
Lullaby
Lvl: 1
Ensemble
CD: 10 sec
Skill Delay: 2 sec
SP: 80
Ensemble Skill, have an 80%% chance of inflicting Sleep status on all enemies within 5m,performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Enemy
{
"id": 118740,
"BuffName": "Peaceful Lullaby [Sleep]",
"BuffRate": {
"Odds": 80
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "7_Sleep"
},
"BuffStateID": 80020
}
Formula
{
"CD": 10,
"id": 1420001,
"Buff": {
"enemy": [
118740
]
},
"Cost": 1,
"Desc": [
{
"id": 1420000,
"params": [
8
]
}
],
"Icon": "skill_1370001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillSelfRange",
"SE_bg": "Skill/Lullaby",
"DescId": "##170995",
"EndAct": "use_magic",
"NameZh": "##169396",
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
118740
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 0,
"Contidion": {
"skillid": 1416005
},
"SE_attack": "Skill/skill_maigc_lullaby_attack",
"SkillCost": {
"sp": 80
},
"SkillType": "Ensemble",
"Target_EP": 3,
"Logic_Param": {
"count": 60,
"range": 5,
"cost_sp": 8,
"interval": 1,
"no_select": 1,
"range_num": 15,
"SkillStatus": {
"time": 60
},
"isCountTrap": 1,
"trap_effect": "Lullaby_buff1,LowRange_B",
"weapon_type": [
260,
270
],
"partner_skillid": 1370,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 0,
"PreCondition": {
"ProType": 9
},
"AutoCondition": [
{
"time": 63,
"type": 1,
"no_target": 1
}
]
}