
Kaina
Lvl: 10
Passive
When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 10%
Lvl: 9
Passive
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 8%
Lvl: 8
Passive
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 6%
Lvl: 7
Passive
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 4%
Lvl: 6
Passive
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 2%
Lvl: 5
Passive
• When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Lvl: 4
Passive
• When resting on-site or playing dead, the hero restores 8% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Lvl: 3
Passive
• When resting on-site or playing dead, the hero restores 6% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Lvl: 2
Passive
• When resting on-site or playing dead, the hero restores 4% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Lvl: 1
Passive
• When resting on-site or playing dead, the hero restores 2% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Aesir
• Kaina - Restore [Kaina]'s restore amount in non-resting status increases by 4%
Self 7190
function CommonFun.calcBuff_7190(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = srcUser:GetProperty("MaxHp")
local MaxSp = srcUser:GetProperty("MaxSp")
local skilllv = srcUser:GetLernedSkillLevel(2311_ACOLYTE:KAINA)
local A = MaxHp * math.min(skilllv, 5) * a + MaxSp * math.min(skilllv, 5) * b
if 0 < c then
local Num = srcUser:GetRunePoint(183013_AESIR_KAINA_S_RESTORE_AMOUNT_IN_NON_RESTING_STATUS_INCREASES_BY_4)
A = A * (1 + Num * 0.04)
end
return A
end
Self
{
"id": 135164,
"BuffName": "Kaina (Rest on Site)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 3,
"b": 0.1,
"type": 13
},
"Sp": {
"a": 3,
"b": 0.1,
"type": 13
},
"type": "HSPChange"
}
}
Self
{
"id": 135166,
"BuffName": "Kaina (Normal)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 0.02,
"b": 0,
"c": 1,
"type": 7190
},
"Sp": {
"a": 0,
"b": 0.02,
"c": 1,
"type": 7190
},
"type": "HSPChange"
}
}
Self
{
"id": 135167,
"BuffName": "Kaina (Peak)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"MaxHpPer": {
"a": 0.02,
"b": -0.1,
"type": 1
},
"MaxSpPer": {
"a": 0.02,
"b": -0.1,
"type": 1
}
}
}
Formula
{
"id": 2311010,
"Buff": {
"self": [
135164,
135166,
135167
]
},
"Cost": 1,
"Desc": [
{
"id": 2311001,
"params": [
10
]
}
],
"Icon": "skill_2311001",
"Level": 10,
"DescId": "##1194106",
"NameZh": "##1190838",
"Pvp_buff": {
"self": [
135164,
135166,
135167
]
},
"PeakLevel": 5
}