
Ki Explosion
Lvl: 5
Attack
Physical
Skill Delay: 2 sec
SP: 15
Range: 1.5
Isolates the target, dealing 300% Dmg to an enemy and knocking all targets in the area by 4m. Has a 70% chance to stun the target for 2 sec
Lvl: 4
Attack
Physical
Skill Delay: 2 sec
SP: 14
Range: 1.5
• Isolates the target, dealing 280% Dmg to an enemy and knocking all targets in the area by 3.5m. Has a 65% chance to stun the target for 2 sec
Lvl: 3
Attack
Physical
Skill Delay: 2 sec
SP: 13
Range: 1.5
• Isolates the target, dealing 260% Dmg to an enemy and knocking all targets in the area by 3m. Has a 60% chance to stun the target for 2 sec
Lvl: 2
Attack
Physical
Skill Delay: 2 sec
SP: 12
Range: 1.5
• Isolates the target, dealing 240% Dmg to an enemy and knocking all targets in the area by 2.5m. Has a 55% chance to stun the target for 2 sec
Lvl: 1
Attack
Physical
Skill Delay: 2 sec
SP: 11
Range: 1.5
• Isolates the target, dealing 220% Dmg to an enemy and knocking all targets in the area by 2m. Has a 50% chance to stun the target for 2 sec
Aesir
• Ki Explosion - Empower Damage of [Ki Explosion] +5%
Formula
function CommonFun.calcDamage_12208(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Num1 = srcUser:GetRunePoint(120240_AESIR_DAMAGE_OF_KI_EXPLOSION_5)
local RuneDamage = Num1 * 0.05 + 1
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 100710,
"BuffName": "Ki Explosion Stunning",
"BuffRate": {
"Odds": {
"a": 5,
"b": 45,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Formula
{
"id": 318005,
"Buff": {
"enemy": [
100710
]
},
"Cost": 1,
"Desc": [
{
"id": 318000,
"params": [
300,
4,
70
]
}
],
"Icon": "skill_318001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 12208,
"damChangePer": 3
}
],
"DescId": "##170657",
"NameZh": "##169517",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
100710
]
},
"RollType": 1,
"AttackAct": [
"attack"
],
"Attack_EP": 3,
"SkillCost": {
"hp": 90,
"sp": 15
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"HitEffects": [
{
"type": 1,
"speed": 15,
"distance": 4,
"direction": "back"
}
],
"Logic_Param": {
"range": 3,
"spotter": 0.05,
"no_repel_major": 1,
"buff_only_major": 1
},
"Launch_Range": 1.5
}