
Magnus Exorcismus
Lvl: 6
Attack
Magic
Skill Delay: 4 sec
SP: 120
Range: 6
Cast Time: 8
Fixed Cast Time: 1
Form a cross-shaped zone in specified areas, Undead and devil monsters in this zone will suffer 1250% Holy M.Dmg; the skill takes effect 7 times, the damage takes effect every 1.5 seconds
Lvl: 5
Buff
Skill Delay: 1.5 sec
SP: 56
Cast Time: 2
• Summons 2 holy light beams that deals Atk * 100% M.Atk * 100% bonus holy damage that ignores Def when using melee attack. Effect lasts 60s.
Lvl: 4
Barrier
SP: 10
Range: 6
• Becomes immune to ranged Atk. The barrier could take up to 10 times of attack for 12 sec. Could have 3 barriers at the same time
Lvl: 3
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 50% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Lvl: 2
Revive
Skill Delay: 3 sec
SP: 200
Range: 6
Cast Time: 6
• Summons the Tree of Life to ressurect all dead allies, restoring 70%% of their HP. Allies within Tree of Life’s range will have their Max HP temporarily increased by 20%%,Dmg received is reduced by 20% and they will recover 4% SP & HP every sec. Tree of Life lasts 7 sec.
Lvl: 1
Heal
Skill Delay: 2 sec
SP: 125
Range: 9
Cast Time: 3
• Restore HP of all allies nearby. The effect is 200% that of Heal (the effect quadruples during PvP and GvG).
Formula
function CommonFun.calcDamage_5103(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local enemy = srcUser:IsEnemy(targetUser)
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
if srcAtkElement == 6 and targetDefElement == 7 then
local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
ElementRate = ElementRate + GemValue / 100000
end
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local race2 = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
race2 = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
race2 = 2
end
local DefAttr2 = targetUser:GetProperty("DefAttr")
local AttrEffect = srcUser:GetProperty("AttrEffect2")
local bits = CommonFun.getBits(AttrEffect)
local damChangePer = damageParam.damChangePer
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local BaseLvDamage = 0
local IBaseLv = srcUser.BaseLv
if srcUser:HasBuffID(42110_FLUORESCENCE_:MAX_STACK_0) then
BaseLvDamage = IBaseLv * 20
end
local Num1 = srcUser:GetRunePoint(52037_AESIR_SKILL_MULTIPLIER_OF_MAGNUS_EXORCISMUS_30)
local RuneDamage = Num1 * 0.3
local qumo = 1
if bits[CommonFun.AttrEffect2.Shiziqumo] == 1 then
qumo = 1.2
end
local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(90001413_NEMESIS_R4_:MAX_STACK_0) then
qumo = weaponRefineLv * 0.01 + qumo
end
if srcUser:HasBuffID(41980_O_NEILL_S_STAFF_:MAX_STACK_0) then
qumo = weaponRefineLv * 0.01 + qumo
end
local weaponRefineLv2 = srcUser:GetEquipedRefineLv(1)
if srcUser:HasBuffID(90001423_EXORCISM_BIBLE_R4_:MAX_STACK_0) then
qumo = weaponRefineLv2 * 0.01 + qumo
end
local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if equipRing.id == 42582 or equipRing.id == 142582 then
qumo = equipRing.refinelv * 0.01 + qumo
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if equipRingSD.id == 42582 or equipRingSD.id == 142582 then
qumo = equipRingSD.refinelv * 0.01 * equipRingSD.quench_per / 100 + qumo
end
if srcUser:HasBuffID(90004454_O_NEILL_S_STAFF_1_T5_:MAX_STACK_0) then
qumo = qumo + 0.1
end
local skilllv_1 = srcUser:GetLernedSkillLevel(160_KNIGHT:TURN_UNDEAD)
local SkillPer = 0
if 10 < skilllv_1 then
SkillPer = (skilllv_1 - 10) * 0.1
end
local GemValue1 = srcUser:GetGemValue(51092_MAGNUS_EXORCISMUS_DMG_PERCENTAGE)
local GemDam = 1 + GemValue1 / 100000
local RangeDam = srcUser:GetProperty("RangeDam")
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (damChangePer + RuneDamage + SkillPer) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + MDamIncrease) * ElementRate * elementparam2 * qumo * GemDam * (1 + RangeDam) + BaseLvDamage
if A <= 1 then
return 1
end
local Num2 = srcUser:GetRunePoint(52030_AESIR_CAST_DELAY_OF_MAGNUS_EXORCISMUS_0_2_SECONDS_DEAL_25_SKILL_DAMAGE_TO_ALL_RACES)
local GemValue = srcUser:GetGemValue(51091_DMG_DEALT_ON_ALL_NON_DESIGNATED_OTHER_RACES_FROM_MAGNUS_EXORCISMUS_PERCENTAGE)
if race2 == 3 or DefAttr2 == 9 or race2 == 2 and srcUser:GetBuffActive(90003444) then
return A
elseif 0 < Num2 or 0 < GemValue then
return A * (Num2 * 0.25 + GemValue / 100000)
else
return 0, 0
end
end
Formula
{
"id": 92000006,
"Cost": 1,
"Desc": [
{
"id": 159000,
"params": [
1250,
7,
1.5
]
}
],
"Icon": "skill_159001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 5103,
"damChangePer": 12.5,
"elementparam": 6
}
],
"DescId": "##170466",
"NameZh": "##169647",
"SE_hit": "Skill/StormGust_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 10
},
"DelayCD": 4,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 1,
"FCT": 8,
"type": 2
},
"PeakLevel": 10,
"SE_attack": "Skill/MagnusExorcismus",
"SkillCost": {
"sp": 120
},
"SkillType": "Attack",
"Target_EP": 3,
"Logic_Param": {
"count": 7,
"range": 3,
"interval": 1.5,
"no_select": 1,
"range_num": 10,
"isCountTrap": 1,
"trap_effect": "MagnusExorcismus,LowRange_B2"
},
"Launch_Range": 6
}