
Lightning Storm
Lvl: 1
Attack
Magic
Range: 7.5
Deals a moderate amount of Wind Magic Damage once to enemy players within 7.5 meters.
Formula
function CommonFun.calcDamage_2306(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local index = params.hitedIndex
local Num1 = srcUser:GetRunePoint(24020_AESIR_DAMAGE_DEALT_BY_EACH_BOUNCE_OF_CHAIN_LIGHTNING_3)
local Num2 = srcUser:GetRunePoint(223016_AESIR_DAMAGE_CAUSED_BY_EACH_BOUNCE_OF_LIGHTNING_BOLT_SMASH_3)
local RuneDamage = (Num1 + Num2) * 0.03 + 1.1
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local index_fs = srcUser:GetTargetNumLimit(1165)
local index_xd = srcUser:GetTargetNumLimit(1913)
if srcUser:HasBuffID(22000560_DMG_OF_CHAIN_LIGHTNING_JUMP_:MAX_STACK_0) then
index = math.max(index_fs, index_xd)
end
local JumpRatio = math.pow(RuneDamage, index)
local DamGem = srcUser:GetGemValue(21011_CHAIN_LIGHTNING_DMG_PERCENTAGE)
local Fifth = 1
if srcUser:HasBuffID(90004764_SCEPTER_OF_SHADOWY_WIND_1_T5_:MAX_STACK_0) then
Fifth = Fifth + 0.1
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * JumpRatio * (1 + DamGem / 100000) * Fifth
if skillID == 75200_:CHAIN_LIGHTNING then
RuneDamage = 1.1
A = math.pow(RuneDamage, index) * damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
end
if skillID == 79134_:CHAIN_LIGHTNING then
local Hp = targetUser:GetProperty("Hp")
local GetNpcID = targetUser:GetNpcID()
if GetNpcID == 310001_DOVE_MELEE_OFFENSIVE_MINION or GetNpcID == 310002_DOVE_RANGED_OFFENSIVE_MINION or GetNpcID == 310008_DOVE_MELEE_DEFENSIVE_MINION or GetNpcID == 310009_DOVE_RANGED_DEFENSIVE_MINION or GetNpcID == 310011_HAWK_MELEE_OFFENSIVE_MINION or GetNpcID == 310012_HAWK_RANGED_OFFENSIVE_MINION or GetNpcID == 310018_HAWK_MELEE_DEFENSIVE_MINION or GetNpcID == 310019_HAWK_RANGED_DEFENSIVE_MINION then
A = A + Hp * 0.02
end
end
if A <= 1 then
return 1
end
return A
end
Formula
{
"id": 72120001,
"Cost": 0,
"Desc": [
{
"id": 72120001
}
],
"Icon": "skill_1165001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 2306,
"damChangePer": 5,
"elementparam": 1
}
],
"DescId": "##171545",
"NameZh": "##152819",
"SE_hit": "Skill/ChainLight_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"RollType": 2,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SE_attack": "Skill/ChainLight_attack",
"SkillType": "Attack",
"Target_EP": 3,
"HitEffects": [
{
"type": 2,
"duration": 1,
"speffect": 13
}
],
"Logic_Param": {
"range": 6,
"range_num": 4
},
"Launch_Range": 7.5
}