
Frost Diver
Lvl: 10
Attack
Magic
Skill Delay: 1 sec
SP: 16
Range: 6
Cast Time: 0.8
Deals (M.Atk*200%) water M.Dmg to the target. Has a 65% chance to freeze it for 30 sec
Lvl: 9
Attack
Magic
Skill Delay: 1 sec
SP: 17
Range: 6
Cast Time: 0.8
• Deals (M.Atk*190%) water M.Dmg to the target. Has a 62% chance to freeze it for 27 sec
Lvl: 8
Attack
Magic
Skill Delay: 1 sec
SP: 18
Range: 6
Cast Time: 0.8
• Deals (M.Atk*180%) water M.Dmg to the target. Has a 59% chance to freeze it for 24 sec
Lvl: 7
Attack
Magic
Skill Delay: 1 sec
SP: 19
Range: 6
Cast Time: 0.8
• Deals (M.Atk*170%) water M.Dmg to the target. Has a 56% chance to freeze it for 21 sec
Lvl: 6
Attack
Magic
Skill Delay: 1 sec
SP: 20
Range: 6
Cast Time: 0.8
• Deals (M.Atk*160%) water M.Dmg to the target. Has a 53% chance to freeze it for 18 sec
Lvl: 5
Attack
Magic
Skill Delay: 1 sec
SP: 21
Range: 6
Cast Time: 0.8
• Deals (M.Atk*150%) water M.Dmg to the target. Has a 50% chance to freeze it for 15 sec
Lvl: 4
Attack
Magic
Skill Delay: 1 sec
SP: 22
Range: 6
Cast Time: 0.8
• Deals (M.Atk*140%) water M.Dmg to the target. Has a 47% chance to freeze it for 12 sec
Lvl: 3
Attack
Magic
Skill Delay: 1 sec
SP: 23
Range: 6
Cast Time: 0.8
• Deals (M.Atk*130%) water M.Dmg to the target. Has a 44% chance to freeze it for 9 sec
Lvl: 2
Attack
Magic
Skill Delay: 1 sec
SP: 24
Range: 6
Cast Time: 0.8
• Deals (M.Atk*120%) water M.Dmg to the target. Has a 41% chance to freeze it for 6 sec
Lvl: 1
Attack
Magic
Skill Delay: 1 sec
SP: 25
Range: 6
Cast Time: 0.8
• Deals (M.Atk*110%) water M.Dmg to the target. Has a 38% chance to freeze it for 3 sec
Aesir
• Ice Breaking When the ice applied by [Frost Diver] and [Frost Nova] breaks, the frozen target suffers (M.Atk40% *[Frost Diver]/[Frost Nova]Skill Lv) water M.Dmg
• Ice Tomb Makes [Frost Diver] freeze the user so they cannot move or be damaged for 3 sec
• Ice Breaking -Damage M.Dmg dealt by breaking ice +15%
• Ice Breaking -Spread Freezes all enemies within 2m when the target breaks the ice. Each 1 point expand the range by 1m
• Ice Tomb - Restore The caster recovers 1.5% HP when [Ice Tomb] is on. Each point increases healing rate by +1.5%%
Formula
function CommonFun.calcDamage_30(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local CardXR = 1
local CardNum = srcUser:GetEquipCardNum(7, 23048_HILL_WIND_CARD)
local CardNum2 = srcUser:GetEquipCardNum(7, 24664_HILL_WIND_STAR_CARD)
CardNum = CardNum + CardNum2
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 84_SWORDSMAN:JUPITEL_THUNDER then
CardXR = CardNum * 0.25 + 1
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * CardXR
if skillID == 1930_SNIPER:HEAVY_SLASH then
local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
MAtkFinal = (MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk
A = (MAtkFinal * (1 + MDamSpike) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease)
end
if skillID == 1500_GUILLOTINE_CROSS:ICE_WALL then
local Num1 = srcUser:GetRunePoint(143026_AESIR_ICE_WALL_DAMAGE_INCREASES_BY_10)
A = A * (1 + Num1 * 0.1)
end
if skillID == 3209_MECHANIC:CHRONOLOGY_BOLT then
local skilllv_1 = srcUser:GetLernedSkillLevel(3226_MECHANIC:CHRONOLOGY_BOLT_ENHANCE)
local taozhuang1 = 1
if srcUser:HasBuffID(91000470_SAGE_S_BOOK_TELEKINETIC_ORB_:MAX_STACK_0) or srcUser:HasBuffID(91000770_SAGE_S_HANDBOOK_TELEKINETIC_ORB_:MAX_STACK_0) or srcUser:HasBuffID(91001490_SAGE_S_BOOK_CONTRACT_JEWELERY_:MAX_STACK_0) or srcUser:HasBuffID(91001500_SAGE_S_HANDBOOK_CONTRACT_JEWELERY_:MAX_STACK_0) then
taozhuang1 = 1.15
end
if srcUser:HasBuffID(90004514_SAGE_S_HANDBOOK_1_T5_:MAX_STACK_0) then
taozhuang1 = taozhuang1 + 0.15
end
local Ring1 = srcUser:GetEquipedID(7_WEAPON)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
if Ring1 == 63440_SAGE_S_HANDBOOK_1 or Ring1 == 163440_SAGE_S_HANDBOOK_2 then
taozhuang1 = RefineLv * 0.01 + taozhuang1
end
local Num1 = srcUser:GetRunePoint(22160_AESIR_INCREASES_THE_DAMAGE_OF_FIRE_BOLT_COLD_BOLT_LIGHTNING_BOLT_AND_CHRONOLOGY_BOLT_BY_10)
local Num2 = srcUser:GetRunePoint(22161_AESIR_INCREASES_THE_DAMAGE_OF_FIRE_BOLT_COLD_BOLT_LIGHTNING_BOLT_AND_CHRONOLOGY_BOLT_BY_10)
local RuneDamage = (Num1 + Num2) * 0.1 + 1
local GemKj = 0
local GemSj = 0
if srcUser:HasBuffID(126122_CHRONOLOGY_BOLT_TIME_FIELD_:MAX_STACK_0) then
GemSj = srcUser:GetGemValue(82151_WHILE_YOU_ARE_IN_TIME_FIELD_INCREASE_CHRONOLOGY_BOLT_DMG_BY_PERCENTAGE)
end
local GemDam = 1 + GemSj / 100000
A = A * (1 + skilllv_1 * 0.06) * taozhuang1 * RuneDamage * GemDam
end
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 116831,
"BuffDesc": "Water Damage up",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Aqua Elemental",
"BuffRate": {
"Odds": {
"a": 1163,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"WaterAtk": {
"type": 4010
},
"NormalAtk": {
"a": 0,
"b": 0,
"c": 21112,
"type": 5010
},
"extra_attr": {
"WaterAtk": {
"a": 3103,
"b": 0.01,
"c": 0,
"type": 8
}
},
"NormalAtkDam": {
"a": 0,
"b": 0,
"c": 21111,
"type": 5020
}
},
"BuffStateID": 116831
}
Enemy
{
"id": 85040,
"BuffName": "Frost Diver [Freeze]",
"BuffRate": {
"Odds": {
"a": 3,
"b": 35,
"type": 111
}
},
"BuffEffect": {
"id": [
85041,
85042
],
"type": "AddBuff"
}
}
Enemy
{
"id": 85041,
"BuffName": "Frost Diver [Freeze] [with Aeisr Monument to break ice]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"Freeze": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "5_Freeze",
"NoEffectMove": 3,
"end_extra_buff": [
42000120,
42000121
]
},
"BuffStateID": 85070
}
Enemy
{
"id": 85042,
"BuffName": "Frost Diver [Freeze]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "BattleAttr",
"DefAttr": 3,
"StateEffect": "5_Freeze",
"atk_def_priority": 1
}
}
Formula
{
"id": 78010,
"Buff": {
"self": [
116831
],
"enemy": [
85040
]
},
"Cost": 1,
"Desc": [
{
"id": 78000,
"params": [
200,
65,
30
]
}
],
"Icon": "skill_10035001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 30,
"damChangePer": 2,
"elementparam": 3
}
],
"DescId": "##170633",
"NameZh": "##169852",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1,
"Fire_EP": 0,
"SE_cast": "Skill/Magic_cast",
"Pvp_buff": {
"self": [
116831
],
"enemy": [
85040
]
},
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 0.8,
"type": 2
},
"SE_attack": "Skill/skill_magic_frozen_attack_01",
"SkillCost": {
"sp": 16
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 2,
"Logic_Param": {
"emit": {
"type": 1,
"speed": 30,
"effect_logic": {
"type": 1,
"effect": "FrostDiver,none",
"interval": 0.01,
"random_axis_y": true
}
}
},
"Launch_Range": 6
}