
Channeled skill. Cook black and white layered tofu using a lard board as a separator.
【Cooking Process】: Black and white tofu alternately falls into a carefully prepared soup, splashing the rich spicy flavor that makes everyone around crave for more. Every 0.5 seconds, it deals fire attribute magic damage equal to magic attack *1800% and water attribute magic damage of the same ratio to enemies within 5 meters, with a 50% chance to inflict 【Burn】. Cooking ends after 5 seconds.
【Cooking Succeeded】: A plate of 【Great Magic Panda Tofu】 is created at the current location. The numbing and spicy Sichuan cuisine makes people sweat profusely. Enemies entering the 5-meter range will consume it, up to 5 times, at most once per second, lasting for 5 seconds.
After consumption, they take fire attribute magic damage equal to Liu Maoxing's magic attack *2800%.
Formula
function CommonFun.calcDamage_75501(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local NormalAtk = srcUser:GetProperty("NormalAtk")
NormalAtk = NormalAtk + 3 * Int
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
if skillID == 2920_MERCHANT:BASIC_DISH then
MAtkFinal = ((MAtk - BaseMAtk + NormalAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
end
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
if skillID == 2933_MERCHANT:MAGICAL_PANDA_TOFU_MERCHANT:MAGICAL_PANDA_TOFU then
local skilllv_mp = srcUser:GetLernedSkillLevel(2922_MERCHANT:MAGICAL_PANDA_TOFU)
damChangePer = skilllv_mp * 2 + 8
end
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if skillID == 2922_MERCHANT:MAGICAL_PANDA_TOFU or skillID == 2933_MERCHANT:MAGICAL_PANDA_TOFU_MERCHANT:MAGICAL_PANDA_TOFU then
local GemValue = srcUser:GetGemValue(215111_DAMAGE_OF_GREAT_MAGIC_PANDA_TOFU_PERCENTAGE)
damChangePer = damChangePer * (1 + GemValue / 100000)
local BoyWeapon = 1
if srcUser:HasBuffID(23170_40518_LITTLE_HOUSEKEEPER_SPECIAL_MARTIAL_1_:MAX_STACK_0) then
BoyWeapon = BoyWeapon + 0.01 * RefineLv7
elseif srcUser:HasBuffID(23180_40519_LITTLE_HOUSEKEEPER_INFUSE_AFTER_1_:MAX_STACK_0) then
BoyWeapon = BoyWeapon + 0.03 * RefineLv7
end
damChangePer = damChangePer * BoyWeapon
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam)
local skilllv_yld = srcUser:GetLernedSkillLevel(2929_MERCHANT:FOREVER_SPIRIT_KNIFE)
if srcUser:HasBuffID(90006094_231010_:MAX_STACK_0) and 15 <= RefineLv7 then
skilllv_yld = skilllv_yld * 2
end
A = A * (1 + skilllv_yld * 0.03)
if A <= 1 then
return 1
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Enemy
{
"id": 139130,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 5,
"b": 0,
"type": 140
}
},
"BuffEffect": {
"id": [
139131,
139132
],
"type": "AddBuff"
}
}
Enemy
{
"id": 139131,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25,
"IsForceStatus": 1
},
"BuffStateID": 95410
}
Enemy
{
"id": 139132,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"StateEffect": "3_Burn",
"IsForceStatus": 1
}
}
Formula
{
"CD": 1.2,
"id": 2922010,
"Buff": {
"enemy": [
139130
]
},
"Cost": 1,
"Desc": [
{
"id": 2922000,
"params": [
1800,
50,
2800
]
}
],
"Icon": "skill_2922001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 75501,
"damChangePer": 18,
"elementparam": 3
},
{
"type": 75501,
"damChangePer": 18,
"elementparam": 4
}
],
"DescId": "##40859989",
"NameZh": "##3490914",
"CastAct": "skill_ready2_cookingaang",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1,
"Fire_EP": 2,
"SE_cast": "Skill/sfx_liumaoxing_magic_mapo_attack_01",
"Pvp_buff": {
"enemy": [
139130
]
},
"RollType": 2,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 3,
"Lead_Type": {
"DCT": 5,
"type": 4,
"clientinterrupt": 1
},
"SkillCost": {
"sp": 500
},
"SkillType": "LeadSkill",
"Target_EP": 3,
"DamageType": 2,
"Logic_Param": {
"range": 5,
"duration": 5,
"interval": 0.5,
"no_select": 1,
"chant_buff": [
139070,
139101,
139190
],
"isTimeTrap": 1,
"noMoveAction": 1,
"del_hide_as_atk": 1,
"lead_skill_count": 10,
"finish_extra_skill": 2932001,
"ignore_snake_field": 1,
"finish_extra_skill_odd": {
"type": 8680
},
"fieldarea_cannot_immune": 1,
"finish_extra_effect_buff": [
139066,
139067
]
},
"Launch_Range": 5,
"FashionCastAct": "use_magic_Musical_instrument"
}