
Light Cross
Lvl: 10
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 88
Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x150%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 9
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 84
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x145%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 8
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 80
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x140%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 7
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 76
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x135%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 6
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 72
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x130%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 5
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 68
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x125%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 4
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 64
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x120%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 3
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 60
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x115%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 2
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 56
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x110%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Lvl: 1
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 52
• Take yourself as the center to deal Phy. DMG equal to ([Overbrand] x105%) to all enemies within 3.5 meters and force the target to sit for 1 second. Must be equipped with Spear weapons.
Formula
function CommonFun.calcDamage_7402(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
local WeaponType = srcUser:GetEquipedWeaponType()
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local MRefine = srcUser:GetProperty("MRefine")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local HpAtk = 0
local Hp = srcUser:GetProperty("Hp")
if srcUser:HasBuffID(56420_BLOODBATH_CARD_:MAX_STACK_0) and srcUser:HasBuffID(56430_BLOODBATH_CARD_:MAX_STACK_0) == false then
HpAtk = math.min(Hp * 0.05, Atk * (1 + AtkPer))
elseif srcUser:HasBuffID(56430_BLOODBATH_CARD_:MAX_STACK_0) then
HpAtk = math.min(Hp * 0.05, Atk * (1 + AtkPer) + MAtk * (1 + MAtkPer))
end
local AtkFinal = (((Atk - BaseAtk) * (1 + AtkPer) + HpAtk) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Najia = 0
local RefineLv = srcUser:GetEquipedRefineLv(1)
if srcUser:HasBuffID(90001267_SHIELD_OF_NAGA_R8_:MAX_STACK_0) then
Najia = 1 + RefineLv / 100 * 20
end
local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if equipRing.id == 42583 or equipRing.id == 142583 then
Najia = 1 + equipRing.refinelv / 100 * 20
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if equipRingSD.id == 42583 or equipRingSD.id == 142583 then
Najia = 1 + equipRingSD.refinelv / 100 * 20 * equipRingSD.quench_per / 100
end
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local gsz = 1
local Fifth = 1
if skillID == 3808_ROYAL_GUARD:LIGHT_CROSS then
local skilllv_xsz = srcUser:GetLernedSkillLevel(1182_THIEF:OVERBRAND)
local skilllv_gsz = srcUser:GetLernedSkillLevel(3808_ROYAL_GUARD:LIGHT_CROSS)
damChangePer = 5.2 + skilllv_xsz * 0.8
local GemValue = srcUser:GetGemValue(72151_LIGHT_CROSS_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
gsz = (1 + skilllv_gsz * 0.05) * GemDam
if srcUser:HasBuffID(90004234_DEEP_SEA_FEAR_1_T5_:MAX_STACK_0) then
Fifth = Fifth + 0.15
end
end
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local A = ((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + Najia) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)
if A <= 1 then
A = 1
end
local Num = srcUser:GetRunePoint(74030_AESIR_OVERBRAND_DAMAGE_7)
local RuneDamage = 1 + Num * 0.07
local Card = 1
if srcUser:HasBuffID(52790_DULLAHAN_CARD_:MAX_STACK_0) then
Card = 1.1
end
local EquipDamage = 1
if srcUser:HasBuffID(41770_DEEP_SEA_FEAR_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.3
end
if srcUser:HasBuffID(90001253_SPEARFISH_PIKE_R4_:MAX_STACK_0) and srcUser:HasBuffID(90001267_SHIELD_OF_NAGA_R8_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.1
end
if srcUser:HasBuffID(41770_DEEP_SEA_FEAR_:MAX_STACK_0) and srcUser:HasBuffID(90001267_SHIELD_OF_NAGA_R8_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.1
end
if srcUser:HasBuffID(90001253_SPEARFISH_PIKE_R4_:MAX_STACK_0) and srcUser:HasBuffID(43300_DRAGON_FLAME_SHIELD_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.1
end
if srcUser:HasBuffID(41770_DEEP_SEA_FEAR_:MAX_STACK_0) and srcUser:HasBuffID(43300_DRAGON_FLAME_SHIELD_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.1
end
if equipRingSD.id ~= 0 then
if srcUser:HasBuffID(90001253_SPEARFISH_PIKE_R4_:MAX_STACK_0) and srcUser:HasBuffLayer(43300, EBUFFERLAYER_SHADOW) then
EquipDamage = EquipDamage + 0.1
end
if srcUser:HasBuffID(41770_DEEP_SEA_FEAR_:MAX_STACK_0) and srcUser:HasBuffLayer(43300, EBUFFERLAYER_SHADOW) then
EquipDamage = EquipDamage + 0.1
end
end
local equipRingarmour = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRingarmour.id == 42088 or equipRingarmour.id == 142088 then
EquipDamage = EquipDamage + 0.1
end
local equipRingSDarmour = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRingSDarmour.id == 42088 or equipRingSDarmour.id == 142088 then
EquipDamage = EquipDamage + 0.1 * equipRingSDarmour.quench_per / 100
end
local RefineLv_wq = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(40380_SPEARFISH_PIKE_:MAX_STACK_0) or srcUser:HasBuffID(41770_DEEP_SEA_FEAR_:MAX_STACK_0) then
EquipDamage = EquipDamage + 0.02 * RefineLv_wq
end
local GemValue = srcUser:GetGemValue(72041_OVERBRAND_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local cj = 1
local hasbuff = false
if srcUser.isServerCall then
hasbuff = srcUser:GetBuffActive(130071)
else
hasbuff = srcUser:HasBuffID(130071_SPEAR_OF_RECKONING_INCREASE_DMG_:MAX_STACK_0)
end
if hasbuff == true then
local skilllv_qh = srcUser:GetLernedSkillLevel(3828_DIVINE_AVENGER:SPEAR_OF_RECKONING_ENHANCE)
cj = 1.3 + skilllv_qh * 0.06
if srcUser.isServerCall then
srcUser:AddBuff(130072_SPEAR_OF_RECKONING_CONSUME_:MAX_STACK_0, srcUser:GetGuid())
end
end
local Result = A * RuneDamage * Card * EquipDamage * GemDam * gsz * cj * Fifth
return Result
end
Self
{
"id": 90004236,
"BuffDesc": "13185",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "13184",
"BuffRate": {
"Odds": {
"a": 90004234,
"b": 0,
"c": 100,
"type": 8160
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"SkillRes": 0.15
}
}
Enemy
{
"id": 130060,
"BuffName": "Light Cross (Forced Action)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 3070
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "PlayAction",
"actionid": 3
}
}
Enemy
{
"id": 130061,
"BuffName": "Light Cross (Forced Action)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 3070
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"NoMove": 1,
"NoSkill": 1,
"NoAttack": 1,
"NoEffectMove": 3
}
}
Formula
{
"CD": 2.5,
"id": 3808010,
"Buff": {
"self": [
90004236
],
"enemy": [
130060,
130061
]
},
"Cost": 1,
"Desc": [
{
"id": 3808000,
"params": [
150
]
}
],
"Icon": "skill_3808001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 7402,
"damChangePer": 0
}
],
"DescId": "##2818736",
"NameZh": "##169525",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
90004236
],
"enemy": [
130060,
130061
]
},
"RollType": 1,
"AttackAct": [
"use_skill7"
],
"Attack_EP": 2,
"SE_attack": "Skill/skill_magic_lightcross_attack",
"SkillCost": {
"sp": 88
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 1,
"Logic_Param": {
"range": 3.5,
"no_hit": 1,
"range_num": 15
},
"Launch_Range": 0,
"PreCondition": [
{
"type": 2,
"itemtype": 170
}
],
"ExtraMaxLevel": 1
}