Lvl: 1
Attack
Range: 7.5
•
Formula
function CommonFun.calcDamage_9014(srcUser, targetUser, params, damageParam, logger)
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local Refine = srcUser:GetProperty("Refine")
local CriDamPer = srcUser:GetProperty("CriDamPer")
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local A = (Atk * (1 + AtkPer) + Refine) * (1.5 + CriDamPer) * (1 - RefineDamReduc) * damChangePer
return A
end
Enemy
{
"id": 107012,
"BuffName": "Freeze [Freeze]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 5,
"type": 110
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"Freeze": 1,
"DefAttr": 3,
"AttrEffect": [
3,
4
],
"StateEffect": "5_Freeze",
"NoEffectMove": 3,
"atk_def_priority": 1
},
"BuffStateID": 107012
}
Enemy
{
"id": 107013,
"BuffName": "Frost Effects",
"BuffRate": {
"Odds": 100
},
"BuffStateID": 107013
}
Formula
{
"id": 1020001,
"Buff": {
"enemy": [
107012,
107013
]
},
"Cost": 1,
"Icon": "xpskill11",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 9014,
"damChangePer": 0.3
}
],
"NameZh": "##169606",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
107012,
107013
]
},
"AttackAct": [
"attack"
],
"Attack_EP": 3,
"SkillType": "Attack",
"Target_EP": 3,
"Logic_Param": {
"range": 3,
"spotter": 0.5,
"range_num": 6,
"disperse_hide": 10
},
"Launch_Range": 7.5
}