
Gentle Touch - Seal
Lvl: 10
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 63
Range: 3
Use Gentle Touch to cause DMG equivalent to ATK x450%, and there is a 100% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 9
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 61
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x430%, and there is a 93% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 8
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 59
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x410%, and there is a 86% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 7
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 57
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x390%, and there is a 79% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 6
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 55
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x370%, and there is a 72% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 5
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 53
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x350%, and there is a 65% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 4
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 51
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x330%, and there is a 58% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 3
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 49
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x310%, and there is a 51% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 2
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 47
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x290%, and there is a 44% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Lvl: 1
Attack
Physical
CD: 5 sec
Skill Delay: 2 sec
SP: 45
Range: 3
• Use Gentle Touch to cause DMG equivalent to ATK x270%, and there is a 37% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.
Formula
function CommonFun.calcDamage_12501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 3311_LIGHTBRINGER:GENTLE_TOUCH_SEAL then
local skilllv_dx = srcUser:GetLernedSkillLevel(3328_LIGHTBRINGER:GENTLE_TOUCH_SEAL_ENHANCE_ENHANCE)
local Fifth = 1
if srcUser:HasBuffID(90004584_TACARO_1_T5_:MAX_STACK_0) then
Fifth = Fifth + 0.15
end
A = A * (1 + skilllv_dx * 0.06) * Fifth
end
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 127150,
"BuffDesc": "Increase DEF and M.DEF",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Gentle Touch - Reborn",
"BuffRate": {
"Odds": {
"a": 3314,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Def": {
"a": 3314,
"b": 20,
"c": 0,
"type": 8
},
"MDef": {
"a": 3314,
"b": 10,
"c": 0,
"type": 8
},
"type": "AttrChange",
"DefPer": {
"a": 3327,
"b": 0.01,
"c": 0,
"type": 8
},
"MDefPer": {
"a": 3327,
"b": 0.01,
"c": 0,
"type": 8
},
"limit_layer": 3
}
}
Enemy
{
"id": 127130,
"BuffDesc": "Unable to perform Auto Attack",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Gentle Touch - Seal",
"BuffRate": {
"Odds": {
"a": 7,
"b": 30,
"type": 1
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"NoNormalAttack": 1
},
"BuffStateID": 127130
}
Formula
{
"CD": 5,
"id": 3311010,
"Buff": {
"self": [
127150
],
"enemy": [
127130
]
},
"Cost": 1,
"Desc": [
{
"id": 3311000,
"params": [
450,
100
]
}
],
"Icon": "skill_3311001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 12501,
"damChangePer": 4.5
}
],
"DescId": "##172022",
"NameZh": "##159022",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 1050
}
],
"Pvp_buff": {
"self": [
127150
],
"enemy": [
127130
]
},
"RollType": 1,
"AttackAct": [
"attack"
],
"Attack_EP": 3,
"SE_attack": "Skill/skill_movement_ironfinger_seal_attack",
"SkillCost": {
"sp": 63
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 3,
"ExtraMaxLevel": 0
}