
Intimidate
Lvl: 10
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 30
Range: 2
Deal Dmg (560% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 9
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 28
Range: 2
• Deal Dmg (520% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 8
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 26
Range: 2
• Deal Dmg (480% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 7
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 24
Range: 2
• Deal Dmg (440% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 6
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 22
Range: 2
• Deal Dmg (400% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 5
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 20
Range: 2
• Deal Dmg (360% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 4
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 18
Range: 2
• Deal Dmg (320% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 3
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 16
Range: 2
• Deal Dmg (280% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 2
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 14
Range: 2
• Deal Dmg (240% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Lvl: 1
Seize
Physical
CD: 3 sec
Skill Delay: 2 sec
SP: 12
Range: 2
• Deal Dmg (200% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
Aesir
• Intimidate - Empower Damage of [Intimidate] +10%
• Intimidate -Oppress Within 5 seconds, the damage to target of [Intimidate] +5%
Formula
function CommonFun.calcDamage_9204(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Hp2 = targetUser:GetProperty("Hp")
local MaxHp2 = targetUser:GetProperty("MaxHp")
local damChangePer = damageParam.damChangePer
local AttrEffect = srcUser:GetProperty("AttrEffect")
local bits = CommonFun.getBits(AttrEffect)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 481_RUNEMASTER:RAID then
local Num1 = srcUser:GetRunePoint(90060_AESIR_DAMAGE_OF_RAID_20)
local RuneDamage1 = Num1 * 0.2 + 1
A = A * RuneDamage1
end
if skillID == 483_RUNEMASTER:INTIMIDATE then
local Num2 = srcUser:GetRunePoint(90100_AESIR_DAMAGE_OF_INTIMIDATE_10)
local RuneDamage2 = Num2 * 0.1 + 1
A = A * RuneDamage2
end
if skillID == 487_RUNEMASTER:DISABLING_STRIKE and srcUser:HasBuffID(40672_CALDER_DAGGER_1_:MAX_STACK_0) then
A = A * 1.5
end
if A <= 1 then
return 1
end
if bits[CommonFun.AttrEffect.Hualiduanjian] == 1 then
return A * 1.5
end
return A
end
Enemy
{
"id": 106130,
"BuffName": "Intimidate (Snare)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 160
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoMove": 1,
"StateEffect": "9_NoMove"
},
"BuffStateID": 90020
}
Enemy
{
"id": 106131,
"BuffName": "Intimidate (Aeisr Monument damage bonus)",
"BuffRate": {
"Odds": 100
}
}
Formula
{
"CD": 3,
"id": 483010,
"Buff": {
"enemy": [
106130,
106131
]
},
"Cost": 1,
"Desc": [
{
"id": 483000,
"params": [
560
]
}
],
"Icon": "skill_483001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 9204,
"damChangePer": 5.6
}
],
"DescId": "##170440",
"NameZh": "##169718",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
106130,
106131
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"ForbidUse": 22049,
"SE_attack": "Skill/skill_weapon_seize_attack",
"SkillCost": {
"sp": 30
},
"SkillType": "Seize",
"Target_EP": 1,
"DamageType": 1,
"E_Attack_On": 1,
"Logic_Param": {
"move_range": 10
},
"Launch_Range": 2
}