
Gentle Touch - Cure
Lvl: 10
Buff
Skill Delay: 1.5 sec
SP: 52
Range: 7
Using special pressure point techniques, recovers 1250 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 65% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 9
Buff
Skill Delay: 1.5 sec
SP: 48
Range: 7
• Using special pressure point techniques, recovers 1200 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 60% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 8
Buff
Skill Delay: 1.5 sec
SP: 44
Range: 7
• Using special pressure point techniques, recovers 1150 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 55% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 7
Buff
Skill Delay: 1.5 sec
SP: 40
Range: 7
• Using special pressure point techniques, recovers 1100 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 50% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 6
Buff
Skill Delay: 1.5 sec
SP: 36
Range: 7
• Using special pressure point techniques, recovers 1050 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 45% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 5
Buff
Skill Delay: 1.5 sec
SP: 32
Range: 7
• Using special pressure point techniques, recovers 1000 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 40% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 4
Buff
Skill Delay: 1.5 sec
SP: 30
Range: 7
• Using special pressure point techniques, recovers 900 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 32% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 3
Buff
Skill Delay: 1.5 sec
SP: 28
Range: 7
• Using special pressure point techniques, recovers 800 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 24% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 2
Buff
Skill Delay: 1.5 sec
SP: 26
Range: 7
• Using special pressure point techniques, recovers 700 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 16% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Lvl: 1
Buff
Skill Delay: 1.5 sec
SP: 24
Range: 7
• Using special pressure point techniques, recovers 600 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 8% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.
Aesir
• Gentle Touch - Power Healing Healing effect of [Gentle Touch - Cure] + 8%
Self 3110
function CommonFun.calcBuff_3110(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Vit = targetUser:GetProperty("Vit")
local Int = srcUser:GetProperty("Int")
local skilllv_1 = srcUser:GetLernedSkillLevel(1204_THIEF:GENTLE_TOUCH_CURE)
local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
local HealEncPer = srcUser:GetProperty("HealEncPer")
local Num = srcUser:GetRunePoint(124070_AESIR_HEALING_EFFECT_OF_GENTLE_TOUCH_CURE_8)
local A = 0
if 0 < skilllv_1 and skilllv_1 <= 5 then
A = 100 * (5 + skilllv_1) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
elseif 5 < skilllv_1 and skilllv_1 <= 10 then
A = 100 * (10 + skilllv_1 * 0.5) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
end
return A
end
Team 3110
function CommonFun.calcBuff_3110(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Vit = targetUser:GetProperty("Vit")
local Int = srcUser:GetProperty("Int")
local skilllv_1 = srcUser:GetLernedSkillLevel(1204_THIEF:GENTLE_TOUCH_CURE)
local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
local HealEncPer = srcUser:GetProperty("HealEncPer")
local Num = srcUser:GetRunePoint(124070_AESIR_HEALING_EFFECT_OF_GENTLE_TOUCH_CURE_8)
local A = 0
if 0 < skilllv_1 and skilllv_1 <= 5 then
A = 100 * (5 + skilllv_1) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
elseif 5 < skilllv_1 and skilllv_1 <= 10 then
A = 100 * (10 + skilllv_1 * 0.5) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
end
return A
end
Friend 3110
function CommonFun.calcBuff_3110(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Vit = targetUser:GetProperty("Vit")
local Int = srcUser:GetProperty("Int")
local skilllv_1 = srcUser:GetLernedSkillLevel(1204_THIEF:GENTLE_TOUCH_CURE)
local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
local HealEncPer = srcUser:GetProperty("HealEncPer")
local Num = srcUser:GetRunePoint(124070_AESIR_HEALING_EFFECT_OF_GENTLE_TOUCH_CURE_8)
local A = 0
if 0 < skilllv_1 and skilllv_1 <= 5 then
A = 100 * (5 + skilllv_1) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
elseif 5 < skilllv_1 and skilllv_1 <= 10 then
A = 100 * (10 + skilllv_1 * 0.5) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
end
return A
end
Self
{
"id": 117042,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": {
"a": 5,
"b": 15,
"type": 1
}
},
"BuffEffect": {
"type": "DelStatus",
"status": [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
],
"random_num": 12
}
}
Self
{
"id": 117043,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"type": 3110
},
"type": "HSPChange",
"calc_heal": 1
}
}
Self
{
"id": 127150,
"BuffDesc": "Increase DEF and M.DEF",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Gentle Touch - Reborn",
"BuffRate": {
"Odds": {
"a": 3314,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Def": {
"a": 3314,
"b": 20,
"c": 0,
"type": 8
},
"MDef": {
"a": 3314,
"b": 10,
"c": 0,
"type": 8
},
"type": "AttrChange",
"DefPer": {
"a": 3327,
"b": 0.01,
"c": 0,
"type": 8
},
"MDefPer": {
"a": 3327,
"b": 0.01,
"c": 0,
"type": 8
},
"limit_layer": 3
}
}
Team
{
"id": 117042,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": {
"a": 5,
"b": 15,
"type": 1
}
},
"BuffEffect": {
"type": "DelStatus",
"status": [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
],
"random_num": 12
}
}
Team
{
"id": 117043,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"type": 3110
},
"type": "HSPChange",
"calc_heal": 1
}
}
Friend
{
"id": 117042,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": {
"a": 5,
"b": 15,
"type": 1
}
},
"BuffEffect": {
"type": "DelStatus",
"status": [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
],
"random_num": 12
}
}
Friend
{
"id": 117043,
"BuffName": "Gentle Touch - Cure",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"type": 3110
},
"type": "HSPChange",
"calc_heal": 1
}
}
Formula
{
"id": 1204010,
"Buff": {
"self": [
117042,
117043,
127150
],
"team": [
117042,
117043
],
"friend": [
117042,
117043
]
},
"Cost": 1,
"Desc": [
{
"id": 1204000,
"params": [
1250,
65
]
}
],
"Icon": "skill_1204001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##170731",
"NameZh": "##158133",
"SE_hit": "Skill/skill_magic_healing_hit",
"DelayCD": 1.5,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
117042,
117043,
127150
],
"team": [
117042,
117043
],
"friend": [
117042,
117043
]
},
"SuperUse": 6,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SE_attack": "Skill/attack6",
"SkillCost": {
"1": {
"num": 1,
"buffID": 100500
},
"sp": 52
},
"SkillType": "Buff",
"Target_EP": 3,
"Logic_Param": {
"include_self": 1,
"select_target": 1
},
"Launch_Range": 7,
"AutoCondition": [
{
"type": 5,
"priority": 1,
"no_target": 1,
"teamvalue": 70
},
{
"type": 3,
"value": 70,
"priority": 1,
"no_target": 1
}
],
"SuperUseEffect": 56
}