
"BuffEffect": {
"type": "BeTaunt",
"NoSkill": 1
},
"BuffStateID": 80031
}
Enemy
{
"id": 137290,
"BuffName": "High-temperature Reaction",
"BuffRate": {
"Odds": {
"a": 2663,
"b": 10,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
137291
],
"type": "AddBuff"
}
}
Enemy
{
"id": 137291,
"BuffName": "High-temperature Reaction [Stun]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Formula
{
"CD": 2.8,
"id": 2654005,
"Buff": {
"self": [
137210,
137310
],
"enemy": [
137230,
137231,
137290
]
},
"Cost": 1,
"Desc": [
{
"id": 2654000,
"params": [
100,
50
]
}
],
"Icon": "skill_2654001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 65501,
"damChangePer": 0
}
],
"DescId": "##2833982",
"NameZh": "##1289559",
"SE_hit": "common/axe_hit",
"CastAct": "use_skill5",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"SE_cast": "Skill/Skill_Hero_Hukelian_FoucusHam_Attack_01",
"Pvp_buff": {
"self": [
137210,
137310
],
"enemy": [
137230,
137231,
137290
]
},
"RollType": 1,
"SkillHit": 0.5,
"AttackAct": [
"use_skill"
],
"Attack_EP": 2,
"Lead_Type": {
"DCT": 4.3,
"type": 4
},
"SkillCost": {
"sp": 60
},
"SkillType": "LeadSkill",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"count": 7,
"range": 4,
"interval": 0.6,
"no_select": 1,
"chant_buff": [
137312
],
"isCountTrap": 1,
"noMoveAction": 1,
"del_hide_as_atk": 1,
"noReadingEffect": 1,
"attackEffect_interval": 0.6,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 3,
"FashionCastAct": "skill_ready8"
}