Magic Wind + Jellyfish Summon
Lvl: 1 Attack Magic CD: 20 sec Skill Delay: 1 sec SP: 300 Range: 6 Cast Time: 8 Fixed Cast Time: 0.2

Deals DMG in the specified area based on (Dim Wind + Marina Summon) *0.8 Water and Wind M. DMG, and also applies a debuff based on the levels of the Dim Wind and Marina Summon skills. Lasts 8s.

Formula

function CommonFun.calcDamage_16402(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local skilllv1 = srcUser:GetLernedSkillLevel(1931_SNIPER:JELLYFISH_SUMMON)
  local skilllv2 = srcUser:GetLernedSkillLevel(1933_SNIPER:DIM_WIND)
  local damChangePer1 = (skilllv1 * 0.6 + 4.8) * 0.8
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer1 * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam)
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 125140,
  "BuffName": "Quicksand Vortex (Empty Buff)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange"
  }
}

Enemy

{
  "id": 186040,
  "BuffName": "Jellyfish Summon (Water Asphyxia)",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 21142,
      "type": 5010
    }
  },
  "BuffEffect": {
    "id": [
      186041,
      186042
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 186041,
  "BuffDesc": "Reduce Max HP",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Water Asphyxia",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 3070
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "MaxHpPer": {
      "a": 1944,
      "b": -0.04,
      "c": 0,
      "type": 8
    },
    "MaxSpPer": {
      "a": 1944,
      "b": -0.04,
      "c": 20210150,
      "d": 0,
      "type": 6500
    }
  },
  "BuffStateID": 125150
}

Enemy

{
  "id": 186042,
  "BuffName": "Water Asphyxia (Quicksand reduces)",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 3070
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "Condition": {
    "type": "HasBuff",
    "buffid": [
      125140
    ]
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MaxHpPer": {
      "a": 1944,
      "b": -0.04,
      "c": 0,
      "type": 8
    },
    "MaxSpPer": {
      "a": 1944,
      "b": -0.04,
      "c": 20210150,
      "d": 0,
      "type": 6500
    }
  }
}

Enemy

{
  "id": 186050,
  "BuffName": "Quicksand Vortex - Struggle",
  "BuffRate": {
    "Odds": {
      "type": 6090
    }
  },
  "BuffEffect": {
    "id": [
      186051
    ],
    "Odds": 100,
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 186051,
  "BuffName": "Quicksand Vortex - Struggle",
  "BuffRate": {
    "Odds": {
      "a": 1945,
      "b": 20,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "MoveHSPChange",
    "HpPer": -0.05
  }
}

Formula

{
  "CD": 20,
  "id": 1939001,
  "Buff": {
    "enemy": [
      125140,
      186040,
      186050
    ]
  },
  "Cost": 0,
  "Desc": [
    {
      "id": 1939000
    }
  ],
  "Icon": "skill_1936001",
  "Camps": "Enemy",
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 16402,
      "damChangePer": 1,
      "elementparam": 3
    },
    {
      "type": 32,
      "damChangePer": 16,
      "elementparam": 1
    }
  ],
  "DescId": "##1124277",
  "NameZh": "##532660",
  "SE_hit": "Skill/ChainLight_hit",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "enemy": [
      125140,
      186040,
      186050
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_skill4_Glove"
  ],
  "Attack_EP": 2,
  "Lead_Type": {
    "CCT": 0.2,
    "FCT": 8,
    "type": 2
  },
  "SE_attack": "Skill/xiudou_mofeng",
  "SkillCost": {
    "sp": 300
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Logic_Param": {
    "count": 8,
    "range": 3,
    "interval": 1,
    "no_select": 1,
    "isCountTrap": 1,
    "trap_effect": "Eff_Lina_Compound_atk01,LowRange_B2",
    "combine_skill": [
      1933,
      1931
    ],
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 6
}